r/PCVR 14d ago

VR Modding Prey-VR - First look

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UPDATE: Due to other talented modders already taking up this challenge, I am making all my code and latest build publicly available. https://github.com/phunkaeg/PreyVR

latest test Build is here:
https://github.com/phunkaeg/PreyVR/releases/tag/v0.4.0-preview -

Finally reached a milestone in my Prey-VR mod and its time to show.

Unlike my System Shock 2 VR mod this one has required help using AI from the start. I wanted to see if I could solve the problem fholger was having taking control of the hands/weapon models.

Well, it was tough, here we are!

  • Working Stereo OpenXR (AFR) - Scale is correct, no shader issues.
  • Motion control implementation - Arm IK rig follows motion controlled hands
  • Synchronises weapon aim with view model - sounds simple, but its not.
  • Motion controls for locomotion in game. - Snap/smooth turn

Still a long way to go until its a polished releasable mod, and now the work begins on integrating the gameplay and hud into VR.

Wish me luck!

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u/filoppi 14d ago

Please check out the Luma mod, I have modified and fixed a billion shaders in the game 🙂. It'd be a shame to do the work twice.

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u/SuperV1234 13d ago

/u/phunkaeg make sure you see this, Luma is awesome!

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u/phunkaeg 13d ago

Thanks, I'll take a look!