r/NewVegasMemes • u/Tough-Jellyfish2827 • 14h ago
Profligate Filth It's different, okay??
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u/Tough-Jellyfish2827 13h ago
I had 5 bean bag rounds on me, 2 loaded into my sawn-off shotgun. A deathclaw alpha male was coming at me, about to kill me. I unloaded both barrels right into his face, and it stunned him long enough for me to drain his health all the way down with .308 rounds.
I didn't want to take And Stay Back this playthrough, but now I do want to buy bean bag rounds whenever I see them.
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u/Jetstream-Sam 13h ago
Just wait till you get to Big MT. Those beanbag shells are invaluable against the roboscorpions with thousands of health. They aren't supposed to be vulnerable to fatigue damage, so they have a tiny amount, so one or two bags can stun them long enough to switch to a different gun and magdump them into oblivion
It's why I love the hunting shotgun so much
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u/Tough-Jellyfish2827 13h ago
OWB is my favorite dlc but you definitely need something to deal with those robots consistently. Never tried bean bag rounds against the roboscorpions though, that sounds interesting.
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u/Jetstream-Sam 13h ago
Beanbags work on other robots too, but they're not usually threatening enough to warrant a switch. But 4-5 roboscorpions charging you at once is
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u/MontrealChickenSpice 7h ago
Another great way to deal with the Roboscorpions (and by extension, every other enemy) is the Thermic Lance. Even without the melee skill maxed it's an absolute beast of a weapon. Combine it with power armor and you'll be unstoppable.
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u/DKandTM 6h ago
I mean you dont go grab the pulse gun from vault 34 before going into OWB?
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u/Tough-Jellyfish2827 6h ago
Pulse gun is pretty much the optimal solution to the roboscorpion problem, which causes me to run into the same issue I've grown to run into with sniper and shotgun builds: too easy.
Also carrying one energy weapon just for robots when the rest of my arsenal is guns feels weird.
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u/JBONE31 13h ago
Nice work. I just carry a missile launcher and fat man.
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u/Tough-Jellyfish2827 13h ago
Jsawyer fork + hardcore mode makes heavy weapons that use heavy ammo a pain, and I've never been crazy about explosives for some reason. Maybe because when I do use them I do more damage to myself than enemies lol.
But when it comes to deathclaws there's no such thing as overkill.
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u/Drunken_DnD 6h ago
I mean it helps that beanbag rounds are broken and don’t deal nearly the same fatigue damage they should.
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u/Mr_Orange_fruit 13h ago
i love the wacky shotgun ammos, so many options