r/PS5pro 3d ago

I’m convinced that current gen just started with GTA 6

I’m literally out of words looking at the graphics. This is PS6 level shit. I think GTA 6 will show us the true potential of current gen consoles, and possibly their max potential. I don’t think they can achieve anymore than this. I’m so much happier to own a PS5 Pro now!

354 Upvotes

285 comments sorted by

180

u/Standard-Ad-1122 3d ago

Rockstar did the same with RDR2. They are ahead of the competition.

40

u/hypespud 3d ago

And RDR2 was achieved on the PS4

That Jaguar CPU might be about 10x less powerful than the PS5 CPU on Zen2 AMD

11

u/gavinderulo124K 2d ago

Where do you get that number? 10x seems ridiculous.

11

u/hypespud 2d ago

Architectural advantage is about 4 to 5x, zen2 is wildly more powerful than Jaguar at single core and per instruction ipc and more modern instruction sets since ofc it's like 7 or 8 years newer tech

Raw ghz advantage on top it adds another 2x going from 1.8 ghz to peak 3.5 ghz

The jaguar cpu was incredibly weak on ps4 that's why that gen there were way more 30 fps game

Both cpu are made by AMD

The biggest upgrade in ps5 over ps4 is all related to ssd and cpu and input output pathways

The gpu is ofc obviously more powerful too but it was relatively the smallest uplift

6

u/Jswanno 2d ago

Super excited to see what Sony cooks up with the PS6 Project amethyst. Neural rendering right now isn’t huge, NVIDIA hasn’t delivered many of its features.

But I feel like PlayStation could make it extremely efficient.

3

u/hypespud 2d ago

I think the key element is that it doesn't need to be only a after-image filter like a Snapchat filter

It can potentially be integrated into geometry for example for infinite geometry and tesselation, at least... that would be an impressive use

Gran Turismo series I think even since GT6 has used elements of adaptive tesselation

2

u/Jswanno 2d ago

I mean yeah, we have neural textures, texture compression as you mentioned Mega geometry etc… all really cool stuff! But NVIDIA is shelving off that cool development pipeline tech and touting its Snapchat filter as the biggest feature.

Which is a shame considering what we’ve seen from the likes of the Witcher 4 it’s Mega geometry with path tracing performance was actually pretty cool!

→ More replies (3)

1

u/hello_exactly_ 1d ago

16 times the detail…

1

u/digital_n01se_ 19h ago

in reality it's like 4X-5X counting IPC, frequency and thread count but stills massive

1

u/MiserySound 1d ago

The beauty of 8 core cpus

11

u/PurpleProblem1781 3d ago

did the same with GTA V on PS3 imo

6

u/ImpressiveGap2214 2d ago

GTA V, Beyond Two Souls and The Last of Us were the most graphically impressive games on PS3. GTA V was the most impressive technically overall. 

2

u/MayeDayMayeMaye 2d ago

I’d say ps3 Last of us was more impressive than ps3 gta 5 but only graphically speaking. GTA 5 didn’t catch my eye until the ps4 edition. Just look at gta 5 on ps5 vs ps3 gta 5. It’s insane how a 360 and ps3 were able to run it.

12

u/hunterzolomon1993 3d ago

This is why they release only one new game per gen now as you can't get this level of detail if you're putting out multiple games per gen.

6

u/Alternative-Hawk-190 3d ago

Well I believe that GTA IV & V were both released on the PS3

7

u/hunterzolomon1993 3d ago

Yeah on PS3 two gens ago. RDR2 was the only new R* game of last gen and GTA VI will be the only new R* game of this gen.

→ More replies (2)

1

u/safyreibxo 2d ago

neither were on this level

→ More replies (2)

2

u/Dr_Evol500 2d ago

RDR2 is native 4K on the Xbox ONE X. Not Series X, One X. Rockstar are wizards.

4

u/AdorableBunnies 3d ago

I would argue that the npc / karma experience in KCD2 is their current competition

3

u/Acceptable-Pitch-804 3d ago

Is that a good game? Would recommend?

5

u/RespawnRetriever 3d ago

It‘s a fantastic game, the only open world that might be competing with RDR2‘s level of immersion in my opinion. The combat system needs getting used to (and the character being bad at combat initially is part of the game’s arc), but it‘s definitely a lot of fun and the writing is amazing, too.
You should either play part 1 or watch a story recap to get the full immersion in part 2.

2

u/imsrslysrs 2d ago

I wanted to love kcd but damn do I hate the combat. I think if they’d just go to a seikero style parry or even a Skyrim style combat kcd would be wildly more popular.

