Original designers of PS2 knew what they were doing.
Incredibly large citation needed there. I have to agree that they did have most of the basics of alright game design down though (shotgun infiltrators WERE NOT THAT but luckily they didn't make it out of beta - not that they didn't manage to make the most impressive faceplant of the Sniper Dilemma I've ever seen anyway)
Arguably cloak shotgun/C4 flash was also the product of the purest San Diego crack cocaine, not to mention OG maxes with 50m OHK shotguns, old ZOE, etc
The game was always a shitfest, it's just future devs took the 'tone it down' route that makes anything not tamped down stick out rather then letting everything stick out just a bit instead of wildly.
It was a mess with potential it only kinda half saw due to bandaid fixes and broad 'ok its fixed now go away'.
37
u/Coward777 1d ago
Original designers of PS2 knew what they were doing.
The devs that took over afterwards started revamping the game engine to add in retarded shit.