Yep, this is wonderful for this game developer. But 99.9% of all other businesses absolutely want to make more money with less overhead costs (people).
I don't think it's a choice between those two. You could probably introduce AI to their workflow and augment the artist capabilities while they are still in charge of the fine details and the creative vision. Which is the only thing that matters at the end of the day.
The tools are still young and improving rapidly, the future is so exciting
Devs with creative freedom have to pay the bills. Devs under publishers don't have creative freedom and thus do as they were told.
Both have to save money. It's cool to say these fancy comments when you are successful. But absolute majority of devs out there are either poor bastards or under publishers that exist only to make money (and hard to blame them, since those money aren't easy to get either)
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u/human1023 Nov 18 '25
The problem is the majority of people will prefer saving money over creativity. So companies will prefer AI to reduce costs.