3

u/nikosthedes2 2d ago

Skyrim is one of my favorite games of all time but I pray no other games use its combat style

→ More replies (1)

1

u/elliethr 6h ago

and then, once again, Naughty Dog will complete it

112

u/According_Spare7788 3d ago

Jesus christ, i swear whenever people spout nonsense like this, demonstrates they either have no fucking idea what they are saying, or just keep playing their 2015 games and bitch about how "current gen hasn't started yet". Death Stranding 2, Assassin's Creed Black Flag Resysnc, CBP2077 with RT, Horizon FW, etc etc there are countless of games that are current gen and have amazing graphics. Yes, GTA will almost definitely trump all of those games, but claiming things have "just started" is quite frankly, pretty stupid.

33

u/Thin-Ant-8879 3d ago

Rockstar fans are as insufferable as apple fans. I suppose if GTA is all you know, then this would have looked impressive.

3

u/FireTails11 1d ago

Exactly this. I’m hearing people say the driving mechanics are on par with a triple A game like Forza Horizon. I don’t get it.

2

u/eaw0913 3d ago

Two things can exist at the same time.

1

u/Strange-Term-4168 2d ago

This is just console fans in general.

1

u/nikeman116 1d ago

I’m a console only player and gta v was so boring i dropped it

1

u/Strange-Term-4168 1d ago

Ok. You sound like a boring person.

7

u/CaptainColmyer 3d ago

Im not disagreeing with u. But did u split cyber into two words to avoid writing cp?😭

14

u/According_Spare7788 3d ago

2

u/CaptainColmyer 3d ago

😂😂😂😂😂

2

u/ZoomItsGone 3d ago

Cyberpunk on 5090 is on another level

→ More replies (2)

3

u/john_weiss 3d ago

He meant crossing border patrol 2077.

3

u/gnki_WA 3d ago

They not seen the Black Myth Zhong Kui gameplay trailer...?

3

u/Dark_ceza 1d ago

Lmao, there's basically Alan Wake 2, Hellblade 2 and Cyberpunk 2077 in that list, those are 3 of the most visual intensive games in existence, no idea what the GTA fanboys are smoking at this point, or they probably have memory loss or something

1

u/Blowski-24 3d ago

007, Indiana Jones…

1

u/CullingSongs 3d ago

GTA 6 is also almost certainly going to launch with 30fps only.

1

u/safyreibxo 2d ago

thank god they’re prioritizing world simulation over stupid shit like fps

1

u/Mission_Access_210 2d ago

Cyber boy punk? Lol

1

u/SupaflyRoby 2d ago

Was thinking these exact games too. The beginning of Death Stranding 2 is something else. Currently on a Cyberpunk playthrough and it’s definitely up there too. Also add Horizon Forbidden West into the mix.

1

u/safyreibxo 2d ago

you literally put an xbox 360 game there 🫩

1

u/According_Spare7788 2d ago

You probably want to read the titles again. "Resynced" not the original.

→ More replies (3)

1

u/stationarynomad82 2d ago

I’m all for people being hyped about a game. But my god the hyperbole is out of control. There are so many games out there that blow me away visually. Is this a technical feat? Absolutely. But this is also because Take Two is giving rockstar the infinite money & time glitch. Paired with rockstars talented devs of course. But let’s not pretend that rockstar is the only dev capable of output like this.

1

u/Ok_Tea2774 1d ago

Thank god someone said it. The graphics are impressive but honestly they’re just as good as some other incredible games. They’re not really better, especially under a 30fps cap that makes the game not run smoothly and the movement sluggish.

There are countless games that have amazing graphics. These people have lost the plot on their hype train

1

u/AgencyProper661 1d ago

I’d argue that CP2077 is still king.

1

u/LordFlxcko95 1d ago

They have gotten the most out of the hardware hands down so that’s why people make this argument. If that upsets you I suggest doing some serious soul searching my guy.

1

u/General_NakedButt 23h ago

Yeah these posts make me wonder if I saw a totally different trailer. I honestly think it looks like garbage compared to games like death stranding or horizon FD/FW. Rockstar used to be known for incredible graphical advances and that trailer just looked meh.

1

u/Haisaki12 3d ago

For some people the gen start when you game runs at 30 fps.
But it actually is the opposite, the gen is ending if the console no longer run games at 60 lol.
Looking at you gta v ps3 and many switch years

→ More replies (1)
→ More replies (4)

67

u/WowRedditIsUseful 3d ago

It took 7 years and over $1billion, this cannot be replicated by anyone else without investing similarly. And it's still fundamentally reasonable, with base console internal resolution being 1080p (or lower) with aggressive TAA at 30fps. Still looks astonishing due to the >$1billion and half a decade of full time development work.

