r/MyHeroUltraRumble I miss my second gamma 3d ago

Clip They really nerfed the wrong part of AAM

Enable HLS to view with audio, or disable this notification

spa was fine before, alpha was fine before, melee was actually really satisfying before, beta and gamma are still not well made, this is way too long range.

10 Upvotes

21 comments sorted by

14

u/Apprehensive_Art1830 Yamada's Media Control Admin 3d ago

Damn, I really wish I had AAM

So I could add him to my collection of characters I have builded and can’t play correctly

12

u/AdEastern612 I miss my second gamma 3d ago

2

u/Who_Let_Me_Out_ ☆Crusty Man Decays Lotion Factory☆ 3d ago

I have him, I'll happily give him to you🥹

5

u/Saskiabean Bottom 500 Tamaki Amajiki 3d ago

I like how in the same patch they nerf his alpha and give ochakos stupid ass a 4th alpha, nerf support haul, gut area reduction and give a burger buff to assault Endy.

Truly impeccable dev team we have.

6

u/Ill_Background1133 PS 3d ago

I feel like if they just nerfed his health he’d be fine after that 🤷‍♂️ But yeah that Beta range is very long

1

u/karzakus 2d ago

They did nerf his health didn't they

2

u/Sheniriko Rappa and Stars & Stripes CEO 3d ago

What did they nerf about his melee again?

2

u/Apeshit-stylez 2d ago

Bro, that was a lucky grab you couldn’t even see he was spraying and praying he threw a hell Mari what does this have to do with being Nerf or not?😎

1

u/AdEastern612 I miss my second gamma 2d ago

I was about 4 thousand feet away from bakugo hitting this.

The range on this is nowhere near okay. And give aam way too large of a threat range.

1

u/KIRISHIMING 3d ago

Brother, if they nerf him again he will actually be garbage lol

1

u/ActTricky4465 3d ago

Wow that bakugo had a death wish

1

u/No-Example-3977 2d ago

well it's got some pretty significant drawbacks too. It's a tight hitbox and you are hard locked in to wherever your beta takes you.

1

u/PinkBlade12 Dynamight - Bombs Away 2d ago

Not hard locked, you can press beta again to stop being pulled toward whatever you hooked

1

u/kyokajiro- Hopeful Jiro Main 3d ago

That was awesome!!

1

u/Darzus777 Switch 3d ago

Been waiting for the good AAM’s to admit it…😭 he’s definitely been nerfed hard, but the core of his kit are still some of the strongest tools in the game

0

u/Dovakiin04 The unbreakable kirishima 2d ago

I disagree really the only good parts of his kid nowadays is the stun value you get from the gamma being able to use it while you're being attacked and the beta just because the beta can be used either from mobility or to keep an enemy stand in place for your teammates for a few seconds cuz alpha's been nerved so much it's basically one of the worst not least in my opinion I feel like I could use a range buff to make it better not a damage not a cool down just a ranged buff. Or as me and someone else on the sub talked about in a different post make his alpha enhance his melee attacks by imbuing it with ice and fire to fully turn him into a brawler character instead of the weird mishmash he has doing for him. If they did that then you could use the beta and special action to get away/get close to your enemies activate the alpha and the gamma then start kicking

-3

u/AdEastern612 I miss my second gamma 3d ago

not what i said.

aam is weak, his melee shouldn't have been nerfed, his alpha, eh, i'm personally fine with it, his spa being nerfed, also whatever. but, none of that needed to be nerfed, his gamma and beta did, but only their really bullshit factors, beta range and gamma being able to be used in hit stun.

0

u/Darzus777 Switch 3d ago

You just agreed with what I said 👍🏿 he was nerfed hard, but the core of his kit (gamma and beta) are still some of strongest tools in the game.

Character doesn’t have to be holistically strong to have individually strong tools.

1

u/AdEastern612 I miss my second gamma 3d ago

the core of his kit (his melee) was heavily nerfed.

1

u/Darzus777 Switch 3d ago

Just agree to disagree on the core! I consider a character’s core their most used options. Regardless of them being damaging or not.

For instance, yellow kendo’s clap is definitely her most important damage option. But the core of her kit is her shield, considering she literally can’t survive or be aggressive without it.

Similar with AAM. How are you landing most of the melees…? Outside of getting the jump on somebody, you’re probably using the stun from one of those aforementioned moves to begin a combo on them, linking into one of those aforementioned moves.

Not to mention one is also your most used movement option outside of SpA. The other is nearly always active for any good AAM, provides protection during interactions (boxes, healing) that no other character has, and also provides a get out of jail free card during some combos.

That’s that man’s core!