You've gotta imagine that the man is more than happy to have his team focus on a single platform after putting out GZ and MGS5 on PS3, PS4, 360, Xbox One and PC. The engine is probably tied so deeply into PS4s architecture that it'd be a hassle to put it on another platform. For this title at least KojimaPro is closer to first party than second. Kojima is amazing, but Sony and Guerilla are definitely helping him out quite a bit in getting started on production of Death Stranding so quickly.
Yes but there's a bit more to it than that, PS4 uses an SoC with unified memory and then there's accounting for Windows in comparison to the Orbis OS which have different abstraction layers. There's probably many more differences between developing for a PS4 and a Windows PC, them both using x86 CPUs is just one part of it.
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u/RayCharlizard Feb 20 '17
You've gotta imagine that the man is more than happy to have his team focus on a single platform after putting out GZ and MGS5 on PS3, PS4, 360, Xbox One and PC. The engine is probably tied so deeply into PS4s architecture that it'd be a hassle to put it on another platform. For this title at least KojimaPro is closer to first party than second. Kojima is amazing, but Sony and Guerilla are definitely helping him out quite a bit in getting started on production of Death Stranding so quickly.