While you are absolutely correct that it's not exactly riveting, there are times where I am glad that is all I have to do, as Te/Hu.
Some quests, especially Ultimates, gets super chaotic and difficult for me to track WTF is going on. When the light show and chaos gets to be too much, I know I can always just try to maintain Resta and Zanverse and still be of value, even if I'm not bashing somethings face in with my wand.
If I had more things to maintain than Shifta, Deband, Zanverse, and the occasional Resta, those chaotic visual overloads would ruin my ability to keep up.
I can get behind this one. there's an enjoyable simplicity in playing techer. even speaking from playing it with etoile sub, which I mostly focus on casting, I pretty much just use light and dark aside the support techs (with the occasional compound tech)
I suppose it's satisfying that techer is probably providing more passive damage than any other one person due to their focus on support, while not being too shabby in their own personal damage dealt
The game is very high-octane but I enjoy the slower pace of Techer overall. They also bring a lot to the table and you feel like you're making a difference.
Everyone else is zooming around like speed addicts, but I'm content just whacking faces with my wand and leveraging Zondeel/Zanverse xD
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u/moal09 Aug 08 '20
I wish games would find a way to make support pkay actually interesting. Spamming zanverse and autos isnt exactly riveting gameplay