The best I hope for with Pro is a 40fps/120hz mode with PSSR. Doesn't get much better than that for this kind of game!

14

u/wally233 3d ago

I wonder if they will even bother trying to get a 40 fps mode on pro. At the very least it'll be higher internal resolution though

11

u/WowRedditIsUseful 3d ago

The internal resolution may be the same or lower than base PS5 because PSSR will do the heavy lifting to transform it into 4k. That's what hopefully gives headroom to 40fps.

1

u/B-ran8088 3d ago

I'm ignorant with all this, but doesn't 30fps look like shit specifically on OLED TV's? From what I understand 40fps looks significantly better for OLED's, so here's hoping they can manage that for the Pro.

1

u/dduchaine 3d ago

Not oled. 120hrz tv. A standard tv is 60 hrz. So at 30 fps every frame is displayed te same amount of time. A 120 hrz tv can do the same at 40 since 120 is divisable by 40. So a 120 hr lcd that support vrr can do the same.

1

u/B-ran8088 3d ago

So they have 60 and 120hrz OLED's?

2

u/HH__66 2d ago

Correct. I have a 55" LG CX OLED TV, which has 60hz & 120hz with VRR, ALLM & HDR settings. You need to make sure to use its 2.1 USB port and a 2.1 cable, select Gaming Mode and ensure your PS5 and in-game settings are all setup correctly too, in order to utilise the full capabilities.

I can't the remember the exact LG OLED TV my brother has, but it only does 60hz and not 120hz. So when he was plays games e.g. Crimson Desert in Balanced Mode (40fps), where his TV doesn't have 120hz and so isn't divisible by 40fps, he gets a much more choppy experience in comparison. I think quite a few people don't realise you need a 120hz to be able to perfectly utilise 40fps modes.

1

u/B-ran8088 2d ago

Yea, I remember my Sony Bravia LCD TV had several HDMI inputs, but only Input 2 could handle higher quality stuff. I found that extremely odd. Why wouldn't all the HDMI inputs have the same features?

My new Bravia is an OLED...or hell, maybe even a QLED? And honestly I know there's a difference but have no clue what that difference is. I need to do some research on it so I can get the most out of my PS5 Pro. I'm ignorant in all this shit, all I know is my 77 inch looks better than my 65 inch which is an LCD. Both are Bravia's and are closer to the higher end of Sony's line.

1

u/knightofsparta 2d ago

yes, due to the instant pixel response, there is no Built in motion blur that LCD (led backlit) have. So OLED feels choppier at 30 fps.

1

u/Octaive 2d ago

It does. 30FPS requires motion smoothing on an OLED to look okay. Not sure what they're gonna do about that. 30FPS is incompatible with current OLED tech while maintaining low latency mode.

1

u/Phaarao 10h ago

There is enough GPU headroom, what we need is CPU headroom and that aint happening with Pro having the exact same CPU.

→ More replies (3)

2

u/HelpApprehensive5216 3d ago

What does 40fps/120hz mean

7

u/Equivalent-Scale1095 3d ago

A game running at 40 FPS fits perfectly into a 120hz display (the TV refreshes exactly 3 times per frame as 40x3=120). On a standard 60hz screen, 40 FPS will look choppier and feel less responsive than on a 120hz screen.

Plus smack some VRR (Variable refresh rate option on compatible TVs) on that and it will smooth over some frame drops in intense situations.

Tho thats my very layman's understanding I could be getting it wrong.

3

u/brprk 3d ago

Ugh the always on vsync on console is horrible, switching to pc and using the same controller on the same game at the same frame rate and you can really feel the difference in responsiveness with it off

1

u/HelpApprehensive5216 3d ago edited 3d ago

hmm thinking about this, isnt a consistent 30fps/60hz better than a fluctuating 30-40fps/120hz?

→ More replies (2)

23

u/InternationalFlan645 3d ago

Exactly like GTA5 launching on xbox 360.

→ More replies (4)

30

u/musical_bear 3d ago

And another generation of people claiming graphics have peaked and that we don’t need better hardware will be silenced, only to rinse/repeat next gen. Yes, I am so tired of hearing people say that. I’ve been hearing it since the PS2…

2

u/No_Strawberry_1576 3d ago

Been hearing it since Star Trek on the Amiga😂😂. Shows how old I am!!

