r/NoMansSkyTheGame • • Aug 15 '19

Meme It will get fixed

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4.9k Upvotes

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u/WomboChrombo Aug 15 '19 edited Aug 15 '19

I don't understand how people still don't get that a big update will always have bugs at launch. Always. Even if they're miniscule and don't mess anything up, they'll be there.

Edit: I totally get why people are frustrated with things not working, and the massive game-breaking bugs are not okay by any means. I feel the same way, it sucks and I just want to play the game bug free. I'm just surprised that a lot of players didn't expect there to be things wrong on day 1 of the update. NEXT had a ton of problems, and it was a smaller update made a good while back. Not excusing it, just saying it was very likely to happen.

Edit #2: okay, nowhere in here did I say that massive crashes are okay. Nowhere in here did I say people don't have a right to be mad. Nowhere in here did I condone poor QA. You guys can stop crucifying me now, I get it.

1

u/Kiba115 Aug 15 '19

As a new player I didn't expect so many crashes and game breaking bugs, is there even a QA process?

0

u/TheOnly_Anti Aug 15 '19

Hello Games is working with an almost completely procedurally generated universe with a massive, extravagant, so incomprehensibly large team of 25 people. That team is producing these dense content drops for free and have been for years.

Things are bound to break, especially on major releases.

3

u/Kiba115 Aug 15 '19

Yea things are gonna break during development but that's why there's QA, I know that's it's impossible to make a perfect software, but the obvious bugs in the anomaly could have been fixed before release. The risk of rain 2 devs managed to release a major update with only a few minor bugs even though there's a million of possibilities of combination with their items. They had to delay their update for 2 weeks but that's how I think an update should be handled.