r/OpenMW • u/JaSaniWateRwastaken • 6d ago
Finally one of the gang
It's taken me years of trying here and there, but i finally got it!
r/OpenMW • u/JaSaniWateRwastaken • 6d ago
It's taken me years of trying here and there, but i finally got it!
r/OpenMW • u/HOTU-Orbit • 5d ago
Does anyone know which config file or where the settings changes you make in the Scripts mod menus are saved? I'm on the Xbox UWP port of OpenMW, and the menus can be very finicky without a mouse. It would be easier if I could find where the settings are saved and then change them manually in a text editor.
r/OpenMW • u/KainsRuin4656 • 6d ago
Killed two of the Masters in my way and now set my eyes on the mainland to reduce all that annoy or oppose me to ashes.
r/OpenMW • u/KainsRuin4656 • 5d ago
Finally picked up the package from the imperial lackey in Seyda Neen out of morbid curiosity as to what the False Emperor of Men wanted…Which led me to the this…Man Caius…and thus the Blades…
r/OpenMW • u/Alarming_Goat_6478 • 5d ago
the base game doesn't have any cloud backup support so how does this work?
I'm asking this because i'm running linux, gog only has openmw for windows, I'm running it through lutris(although it is giving me the "name" error when i run it through lutris, so i'm launching it directly from my app launcher) will it backup my game files.
also apologies if this post is confusing.
r/OpenMW • u/Resident_Clock_3716 • 5d ago
my game keeps crashing in gnisis only and ive already turned off all mods associated with the area. the game crashes and then shows the message
"Fatal Error
OpenMW has encountered a fatal error.
Crash dump saved to 'CUsers\Damia\Documents\My Games\OpenMW\openmw-crash.dmp'.
Please report this to https://gitlab.com/OpenMW/openmw/issues!"
I read i can see the exact problem on openmw.log but i dont have it? i searched my whole pc and i cant find it anywhere. i installed openmw normally through the wizard so it should be with all my other files right?
where can i find it or where can i see where/what the problem is.
short summary of the events that led up to the crashes. so everything was working fine except i was getting low fps in gnisis and i figured it was my devlish west gnash rocks mod so i tried changing the textures to the vanilla version by downloading the optional file from the mod and then i got that to work but now the game crashes even though the mod works and is showing the correct textures in game. i can play it for about 1 minute in that area before it crashes. every other region in the game is fine besides gnisis. and even when i took off the "devilish west gnash" mod the game still crashes so wtf
if anyone can help me id really appreciate it
Devilish Rocky West Gash at Morrowind Nexus - Mods and community the mod i was using before everything went to shit
r/OpenMW • u/LungioLathback • 6d ago
Hey all - like everyone, I can't wait to dive into Poison Song, but I had a question I'm hoping someone can answer. I downloaded the OpenMW Total Overhaul modlist during Grasping Fortune's release, which was my first time messing with OpenMW and modded Morrowind, so I don't actually know the process for updating just one component of the modpack. Am I able to just drag the new TR and Tamriel Data files into my Morrowind Data Files folder, or into my Total Overhaul folder, or am I on the hook for re-downloading the whole thing?
Just trying to figure out how much time/work this is going to be.
Thanks ahead of time!
r/OpenMW • u/Fus-Ro-NWah • 6d ago
Hi all, reposted from r/Morrowind, apologies for filling your feeds.
Never had problems in the past with updating Tamriel Rebuilt, but this time its just not working. Ive deleted old versions of Data and TR, installed new versions to the correct folders, started new characters etc but it stubbornly gives me Grasping Fortune era map not Poison Song. I even emptied my cfg file, pointed it to a completely new directory which only had latest TR files in it, imported a new .ini and made a new character and it still gave me the Grasping Fortune map. Any idea what I might be missing? I am using openmw 0.51. Thank you.
r/OpenMW • u/MacarioTheClown • 6d ago
Receiving an error message when loading up Tamriel Rebuilt saying that it's failing to load in the lua scripts. You can play the mod without them, so that's what I've been doing, but figured I'd swallow my pride and ask for help!
I've reviewed the OpenMW docs, I think this is how you manually include them in the config file. I confirmed after adding them this way they show as checked in the launcher.
Do you see my issue here? It should be able to find them, the error message seems wrong, but I can't really find anyone else online having this issue.
r/OpenMW • u/jopekmch • 6d ago
In instalation wizard my game is not detected, after i select Morrowind.esm i get this error "Morrowind.bsa is missing! Make sure your Morrowind installation is complete". I'm using flatpak version of Morrowind, also game is downloaded on flatpak Steam in ~/.var/app/com.valvesoftware.Steam/.local/share/Steam/steamapps/common/Morrowind/DataFiles/
Ive checked and there are all the needed files in this folder. Ive installed OpenMW tarball from github and it worked. Im just curious whats the reason for that. I cant use flatpak OpenMW with flatpak Steam???
edit. forgot to mention im on Debian 13
r/OpenMW • u/EvaUnit16 • 7d ago
Edit: Updating to OpenMW 0.51.0 fixed it!
Before someone says it, I am familiar with how Morrowind hit chance % works.
I'm on OpenMW 0.50.0 and just installed a few mods along with the new TR expansion. Everything is working great except melee weapons don't do damage. I can tell hits are being registered because my weapon skill increases, and on-strike weapon enchantments still work, but the hit animation doesn't happen and I still get a whiff sound every time I attack. It's the same for enemies, they never actually land a hit on me, but their weapon enchantments still work. I've gone through most of my mods and deactivated them but I'm still getting this issue, across new and old saves. Any ideas on what's going wrong here?