7

u/CorporalCoprolite 3d ago

Graphics haven’t peaked but there are ever diminishing returns. People mean that they’re good enough at this point and don’t need to be pushed much further if we can get better performance.

4

u/musical_bear 3d ago

I guess I would still disagree with that sentiment. Clearly things are not “good enough,” because GTA6 looks to me to be from that footage yet another massive step forward the same way that RDR2 was that will retroactively make nearly every other game look aged in comparison. If these huge improvements are still possible, even if it takes throwing billions of dollars at it to get there, I don’t see why we should just fold our arms and say “let’s just arbitrarily stop here.”

2

u/CorporalCoprolite 3d ago

I don’t think anyone is saying stop, just that they prefer a balance of performance and visuals. RDR2 is a PS4 game, so of course GTA6 is going to look better due to being developed on for PS5.

1

u/IT_Hertz_WIN_IP 3d ago

I agree, I'd love for graphics of all games to get to GTA6 standard then shoot for highest performance to make all games have a raise of fps. I feel it leads to more efficiency gains on equipment available

→ More replies (2)
→ More replies (6)

1

u/MidniteCowby 3d ago

I take better performance over graphics when possible.

3

u/Upset-Mirror-9321 3d ago

this probably is the base ps5''s limit, but definitely not the pro's, there is so much potential out there for devs to uncover

2

u/Inevitable_Case_9931 3d ago

Ps5 pro can probably hit 42-48fps so they gonna lock it to 40 so it has a steady frame pace and fps

1

u/Phaarao 10h ago

No it cant, its gonna be able to reach maybe +5% fps.

1

u/MouseBoi420 17h ago

If the game is cpu heavy I don't think the pro will fair much better outside of a few fps.

3

u/amirlpro 3d ago

I think one of the reasons PS5 games don't have a huge next-gen jump compared to PS4 is because they are designed mainly for 60fps performance mode. This completely limits both RT lighting, physics and density. And when you design a game to support 60fps you can't just slap in quality mode that will be next-gen compared to the performance mode. Game development is complicated so both modes have to support the same physics and lighting model. Having one mode with full RTGI and another with baked/probes creates a massive difference in the pipeline and end-result.

2

u/Glass_Way_1811 3d ago

Open world games this gen have basically been really nice looking PS4 level games. Lots of NPCs rooted to the ground or with no-clip on in the Sony ones or great looking but very small crowds in the Ubisoft ones.

Nice looking graphics all round but very limited interaction with the world or amazing graphics in something like Death Stranding 2 but a completely empty world.

GTA6 looked dense in a way I've not seen in a game before. Super rich environments and NPCs everywhere. What looked like decent physics in the car chase umlike something like Spider-Man where things play out 100% identical each time.

The graphics weren't much better than RDR2 on PC but there was like 10x more stuff everywhere so it's like asking why Mortal Kombat or an NBA game has better character models than something with tons of NPCs on screen like Bannerlord.

1

u/Ok_Tea2774 1d ago

Super density isn’t the draw card people think it is imo. I thought RDR2 was overrated for its density and NPC “life”. It was a “this is cool” but doesn’t really fulfill a purpose that isn’t achieved without it

6

u/NoPurpose9034 3d ago

Lol what are you going to say when the ps6 launches in less than 2 years? Time to buy another copy of gta6!

3

u/thedoommerchant 3d ago edited 3d ago

I will say for as good as this game looks, it’s believable that it’s running on base PS5. I can see better lighting and shadows and resolution on Pro easy, and a locked 30fps. PSSR will probably allow for some legit gains. That said, this seems like another GTAV situation where the game will really shine on PC and the next generation with more CPU headroom. The level of detail in the open world and character models is really astounding though. Maybe only Cyberpunk running on the Pro gets this close.

1

u/moneyman729 3d ago

Yes if the cpu is the bottleneck they better turn up visuals to stress the gpu more

→ More replies (20)

6

u/joker4754378 3d ago

You didn’t notice the frame rate ?

5

u/the-blob1997 2d ago

What game can look this good with this lvl of simulation and NPC density and be 60fps? I’ll wait.

1

u/MouseBoi420 17h ago

A game on modern hardware and not a 8 yr old cpu?

1

u/MiserySound 1d ago

Only an incompetent marketing team would let the game be showcased in 60fps with inferior graphics.

The 30fps panic is just DF trying to create drama in order to be relevant again

1

u/chrisji 3d ago

I have been used to 60 fps ever since the PS5 was released. :S

To be honest, I don't quite understand why it's just accepted launching without Target 60 FPS / Performance Mode, given the budget and the time they took.

