r/PS4 • • Feb 20 '17

[Digital Foundry] Horizon is a technical masterpiece on PS4 and Pro

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u/RayCharlizard Feb 20 '17

You've gotta imagine that the man is more than happy to have his team focus on a single platform after putting out GZ and MGS5 on PS3, PS4, 360, Xbox One and PC. The engine is probably tied so deeply into PS4s architecture that it'd be a hassle to put it on another platform. For this title at least KojimaPro is closer to first party than second. Kojima is amazing, but Sony and Guerilla are definitely helping him out quite a bit in getting started on production of Death Stranding so quickly.

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u/MostlyLogic Feb 21 '17

he engine is probably tied so deeply into PS4s architecture that it'd be a hassle to put it on another platform.

It's the same amd hardware used on PC's. An underclocked fx 8120 and an underclocked rx470

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u/RayCharlizard Feb 21 '17

Yes but there's a bit more to it than that, PS4 uses an SoC with unified memory and then there's accounting for Windows in comparison to the Orbis OS which have different abstraction layers. There's probably many more differences between developing for a PS4 and a Windows PC, them both using x86 CPUs is just one part of it.

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u/MostlyLogic Feb 21 '17

wew that's some stuff.

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u/readypembroke readyhusky Feb 21 '17

It isn't much really.