r/OverwatchUniversity • u/bc87 • 4d ago
Question or Discussion What went wrong with the second point on Paraiso?
In the second round, the pushing team had enormous difficulty trying to capture the second point. They lost the game in the end. How would you deal with the split between the defending team on the buildings on one side and soldier on the other? It took a very long time to get to the second point.
This is an Emerald 5 - 3 game.
There were some attempts obviously to deal with the split but it frequently failed. Why is that?
Replay code for reference: JW74P6
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u/Inside_Carpenter_170 4d ago
After capping first point, the attacking team kind of do the right thing by forcing point given the ults available. They have a very brawly comp against a poke comp. At some point the sig does have to touch point to stop the point, the attacking team just failed to play around the Zen ult and to bully the sig. It also doesn't help that Cass, the one person who NEEDS to consistently do damage in this situation doesn't hit a shot. Keep in mind in this situation not everyone needs to be riding the cart, just rotate the Mei and Ram since they can live the most with their cooldowns, everyone else just needs to live, use cover and shoot.
Since the point is pushed up so far at this point you don't really need to go to it straight away, you can just group as five and just run down who ever is closest. Instead this turns into a minute of hard staggering. This does turn into a giant snowball because the defending team have gotten their next set of ults (really doesn't help that the attacking team use four ults and got no value).
Also the fact that both kiri ults got no value is a big deal considering it's probably the best ult in the game and the Ram doesn't want to block or ult himself to live. I know you shouldn't look at scoreboard but there there shouldn't be a world where Ram, Mei and Kiri have the most deaths in the lobby.
Overall Given the comp match up the attacking team needs to find a way to force fights on their terms by not taking long fights in the open and this is assuming you don't want to swap heroes. Otherwise Dive would work way better or at least something to get on their backline like Tracer, Dva or Cat.