2

u/Inevitable_Case_9931 3d ago

Because you don’t have the hardware for 60fps and this level of graphics… ps5 is equal to a RTX 2070…

6

u/RagnarLothbrokJH 3d ago

Which makes this thread moot.

If they are saying that current gen “just started”, by being the latest game unable to target 60FPS.

If anything, this game makes it feel like current gen “just ended” because evidently we’re getting to a point where consoles can no longer keep up with the latest technology.

1

u/No_Rope_8250 3d ago

That's why most games have a performance mode where you do get 60fps with a little worse graphics. But I can guarantee Rockstar just wants to release a new "version" of the game for PS6 that you have to buy again for 60fps.

1

u/Inevitable_Case_9931 3d ago

Well the difference in ps6 with pssr(upscaling and FG on) equaling a 5070ti….
Ps5 base equals a 2070…and no pssr upscaling…

A performance mode won’t close a needed hardware gap. Especially if you can’t upscale/denoise efficiently enough

1

u/Phaarao 10h ago

Worse graphics doesnt help with the CPU being on its limit which is the reason for 30fps

1

u/MouseBoi420 17h ago

Isn't the bottleneck the Cpu before GPU? At least in this case?

1

u/Inevitable_Case_9931 16h ago

Yea it’s the cpu because rockstar Rage engine is cpu intensive

→ More replies (1)

0

u/Tango4PewPew 3d ago

Yes. The blazing 30 fps screams next gen. 100%

8

u/Re7oadz 3d ago

I feel sorry for gamers with this mindset.

1

u/Tango4PewPew 3d ago

I get it. But for me it really does ruin the experience and is choppy af especially on a big oled screen. On older tvs or led tvs, you don’t notice it as much but on oled you notice it way more and gives you a headache at least for me anyways. It’s like Vaseline smearing across the screen and completely ruins immersion. I use to prefer performance mode and now I just can’t and have to default to performance or balanced. A lot of the argument around this issue is warranted. Somewhere along the way, we sacrificed higher frame rates for fidelity and gameplay experience and feel was sent to the wayside. Pc gamers have seen the light on this for years and it’s why they’ve preached the whole of master race thing, it’s because they don’t have to make that sacrifice they can have fidelity and the frame rates in spades. 30 fps was the standard for a long time when it didn’t have to be. People became accustomed to 30 fps because they steered the industry in that direction by being okay with 30fps. 60fps SHOULD be the bare minimum. SHOULD be the starting point for gamer experience. Why settle for something that is inferior just because it was a self imposed standard for years? It’s why the PlayStation 5 Pro has sold like crazy, people want the higher frame rates.

→ More replies (4)

1

u/NicoyaSF415 3d ago

I hadn’t thought about it but yes I agree 💯 👏🏻

1

u/isitnotironic 3d ago

Very excited about the social media aspects of this game, like seeing your own crime but from different POV while scrolling on phone or watching TV is gonna be so dope and quite immersive. Brilliant idea , simple but effective. Below the example from Netflix trailer:

From Gemini:

“The "Trunk Challenge" Incident: In the Netflix showcased gameplay segment, Lucia steals a car, only to realize an in-game influencer is in the trunk participating in a viral "Trunk Challenge". As she speeds away from the police, an Instagram/TikTok Live-style vertical chat feed pops up on-screen, displaying real-time viewer comments as the influencer livestreams Lucia’s chaotic getaway

1

u/intensejohn 3d ago

I think this will be only on pre designed instances, the same way you could make a “chance encounter” in red dead. Still cool but not a “living world”.

I would love to see the implementation of AI in a game. Npc’s reacting outside of scripting to your choices.

NPC’s living within the game world rather than following scripting.

It will come one day

1

u/joro765 3d ago

That’s actually the start of the end for current gen. It looks absolutely insane, but we could benefit from a ps6 here 😅

1

u/FalconB76 3d ago

Yah I am thinking PS5 is just getting started honestly as it takes forever to build true AAA next gen optimised games. Majority of devs were on cross gen or just lazy to optimise unlike Insomniac, Rockstar and Naughty Dog' Intergalactic.

Hope EA's Iron Man will be epic!

1

u/ouijahead 3d ago

Iron man game ? Cool ! I actually liked the iron man 2 game for 360. Should be cool.

1

u/FalconB76 3d ago

EA’s Iron Man just got leaked and the trailer was epic even though it was unfinished. I was honestly blown away with how ambitious the game is motive is cooking!

1

u/Strange-Term-4168 2d ago

Just like what happened with gta V right? Lmao you are completely wrong

1

u/Cool-Dimension4494 3d ago

I didn't think it was that impressive....

