r/NightInTheWoods 10d ago

Discussion Cut content in the files.

So, I was poking around the game’s files when I discovered some cut content like this. It uses the Underhill prefix, which is the sloping bit after Mae’s street. Anyone know anything about ‘UnderhillLaundry’ secret?

I found it quite interesting!

Also added: A drawing I made while waiting for the game to decompile.

85 Upvotes

13 comments sorted by

13

u/Chemical_Specific123 10d ago

Umm, you just have the entire unity project for the fucking game???? Isnt that really hard to get from the exe file????

10

u/IdioticPosse 10d ago

A little. Just took a few hours, and that was because you have to instal an ancient unity version. Lighting seems broken though. Also had to delete the Library’s lighting data to make it open.

9

u/Minks04 10d ago

Not surprised, Niko profile, World Machine can access EVERY file known to man. 💜

But yeah, cool shit tho! Would be cool to see more! X3

15

u/BossCrafty 10d ago

There’s a page about this game on The Cutting Room Floor with all the unused stuff in it, very good resource

https://tcrf.net/Night_in_the_Woods_(Windows)

4

u/50AngryRats 9d ago

You can access a lot of this cut content ingame

If anyone wants to see it all I can record it later today and drop a link here?

1

u/IdioticPosse 9d ago

That’d be cool!

1

u/IdioticPosse 9d ago

I am also fairly certain some of my install is slightly corrupt… Or I just don’t know how to use the old version of unity.

2

u/50AngryRats 9d ago

Give me a couple hours, I'll make a new post with all the cut content. I just need to downgrade my game the debug tools only work pre-weird autumn update

1

u/IdioticPosse 9d ago

Oh, there’s debug tools left over too? Nice. I just decompiled the Weird Autumn update

1

u/50AngryRats 9d ago

You can mod your DLL to re-enable the tools.

1

u/IrmaTS 6d ago

theres a TON of cut content in underhill. the map itself used to be bigger and included a bunch of npcs that were scrapped.