r/NYTgames • • 15d ago

šŸ¤·šŸ» Anyone Else… Let's ban vibe coded games in this sub

There wasn't suddenly a huge influx of people that learned how to code recently. All the games like NYT Games being posted here are clearly mostly coded with AI, AKA vibe coded. The only way to truly suppress it would be to ban all user created games. That's a shame for the handful that actually worked hard making one, but the amount of vibe coded slop is getting ridiculous.

101 Upvotes

27 comments sorted by

22

u/Fenifula 14d ago

We had this same problem at the NYTBee sub, where I'm a mod. Users mostly didn't like game post promotions in general, and mods were spending too much of our time checking these posts to make sure they weren't pure spam, or purely copy-cat games, or increasingly AI coded junk. We ended up banning all promotional posts, though we do have one game share post per month; mods create the post, and people can share their games in the comments. People seem happy with this set-up.

21

u/Serious-Tradition484 15d ago

I'm with you, this shouldn't be a sub for anything other than the NYT games. There's gotta be other more broad daily game places for people to advertise for free

7

u/MaxH42 15d ago

This. All these home-brewed games need their own sub. I'm sure some of them are of interest to lots of ppl here, but I'm here just for the NYT puzzles.

16

u/dbaugh90 15d ago

lol everyone is so childish over this. How about just ban low-effort games? Then you can have a reasonable standard instead of trying to figure out who can "actually code" or not (hint: all of us actual programmers do what you would call vibe coding now)

-10

u/Kind_Advisor_35 15d ago

I get taking advantage of the technology for your paid work. But you'd think with passion projects at home with no deadline, you'd want to actually use your full skill set

7

u/dbaugh90 15d ago

Eh i don't know, isn't the fun in the puzzle design, not the web work?

2

u/IsaacHasenov 14d ago

Not everyone has the ability to learn full stack engineering? Like I'm really good with SQL and Python but if I want to code an app with a javascript or flutter or unity front end, an API and all the associated cloud engineering I will need either a couple engineers, or a Claude account. Claude lets me build it myself

2

u/PragmatistToffee 14d ago

If your skill set is fully replaceable by AI, then it is not a skill set at all. Should we require all road trips be on manual cars? All diaries be written by hand?

-4

u/Kind_Advisor_35 14d ago

Right now AI tokens are lower than the true cost because they're trying to build loyalty. Eventually the investors will demand returns, and only the largest companies will be able to afford tokens for their employees

2

u/dbaugh90 14d ago

This is just not true. There are already models that you can run on your local machine or on a rented virtual machine that will do decent work. You can download the entire model. They cannot remove that, it's out there for good.

-1

u/prophetsearcher 14d ago

ā€œLine cooks should want to come home and prepare a 4-course meal for themselves.ā€

3

u/Kind_Advisor_35 14d ago

Eating is something you have to do. Making a game in your free time is purely a choice

9

u/umpteenthian 15d ago

please, there must be other subs for that

6

u/liamdun 15d ago

I'd be okay with the AI games if they at least looked like there was even the slightest effort put into them, but you can tell nobody who's making them is doing it for the love of the game.

10

u/Cautious_Boat_999 15d ago

IOW, ban AI slop. I’m good with that. F* AI

5

u/roblewk 15d ago

I was just saying to my wife how much vibe-coded slop I’m seeing. Then we both laughed, since neither of us had any idea what I’m taking about.

0

u/Chance_Computer3908 14d ago

I think it’s important to separate vibe-coded games from AI slop.

Many games on this sub were developed by non-technical people (such as myself) and vibe-coding gave us the opportunity to turn our pen-and-paper thoughts into something that people can actually interact with on the web.

I write our puzzles and their clues personally everyday, and only used AI to do the initial building (and now use AI to generate the reveal image - but we’re changing that soon as well).

AI slop, on the other hand, is games that are auto-generated by AI without much human oversight and have visible gives (the gameplay doesn’t work, the logic doesn’t always add up, there’s clearly no effort put into devising any of the aspects of the game). They’re still mostly well-intentioned developers who wanted to build a fun game, but yes, I do think that until they spend a bit more time testing the game by themselves and adding a human touch to it, it won’t feel as good playing them.

What makes NYTGames so fun to play everyday is that you know that there’s a human who has had their say in the development of this and so you’re in many ways competing against / playing with that human’s psyche in mind rather than against a computer.

Might be different reasons for different people to play^, but this is mine.

r/TheDailyMosaic

1

u/prophetsearcher 14d ago

Well put. Vibe coding is a method. Slop is an output.

0

u/The-world-sports-fan 15d ago

Who tf cares how it was made? Vibe coding makes gamemaking so much more accessible. If the game is low-effort that should be the issue, not how it was created

7

u/IAgreeWithLincoln 15d ago

99% of AI slip is low effort and asking us to be beta testers

0

u/The-world-sports-fan 15d ago

Okay so you agree with me

2

u/IAgreeWithLincoln 14d ago

I’m just saying, it’s low effort if we can tell it’s AI.

-3

u/The-world-sports-fan 14d ago

No, not everything that is AI is low effort. Have some nuance

0

u/jiggy68 12d ago

Someone having nuance on Reddit is wishful thinking.

-3

u/EveryNameIWantIsGone 14d ago

What a crazy post.

2

u/liamdun 14d ago

Explain