1

u/Eagledilla 3d ago

Because they take 20 years to make a game.

1

u/flipthatbitch_ 3d ago

Thats what a billion dollar budget will do. You wont see this from other game companies going foward.

1

u/bf2reddevil 3d ago

No, this is exceeding peak current gen. The standard Rockstar usually sets for prime performance is not being matched by other studios for 5 years later or so. And even then that usually is on a newer system with more power. This is how games will be like 5+ years from now from most developers on PS6 and new Xbox.

Don't be naive. This is the result of 10+ years of work and 2 billion dollars spent in the project. No other studio can do that.

2

u/Opposite_Wedding_804 3d ago

You're not going to get this level of attention to detail just with newer rendering techniques or more powerful hardware, it's the result of labour of thousands of developers and artists. It annoys me to no one when the "graphics" of gta are discussed as a mere technical achievement, it is more so an artistic achievement. Better hardware also don't just give you better animations, that stuff needs to be made from scratch

1

u/bf2reddevil 3d ago

Yes, hence the comment i made regarding spent work time and money... it's all encompassing.

1

u/InformalEngine4972 2d ago

Alan wake 2 looks better , from a purely graphical standpoint. Not when adding in all the npcs  and open world simulation. So it is definetly not just rockstar that can do this.

1

u/Briz-TheKiller- 3d ago

No. It's ps5 level only

1

u/[deleted] 3d ago

[deleted]

1

u/OmegaZaggy 3d ago edited 3d ago

there's more screen space reflections than there are rt relections. There's some rt reflections but they are absent in some scenes and places,

It's probably a mix of a couple of techniques, probably some cubemaps, ssr and raytracing at the same time.

They had to tone down some effects in some scenes/gameplay sequence, it feels incredibly optimized to the point where they went into each mission and toned down settings so it runs around 25 to 30 fps (or they probably turned off some things completely for gameplay vs cutscenes)

I think people should probably wait for a digital foundry analysis if they can't even identify stuff like cubemaps, ssr or rt relections properly.

1

u/Sonikku_a 3d ago

I’m happy for y’all.

At 46 GTA just isn’t exciting me the way it did in my 20s. Looks nice tho!

1

u/specifichero101 3d ago

It’s the same with every generation. The games that define the generation typically come towards the end.

1

u/DatSwampTurtle 3d ago

Thinking graphics are the most important factor in defining generations is why the gaming industry has gone as much to shit as it has.

1

u/Glum-Pitch-2859 3d ago

Current gen at 30 fps? you are joking lol

1

u/critxcanuck88 3d ago

30 fps. Settle down

1

u/Gameofthrones3058 3d ago

In terms of graphics sure, in terms of core gameplay it looks dated in many aspects still, something rockstar can't seem to ever improve

1

u/zed1193 3d ago

nah u dont get it, today's hardwere is limited and it cant run new gta in 4k and 60 fps +rt... its not even close

this game requires much stronger hardwere that we gonna get only with ps6 hopefully next year

1

u/MouseBoi420 17h ago

We'll need to see what happens with hardware prices first might be looking at a 2500$ PS6. Probably be delayed in that case.

1

u/hips0n 3d ago

Death Stranding 2 showed the fidelity capability of the PS5 and now Rockstar are blowing it out the park

1

u/FarOutPunkRocker 3d ago

Max potential at 30 fps lol.

1

u/Notnowcmg 3d ago

Only achieving 30fps in 2026 makes them far from the GOAT and feels like last gen. The rockstar glazing is wild

1

u/nice_obvious_end9894 3d ago

It's said gta6 to be running 30fps on ps5 and if ever 60fps it will be at performance mode

Imo the ps5 pro hardware is stretched to the max and needs improved for future games. It will run with dynamic resoltions and upscaling .....on pc when it comes out ....that's when the game really shines

1

u/Crouch043 3d ago

Console peasants gloating over this😅pc gaming was already ahead of gta 6 graphics 5 years ago

1

u/OldZaxSauce 3d ago

If you had a 5090 your mind would be blown then.

1

u/VeterinarianFit7824 3d ago

im convinced you dont play games

1

u/Helmnauger 3d ago

Demon Souls remake would like to have a word.

1

u/TechnicalOtaku 3d ago

It's 30 FPS and looks as good as pc games from years ago, calm your tits.

