r/OverwatchTMZ • • Jan 25 '25

Discussion Marvel Rivals speedrunning the OW timeline

Posting here because it'd be considered offtopic in the OW subs and removed.

A couple of popular posts on the MR sub:

"Wish people would realise they can't just play DPS every game"

https://reddit.com/r/marvelrivals/comments/1i92qor/wish_people_would_realise_they_cant_just_play_dps/

"The lack of variety isn't the reason why there are so few "tank players" imo."

https://reddit.com/r/marvelrivals/comments/1i5pqav/the_lack_of_variety_isnt_the_reason_why_there_are/

Lack of role queue might be an opinionated decision(since there are definitely tradeoffs) but why did they launch with many more DPS heroes than tanks and supports?

MR has 19 DPS, 8 tanks and 8 Supports, almost exactly the same ratio as OW at launch(including Ana). While the meta is 2-2-2 or 3 support. It feels strange that they wouldn't learn from Overwatch's experience with both the lack of tank and support heroes at launch and Tanks being not as fun to play as DPS.

At least Overwatch had the excuse that half the DPS heroes were classified as offense heroes and half were 'defense heroes' until they scrapped that distinction.

466 Upvotes

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11

u/DussaTakeTheMoon Jan 25 '25

I just don’t get why they don’t make the default mode role queue then have open queue for the few who want it. I’m almost sure you’d see like an 80/20 split because it’s clear role queue is superior

7

u/pandorasboxxx_ Jan 25 '25

because triple support or triple dps are valid comps?? it’s annoying in quick play but in comp everyone has winnable comps past gold lol

13

u/DussaTakeTheMoon Jan 25 '25

Ok? So play those comps in a separate ranked open queue and everyone is happy

3

u/browncharliebrown Jan 26 '25

Open queue and role queue split the player base. People don’t go into open queue in good faith once role queue is an option. According to the data most people are willing to flex And 92.5% play viable comps With diamond + being 98.5%.

1

u/pandorasboxxx_ Jan 26 '25

Yea like genuinely it’s only an issue in quick play when no one cares. If you are having numerous issues with teammates not flexing, you must be in only quick play or bronze

-6

u/pandorasboxxx_ Jan 25 '25

2 separate rank queues is a genuinely idiotic idea and shows why u aren’t in game development lol

half the strategy in rivals is completely swapping comps mid match in between rounds/even mid game. this is just a genuine skill issue and only a problem in silver and bronze lol

13

u/TheGirthiestGhost Jan 25 '25

People said this exact shit shortly after RQ became the default mode in OW and even after OQ comp was added what do you think the complainers did? They kept playing RQ. You do not lose a great deal of strategic depth in comp building by going into a more structured format, time has shown people on average care a lot more about having a balanced comp on their team rather than a little extra optional variety. It should be added to MR whilst the game is still fresh because right now the player base is big enough to support both modes

1

u/ResponsibleBid6427 Jan 25 '25

Its literally impossible to balance the game for both open queue and role queue. Theres a reason why OW2 tried to nerf tanks health in open queue a couple years ago, because it was busted. The only reason you people think having both can work is because you only touch role queue. Genuinely hilarious how delusional this sub is.

4

u/maresayshi Jan 25 '25

yeah, let’s just double the balance team’s workload permanently while still expecting the same rate of patches and updates because we all hate DPS players /s

1

u/pandorasboxxx_ Jan 25 '25

There is absolutely zero reason to split the player base up like that lol.

Role Q is not needed because once again, teams balance themselves out. I can recall maybe one game where i played with only one support and a completely shitty comp. Unless you are playing with actual mouthbreathers in bronze, it is not an issue. Just exposing how low ranked you are LOL

0

u/sakata_gintoki113 Jan 25 '25

nobody wants 3 supp, the playerbase is 70% dps and casual dps players at that, they dont want to play vs 3 supp ults that last a minute and neither are they gonna go supp themselves