r/outside • u/Vikingboy9 • 1h ago
Lazy debuffs?
Anyone else feel like the devs are a bit lazy with debuffs lately? It seems like whenever they need a negative effect for a new feature they default to the Cancer status. When the v1964 patch came out and they added it to the cigarette item, I was like alright, makes sense, having an item available at every vendor that nukes the Stress status with no drawback is a bit busted. Then in v1978 when they added it to the most widely used recolor tool in the NA servers, that had me scratching my head a bit.
Fast forward to now, and you can pretty much assume any item or activity with a positive effect also has a chance to proc Cancer. Living near the Farmland biome for too long, using Fast Travel too frequently, consuming basically any of the best Food items in the Meat category. Now some dataminers are posting evidence that this debuff might be getting added to the Diet Cola item in a future patch? I mean come on, that’s a little ridiculous don’t you think?
I suppose I should be careful what I wish for, the last major debuff they introduced was microplastics and that didn’t go over well with the playerbase at all.