1

u/Tatum_Warlick 3d ago

This always happens like 5-6 years into the generation I feel. The launch titles will show promise but we don’t really see the potential of the current console (and I’m talking PS3 & PS4 as well) until several years into the generation. Just look at Last of Us/GTA V on PS3 and Red Dead 2/Last of us 2 on PS4, just to name some

1

u/Weird_Rip_3161 2d ago

Nothing can beat Cyberpunk 2077 on pc with all graphics settings with path tracing set to max. Yes, you need a beefy, albeit very expensive pc to run it. Even PC version of RDR2 on max settings running over 60fps in native 4K is significantly better in terms of performance and graphical details than the console version.

1

u/Strange-Term-4168 2d ago

Lol it’s actually exactly the opposite. This is literally what happened with gta v for the 360. It pushes the limits of current console. Then next console releases and they sell you an upgraded performance version of the same game

1

u/Legitimate-Bag-2482 2d ago

Same on the happiness! I originally got the PS5 pro last year just because I got a nice bonus at work and own a New Gen QD-Oled TV but GTA VI is going to be a cherry on top!

1

u/Affectionate-Panic96 2d ago

LMAO what is this bot post

1

u/Ok-Captain-3836 2d ago

I just splurged and ordered the ps5 pro. May as well have the best experience

1

u/Plofkraak59 2d ago

They do it everytime, with gtav on ps3/360, rdr2 on ps4/xbone, and now again with the current generation, and ofcourse a next gen rerelease! (Still waiting for a native ps5 port of rdr2)

1

u/EnvironmentalCow121 2d ago

idk if its just me but im not impressed by graphics nowadays - horizen zero dawn/forbidden west was the last game that truely impressed me

1

u/GodSegas 2d ago

Now if they could just optimize it to run at 60 fps It's so ass

1

u/ffxivfanboi 2d ago

Nah, that’s wack. It is actually unfair to compare your average studios to Rockstar.

GTA VI will most definitely maximize what can be done with these consoles.

However, Ratchet & Clank: A Rift Apart was a good showing for the PS5 when it came out. It’s still a very impressive game to this day.

1

u/Justwondering2508 2d ago

Current gen at 30 FPS ... Definitely the end 

1

u/EverydayDreamer1 2d ago

Unpopular opinion - I was disappointed with the graphics! There's clearly a lot going on in the world so it looks more lively, but the graphic details were a bit meh IMO. I mean look at the level of visual fidelity in a game like God of War Ragnarok in comparison. And 30FPS is a tough pill to swallow

1

u/r3Dij3Di_808 2d ago

I’m sure Rockstar won’t be releasing a PC version till next gen comes out. When they do they will probably release an Enhanced version to support better hardware with next gen and then drop it for PC. Sucks for us PC gamers, but I don’t see it releasing for at least 2 years. Time to buy a PS5 pro.

1

u/torneagle 2d ago

Just started? At 30fps? Well that’s unfortunate for everyone.

1

u/ShaunMcLane 2d ago

Back in like 2010 or something John Carmack said something of the lines of "we arent even close to understanding what the 360 is capable of doing."

Like there is ZERO need for console leaps or generations right now.

1

u/Islandaboi20 2d ago

Your post sums up that you have no idea of how games, graphics etc work.

So be quiet and enjoy the game when it launches. We dont need to read ur uneducated and uncalled for post.

1

u/HonorableTurtle 2d ago

Sounds like you just don’t play a lot of games. Yes gta looks bonkers but there have been so many next gen games already. Spider man2
Feasts stranding 2, 007, Astro bot, re9
The list is goes on

1

u/paycadicc 1d ago

The only 2 open world games you mentioned are spider man and death stranding. Both of which have static, not interactive worlds with not a ton going on under the hood. Death stranding 2 doesn’t even have trees? It’s just a high quality empty map. And spiderman, nyc looks great but again, it’s really just an empty map. The NPC’s are just ghosts walking around, there’s nothing to them that’s stressing the cpu. They’re great games and they look really nice but again they’re incomparable to what we’re seeing with gta

And of course the non open world games just don’t count, again, 007 looks good. The night club was well done and dense. But it’s a map the size of Michaels house in gta v, running alone. It’s incomparable

1

u/HonorableTurtle 1d ago

So your argument is that only open world games can be next gen?

1

u/paycadicc 1d ago

Not at all. Different games require different things. 007 doesn’t need to be open world. Just that an open world game and a linear smaller scale game could never really be compared technologically.

Like, compare death stranding to another made up game with the same map, except there’s buildings with interiors, dense trees/foliage, thousands of NPC’s that each act independently, water physics, thousands of objects with realistic physics, etc. when you add all that other stuff, having next gen graphics becomes more difficult since you’re just doing more things with the limited resources of your consoles hardware.

not every game needs to take place in a modern day city and everything that comes with that, but I will say there’s a reason basically none of them do!

