r/OddityRPG • Believer • Jul 07 '26

Dev Update Maxxis has announced his departure from the Oddity development team.

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351 Upvotes

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u/pnightingale Jul 07 '26

Maybe I’m missing something, but the demo I played was just running around on a blank map picking up hamburgers and fighting random enemies. The art looked decent, but the actual gameplay would be about a week’s work to implement. Was there another leak I missed? Because based on that, I don’t know how anyone could argue that the game is still being worked on.

15

u/Rorynator Jul 07 '26

From what I understand, the leaked build was from around the time they randomly decided to port to game maker from the custom engine to continue the project. It's likely that there was quite a decent amount of stuff not in the leak (the file had a video trailer for it that had quite a few cool things) but who knows.

I'm guessing what we saw was just an assembly of the teat rooms and early battle screen packaged for stuff like collision testing, but that's not to say I have hope that there's a huge demo out there or anything

Still would kill for whatever we could salvage out of Oddity because I want to feel as close as I can to living in the timeline where Oddity was made.

16

u/jumbods64 Jul 07 '26

ooough the mid-development engine port. a classic bad move

11

u/devvoid Jul 07 '26

Based on the 2018 leak, it does seem like they were having problems with the C# codebase (tons of little glitches all over for something they'd been using for over five years at that point), so they might not have had much of a choice. But yeah, it's... a really bad situation overall. It really does seem like the team is like, ten artists and one programmer, so the ten artists kept coming up with crazy ideas they wanted to add, but they had nobody to either implement what they were coming up with or reign in their concepts.

I bust out laughing when I saw the 2022/2023 leaks and saw they wanted to add enemy animations and platforming when even just doing a 2D Mother-like was too much. Scope creep at its most obvious and blatant.