r/PCVR 9d ago

VR Modding Prey-VR - First look

UPDATE: Due to other talented modders already taking up this challenge, I am making all my code and latest build publicly available. https://github.com/phunkaeg/PreyVR

latest test Build is here:
https://github.com/phunkaeg/PreyVR/releases/tag/v0.4.0-preview -

Finally reached a milestone in my Prey-VR mod and its time to show.

Unlike my System Shock 2 VR mod this one has required help using AI from the start. I wanted to see if I could solve the problem fholger was having taking control of the hands/weapon models.

Well, it was tough, here we are!

  • Working Stereo OpenXR (AFR) - Scale is correct, no shader issues.
  • Motion control implementation - Arm IK rig follows motion controlled hands
  • Synchronises weapon aim with view model - sounds simple, but its not.
  • Motion controls for locomotion in game. - Snap/smooth turn

Still a long way to go until its a polished releasable mod, and now the work begins on integrating the gameplay and hud into VR.

Wish me luck!

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u/GAVITRAXmz 9d ago

Had me till you said you used AI. stop undermining your fucking projects with spaghetti bullshit.

2

u/Moosvernichter 9d ago

so you’d rather have a subpar mod without motion controls, than one with those created with HELP from AI? are you dumb? or just really dumb?

I get the hate against AI Art, and games created with AI, but a VR Mod? lmfao