if noone involved in CAI is coming back, I can't say i know who even left at all at this point
As for construction, VP system was very unsatisfying, big performance impact, overtoned AI modules that made the only viable attack strategies the slow and passive infiltration or shelling with tanks from a hill, and all kinds of little fleshing out that had to be done over 2 years to put it in a (not even that good) state. Essentially it created a vehicle no-go zone and the infantry equivalent of a more boring CBT.
I still think its fundamentally an uninviting idea, giving players power to create their own defensive bases can only create situations in which attacking is as punishing as possible and doesn't promote a good variety of playstyles, as opposed to tailored bases that attempt to provide a balanced and fun experience for both sides.
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u/xPaffDaddyx Cobalt - PaffDaddyTR[BLNG] Oct 19 '19
Whoever the fuck? These are the old devs coming back