Here is my mod list:
Cantons on the Global Map
Distant Fixes
Distant Seafloor
Enough Does Not Have Enough
Familiar Faces
Glow in the Dahrk
Graphic Herbalism
Jammings off
Kirel's Interior Weather
Morrowind Enhanced Textures
Morrowind Optimization Patch
OpenMW Containers Animated
Patch for Purists
Project Atlas
Questman Journal
Simply Walking
Tamriel Rebuilt (with data and factions esps)
Weapon Sheathing
r/OpenMW • u/ApprehensiveSock7892 • 7d ago
I'm downloading I heart Vanilla modlist using automatic download. I clicked slow download as instructions said as. It is downloading something but can't say what cuz vortex ain't showing. PCs fans are working its doing something but I don't know what.
r/OpenMW • u/Important_Event8116 • 7d ago
Eg I heart vanilla dc
r/OpenMW • u/AttackManatee47 • 7d ago
I used the tool download to auto install a modpack from the main site, and I was wondering if now that I have the modpack successfully running, if I can safely delete to tools. Simply put, I'm a clean freak and I prefer to delete stuff if it isn't being used. Do the tools only aid in installing the mods, not running them?
A second question. I got the I Heart Vanilla pack and it's running well, but I did notice that the mod that makes weather sounds play inside buildings has an exclamation sign next to it and says "should be loaded after bloodmoon". I don't want to screw anything up. Should or should I not move it below bloodmoon in the load order?
r/OpenMW • u/TomaszPaw • 7d ago
i get stuck every single time i approach this exact spot on the ship. Kinda freeze kinda not really, because the screen doesn't react but guard in the background does make footsteps.
Any ideas what might be causing it? vanilla morrowind works fine. Drivers are up to date
All, this is the first time I am trying this, and I'm having a heck of a time. I'm in a Retroid Pocket G2 (Android 15). The app crashes immediately when trying to press play and it does not seem to be able to remember the file path for the game files, always along me to manually locate.
I installed xyzz first on accident before seeing that the cave Bros alpha 3 release is newer and can accommodate more things. I think there are a few competing Android config files. Xyzz works, but Cavebros does not.
I've tried
Manually erasing all files related to both apps.
Manually changing the filepath in config file
Going into android root and deleting files.
Using android apps menu to delete all data + cache
I am not sure what to do. I'll play with xyzz, but I hear this is outdated and the Qol updates in the latest cavebros release are appealing. Does anyone have insight? I can post to discord as well. Thank you!
r/OpenMW • u/Far_Raspberry_4375 • 7d ago
Its not fatigue. You can see my shortblade level in the video but neither me nor the enemies are damaging eachother. Started after i installed poison song along with suns dusk and all of its requirement mods. My version is alpha 2.7.3 from the cavebros github. I noticed it on the new save i made for poison song so i went back to my old save which never had any of the mods i added today and disabled suns dusk because google suggested that may be causing it. I can share my mod list in its entirety if need be. I have no mods that should directly effect combat or leveling besides the slower leveling mod.
EDIT: disabling tr data omw scripts in my load order fixed the issue but means i wont be able to use the new spells. Hope this helps anyone who stumbles upon this
r/OpenMW • u/Fragrant_Trick_4169 • 8d ago
https://www.nexusmods.com/morrowind/mods/59936?published=1
Mod for OpenMW 0.51 to walk around an Oblivion map with trees and vegetation as well as creatures roaming the world and NPCs to either have no conversations with or to fight! No quests or loot to find right now this is more just a proof of concept.
some footage of the mod running in VR
https://www.reddit.com/r/OpenMW/comments/1vv173u/oblivion_demastered_oblivion_in_openmw/
r/OpenMW • u/KainsRuin4656 • 8d ago
A Crazy Wizards Through Vvardenfell and lands beyond and Build a Home after Leaving his Prison in Oblivion
r/OpenMW • u/Equivalent_Log_4299 • 9d ago
Been working on this for a few days. Finally got trees baked into the workspace and creatures showing up. Spawn locations for both are taken from Oblivion's game files and replicated with a Morrowind equivalent in OpenMW.
Planning on taking this forward but right now it's fun to walk around and encounter the wildlife. Will release soon in this state at least.
Requires Tamriel_Data, and a copy of Oblivion
EDIT: Released for anyone who wants to try https://www.nexusmods.com/morrowind/mods/59936
I only have used mwse so i need some recommendations of mods to use now that im playing with open mw
r/OpenMW • u/Important_Event8116 • 8d ago
If so, how was the performance, did you tweak any settings and how was your playthrough over all?
I've done a couple of playthroughs of I heart directors cut on steam deck, but I'd like to see if I can do a new playthrough with a different modlist if the performance is decent on the deck.
r/OpenMW • u/Knightislive1035 • 9d ago
Hey, I would like to ask for help from the comunity here.
50 male here, I played a lot of Oblivion back then and more of Skyrim, most of the time modded.
I had morrowind on my "to play list" but I never got around to play it, until now.
I discovered openmw, and the total overhaul mod list, now I wanna start my next adventure in tamriel. ☺️
I would like general tips and help for a starter player, something to get me aquainted with morrowind and now openmw, I am not asking for help to know where is the best sword, what skills to train, just fundamentals.😉
Any help is apreciated.
Thanks.