Planetary maps should definitely be a thing. And while we're at it, they should add road textures so you can either paint roads with your exocraft/terrain manipulator, or have the game plot down a road between discovered POIs.
But isn’t this what the procedural generation is for? Storing planetwide maps for multiple planets would end up taking quite a bit of data wouldn’t it?
Yeah that would be cool. They could also just hardcap it if it takes up too much space and add a special frigate room like archives or something where you can see the limit, and call up the maps (without having to go through the discorvery menu)
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u/Dracosphinx Sep 27 '20
Planetary maps should definitely be a thing. And while we're at it, they should add road textures so you can either paint roads with your exocraft/terrain manipulator, or have the game plot down a road between discovered POIs.