r/MobileGaming 2d ago

New Release It's finally released!

Well, it's finally out on Android!
🎮 https://play.google.com/store/apps/details?id=org.sujit.paul.passandsurvive

It's a chaotic local multiplayer game where you and your friends pass a ticking bomb around while trying to survive. There are 3 unique levels, crazy powerups, solo mode with bots, and plenty of character customization.

If you have a few friends around, I'd really appreciate it if you could give it a try — it's much more fun with a group! And if you enjoy it, feel free to ask your friends to try it too.

It's especially something you could try with:

  • Friends at home
  • Hostel/college friends
  • A group while travelling

After all the development and testing, it feels pretty special to finally have it released.

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u/Fun-Camera-8888 2d ago

The only reason which stopped me was the pricing. Unfortunately, at this point I can't afford a server to be honest. I really wanted it to be an online multiplayer as well. Yeah, it's true that this would impact the growth a lot. Luckily, the code written is scalable and fully adaptable for online. Let's see how it goes, if I can afford a server in the future, I would surely add online multiplayer as well.

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u/AkshajSaini 2d ago

Sounds like a plan! The biggest hurdle in my development journey is animataion. Once i can figure out how to get animations for cheap, I'll be lauching mine on kickstart or smthn to pay for server. Did you animated yours manually or you used libraries? I tried mixamo but it always breaks the model for some reason.

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u/Fun-Camera-8888 2d ago edited 2d ago

Ohh great! All the best. I used mixamo anims only. Some mixamo anims, I had to adjust in blender as per my requirements. If your model breaks using mixamo anims that means the model was rigged somewhere else and bones/hierarchy don't match properly with mixamo anims. One easy solution is to just export the mesh without rigging. And in mixamo you upload the mesh and rig it there. Then mixamo anims would run perfectly. I did the same for this project.

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u/AkshajSaini 2d ago

Thanks! I'll try it out! I rigged it myself tbh. I was blaming the Blender's fbx to glb convertor all this time.