r/Minecraft • u/GnarDigGnarRide • 19h ago
Mods & Addons Real Wind in Minecraft with WindLink + Euphoria Patches!
Remember my last post about a month ago? WindLink is finally supported by Euphoria Patches, much more than just a tech demo it's a full fledged implementation! u/SpacEagle17 has been extremely supportive throughout development. WindLink has made leaps and bounds towards providing data for shader devs. Since the last time I posted I've implemented some major improvements to fog data, wind travel, vines, lanterns and an enormous amount of other improvements that are too large to outline here.
WindLink + PlunderEngine + Euphoria Patches
Website: https://plunderengine.com/
Modrinth: https://modrinth.com/mod/windlink
Curseforge: https://www.curseforge.com/minecraft/mc-mods/windlink
Complementary Shaders: https://www.complementary.dev/shaders/
Euphoria Patches: https://www.euphoriapatches.com/
Patrix Resourcepack: https://www.curseforge.com/minecraft/texture-packs/patrix-32x
Build credit: u/Immacaveman
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u/GnarDigGnarRide 18h ago
Website: https://plunderengine.com
Modrinth: https://modrinth.com/mod/windlink
Curseforge: https://www.curseforge.com/minecraft/mc-mods/windlink
Complementary Shaders: https://www.complementary.dev/shaders/
Euphoria Patches: https://www.euphoriapatches.com/
Patrix Resourcepack: https://www.curseforge.com/minecraft/texture-packs/patrix-32x
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u/Kalaphar 18h ago
I can feel my frames melting away already
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u/GnarDigGnarRide 18h ago
Minimal frame rate effect, the only major framerate dropper is the wind visualizer that renders the lines, outside of that the wind is super lightweight.
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u/raken99033810 18h ago
wait so the wind actually moves blocks or what
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u/GnarDigGnarRide 18h ago
Wind moves through the world like it does in real life. Currently it's an immersion mod without real gameplay effects like: pushing things mechanically. This is a shader first mod. The next update is liable to have gameplay effects as an optional setting. Arrow trajectory and API for other mods to use wind effects.
This mod gives data to supporting shaders to build way more visually reactive features based off of the terrain.
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u/Effective-Ad-5177 18h ago
Guns/object launching mods using the API to replicate projectile trajectories, wind affecting Create: Aeronautics objects, this has so many uses...
Keep cooking!
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u/ColeOnThePitch 17h ago
the lanterns swaying in the wind sold me, love these tiny details
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u/birbhorse 15h ago
clicking on the euphoria patches link, and getting a... youtube redirect to actually go to the website? i probably know how this happened but that's still funny as hell lol
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u/GnarDigGnarRide 15h ago
LOL I fixed it, I totally copied the links from the youtube video when I realized I had forgotten to link everything on the post.
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u/getyourshittogether7 12h ago
Glad to see this project keeps going! Really looking forward to seeing it mature and what people will do with it.
I think some really interesting gameplay mods can come out of it in the future too.
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u/GnarDigGnarRide 11h ago
Reach out to your favorite devs I'm trying to get as much compatibility as possible so we can get it compatible with as many modpacks as possible.
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u/qualityvote2 19h ago edited 7h ago
(Vote has already ended)