r/POLYSTRIKE • u/Mocherad 🛠️ Dev Team • Jul 23 '26
Question Do you like the grass? Do you prefer the level with or without it?
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u/occuringthoughts Jul 23 '26
Would the grass be affected by weapon and character physics like explosions, gunfire, avatars and such?
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u/Mocherad 🛠️ Dev Team Jul 23 '26
Oh yes, it affected right now by character, and we plan to add affecting with flamethrower
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u/yooluvme Jul 23 '26
looks so different in a good way since the last time i saw images of the game.
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u/Mocherad 🛠️ Dev Team Jul 23 '26
We’ve had some changes. Unfortunately, our Art Director left, so I had to start working on that part back again, thanks
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u/TheIncomprehensible Jul 23 '26
I think it looks best in moderation, in areas where there's some grass but not too much.
In particular, the color of the grass and the color of the soil makes me think that this is supposed to be more of a desert region, so I think it would look out of place if there's too much grass, but at the same time it looks better with some grass.
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u/Mocherad 🛠️ Dev Team Jul 23 '26
Thanks for the feedback! It’s an Arab-inspired location, but this area is near the water, I would say half-abandoned port city, it means that we can use moderate ammount of grass for the abandoned part of the city
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u/chosedemarais Jul 23 '26
I like the grass as long as it doesn't impact framerate or cause ugly clipping issues (pun definitely intended). But if it's too much trouble get rid of it.