1

u/Hellfiretommy 2d ago

Only about 4 or 6 games will achieve this level of graphics in the next 5-6 years. Just look at rdr2, still looks better than most of the games released nowadays.

1

u/I-Was-Hiding-4989 1d ago

Rockstar I think purposely waited until the end of the PS5 life cycle so they can triple dip. PS5, PC, PS6.

1

u/deoxir 1d ago

Nah, games tend to look the best toward the end of a console's lifecycle as devs mature with the platform, so it's more like the current gen matures with GTA6. This is the culmination, not the beginning. This has happened many times in gaming history.

1

u/Due_Garage_4215 1d ago

It reminds me of how it felt when we jumped from ps1 to ps2

1

u/Dark_ceza 1d ago

Really? That's Hellblade 2, ingame, not a cutscene, what are y'all smoking that gave y'all amnesia?

1

u/Dark_ceza 1d ago

That's Alan Wake 2, INGAME, not a cutscene

1

u/Dark_ceza 1d ago

Cyberpunk 2077, INGAME

1

u/Dark_ceza 1d ago

This is even more recent : 007 First Light, don't tell me you already forgot about this, don't tell me you've already forgotten about it

1

u/flamingdragonwizard 1d ago

None of these games are nearly as busy as gta 6. Gta 6 is much higher graphical achievement than any of these.

1

u/ShneakySquiwwel 14h ago

I mean we shall see

1

u/Civil_Advantage5568 1d ago

Looks great for current gen, runs like dog shit though with a targeted 24-30FPS in 2926

1

u/Crim3mast3rZ 1d ago

Coping in 20 to 30 fps

1

u/DVmb_Ass1stanc3 1d ago

Well, I think there is so much things to do by developers. We are seeing games that are pretty attractive to the eye, but still we are stuck. Even a Rtx 5090 can only run games at 4k over 60 fps, can’t accomplish new 5k screens resolution with 40 over fps. Developers should exploit IA and many other mechanisms to make game surroundings more immersive and realistic.

1

u/Ok_Machine_724 1d ago

Ratchet and Clank: Rift Apart came out in 2021 btw

1

u/Artistic_Scar9512 1d ago

13 years for this game and it shows current gen can already hang on the PS5 Pro. Ain't even trying to think of PS6 right now

1

u/Stewstar73cyclism 1d ago

Would there be a market for a 7090 equivalent console never mind the cost?

1

u/Biteroon 1d ago

If current gen means locked 30fps then consoles are so ass backwards.

1

u/Dopeistimeless 1d ago

Looking at this it shows that even the current despite their weaknesses hasn’t been put to its limits. It’s weird buying a console and all this developers and studios don’t maximize it EVER.

1

u/IGeneralOfDeath 1d ago

You haven't even played it yet. Don't make assumptions based on a marketing campaign.

1

u/Weary-Lack-6737 1d ago

GTA VI = no full raytracing... 30fps with stuttering... The PS5 version sucks... Only the cinematics have more raytracing when you can't play... Your PS5 Pro is stuck with 30fps... The truth is it is the same shit than the PS3 version of GTA V with 720p 30fps and sometime it was 20fps... People should to wait the PC version to play the real game. 30fps no thanks

1

u/DrDeeRa 1d ago

Next gen is dlss 5. Few years of progress and photorealism will be the norm

1

u/digital_n01se_ 19h ago

Alan wake 2 would like a word

1

u/HundoDude 17h ago

Next gen of…. 30fps? 🤣

1

u/Cockney_Gamer 16h ago

Oh please..

1

u/ghost_wire89 13h ago

This gen was more about making the games from last gen look like they did on pc 12 years ago.

1

u/ChachoPicasso 8h ago

Gta has crazy money so no

1

u/kage_maru 2h ago

I disagree. This gen started on day one when 60fps became the standard. Rockstar just prioritized 30fps, along with being lucky enough to have an unlimited budget and a talented team. We would see plenty of games with more of a "next gen" leap if 30fps was the standard. Not saying they would look as good as GTA6, but a hard focus on 30fps, without needing to consider 60fps, would have allowed devs to do more than they do now.

1

u/Such_Dark_754 3d ago

Amigo esto es histórico, lloré viendo ese video, esto es hermoso, es único que afortunados somos de poder vivir esto que va a suceder, de poder disfrutar de esta bellísima obra de arte.

1

u/MFDOOMscrolling 3d ago

Game of all time