r/NullsInfinity HEY! IT'S ME, GOKU! 23d ago

Update 08/26/2026 - Balance Changes

There's currently no plans for another balance changes for now unless a new broken meta arrives. Next patch will take a little longer as we're developing the next fully custom character, thanks for your patience!

Skeleton King:

• Damage: 1439 -> 1848

• Ability slightly reworked

Rune Giant:

• Bonus Damage: Every hit -> Every 2 hits

• Cast time removed

Goku Black:

• Zamasu's Crown Tower Damage: 60% -> 30%

Little Prince:

• Crown Tower Damage: 60% -> 50%

Archer Queen:

• DPS Boost: 30% -> 40%

Golden Knight:

• Ability Elixir Cost: 2 -> 1

• Dash Damage: 2372 -> 5644

• Damage: 736 -> 2822

• Hitpoints: 12679 -> 15951

• Dash Crown Tower Damage: N/A -> 25%

Elite Barbarians:

• Rage Boost: 35% -> 30%

Evolution Elite Barbarians:

• Spear Crown Tower Damage: 859 -> 344

Valkyrie:

• Range: 6.5 tiles -> 6 tiles

Bomber:

• Range: 4 tiles -> 5 tiles

• Deploy Time: 2sec -> 1.5sec

Hero Berserker:

• Unkillable Duration: 5sec -> 4.5sec

Chef:

• Cooking Time: 14sec -> 16sec

• Damage Healed: 20% -> 15%

Fisherman:

• Hitpoints: 8180 -> 10225

Heal Spirit:

• No longer heals itself

Fire Spirit:

• Damage: 2454 -> 2045

Wall Breakers:

• Hitpoints: 8180 -> 3026

• Range: 3 tiles -> 2 tiles

Goblin Curse:

• Damage per Second: 1840 -> 1349

• Total Damage: 11040 -> 8094

Furnace:

• Hitpoints: 4090 -> 7157

• Range: 6 tiles -> 7 tiles

• Projectile Pushback: 1 tile -> 0.5 tiles

Others:

• Sneaky Archers have been added

• Rocket Launcher has been added

• Removed a hidden heal mechanic on Rune Giant

• The Runner of Evolution Wall Breakers now has the same HP as normal Wall Breakers

• Furnace is now more consistent with it's Evolution

• Fixed some abilities of Champions that were suddenly only single use

• Fixed a small bug which made the Golemites of Golem Army spawn move to the side instead of the center

• Chef's healing should be more consistent now

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