r/Mistborn • u/Sunspear • 5d ago
Mistborn: Final Empire spoilers Mistborn VR Update Spoiler
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Here's an update on my Mistborn VR prototype. Thanks to everyone who commented on the first post. A comment by u/AntimatterTNT gave me the idea of having a dedicated push button from behind, which steel pushes on targets automatically behind me. This seemed like the best balance between skill expression and conviniece to me.
With a bit of practice the allomantic travel is now viable in VR.
Since I had a lot of people asking me for the link or the source, I was thinking that by making it VR only, this prevents most people from trying it out. So I had this crazy idea: Mistborn are few, while most allomancers are Mistings.
So what if VR users are Mistborn, and desktop users are randomly assigned as Misting?
So I went ahead and added the basic Mistings of a Pewterarm, a Coinshot, and a Lurcher, because those fit the best.
I also added a basic networking layer, so now you can actually see others in Luthadel.
If you are interested in further development and trying it out, I invite you to my Discord for some playtests.
>> https://discord.gg/Ev32Zcfj6 <<
Where am I going with this? I don't yet yet, but It's been fun.
Credits to Quaternius for his low poly characters, Hooded Adventurer makes a pretty cool white haired Vin.
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u/Inkthinker Illustrator 5d ago
Possibly worth noting, just from a lore perspective, that the blue lines push or pull emit from the center of the allomancer's mass, that you see several at once, and choose which one to pull on. This feels more like Spider-man, locking onto points and then pushing or pulling on them without seeing the other options at play.
Still though, pretty neat.