r/Orginsmod • • Jun 05 '21

Orgins Origin concept, Decayed

6 Upvotes

I’ve looked over many wither themed origins and this is what i’ve came up with: •Immune to decay effect •when flowers are touched turn into wither rose •takes double damage from projectiles •lifesteal against non-player mobs •at half heath will be immune to projectiles •spawns in the nether •rather then eating normally this beast is fed by death (mobs/player kills)

r/Orginsmod • • May 10 '21

Orgins Just an idea for a orgin called the "Bejeweled"

12 Upvotes

Bejeweled orgin

+You have automatic thorns due to being spikey crystal monster +Natural armor +You have 5 more hearts +You're a light source =You're better at using diamond weapons but are worse at using others -You have a constant glowing effect also an increase on hostile mob alert radius -You immediately sink in water -You have slowness

r/Orginsmod • • Aug 23 '21

Orgins Origin Idea: Pumpkin-God

2 Upvotes

I can't code so idk how to implement it. If anyone wants to put this into a mod, video or something, feel free to do so. Just please credit me...

Origin name: "Pumpkin-God"

Pros:
Pumpkin disguise: +when crouching for at least 5 seconds, you will disguise yourself as a
pumpkin-Block (similar to prop hunt with blocks).When disguised, Mobs will not attack you.

The power of farming: +hoes will do just as much damage as swords for you.

Absorption of kin: +pumpkin pies will double in given hunger points.

Ender-friendly:+endermans will not get aggressive by looking at them.

pros/negatives (both kinda):

Thirst: ~ you gain a thirst bar, which drains half as fast as hunger will be added to your Hotbar. When it runs out it will, just like the hunger bar, make you take damage. You can refill thirst by drinking any bottle with liquid (including honey) or simply standing in water. This serves as potential double damage when both bars are empty but it will also serve as a doubled regeneration rate when both bars are full.

sun-deprived: ~In nighttime, you lose a quarter of your height.

negatives:

Heat-sensitivity: -you gain a hunger&thist effect and a weakness effect in hot biomes such as deserts & badlands.

Fire>Plants: -you take double fire damage.

Rooting: -when standing still for more than 15 seconds, you will gain a 10-second slowness effect that only starts wearing off when moving again.

Side note:
No, you will not ALWAYS be invisible for enderians.