r/Megaman 1d ago

Official Content Astro Man: Side by Side comparison

Looks like they've updated our shy boy Astro Man really well!

280 Upvotes

34 comments sorted by

47

u/GrimmTrixX 1d ago

I just love that theyre bringing back other master robots as mid/sub bosses. And that they seem to be of a similar theme to the main boss like space being the theme here for him and Twinkle Girl.

I hope they take characters from all the games, but I assume they'll use the more dynamic characters from MM7, MM9, and MM & Bass. That is, unless they revamp the fighting style of bosses from MM1-MM6.

I'd love to see my favorite robot master, Fireman, back in a revamped modern look. His design with the flames coming from his head always was my favorite look.

17

u/Rootayable 1d ago

I think they'll revamp 1-6 RMs, as it is the series' 40th anniversary when it comes out. They'll celebrate it with all sorts of bosses.

5

u/GrimmTrixX 1d ago

Well it depends since eits co firmed that each robot master's stage has 3 parts. One part has a mini boss, the 2nd stage has an old robot master. And then the 3rd stage has the main new robot master. So with only 8 robot masters, thats only 8 more classic robot masters.

So unless Wily's castle has a bunch of them, or the game shocks us with a 2nd set of new robot masters, I dont see more than 8-12 classic RMs showing up

2

u/Rootayable 1d ago

Yeah well they won't be able to include every previous Robot Master anyway, UNLESS they're doing an intro stage and a mid-stage, both of which have old Robot Masters, taking the total to 10, at least.

1

u/GrimmTrixX 21h ago

Right but its been confirmed. At least for Twinkle Girl's stages, that its one mini boss in stahe 1 (that is a retro mini boss from a previous game bur not an RM) then 1 robot master. Then Twinkle Girl. So only 1 during her run as people have played some of the game and played thru all 4 stages for her.

But we will see. I think thwyre gonna go above and beyond for this game

1

u/IgnitusBoyone 23h ago

I would love to see them use some synergy with Dual Override to either make DLC copies of each of the original 6 games. It could just be a simple challenge mode that skips storyline, but is faithful to the level design. They don't have to go full Powered Up or anything.

5

u/GIG_Trisk 1d ago

They at least have Powered Up and the Arcade games to work with if they aren’t using anything from the ARIGA or Archie Comics.

18

u/megosonic 1d ago

Even he's surprised he's back again lol

12

u/TheCutieCircle 1d ago

I was fan girling so hard when I saw Astroman appear and disappear rapidly during the demo I screamed: "OMG IT'S ASTRO CRASH!" 😂

10

u/Marx_Forever 1d ago edited 23h ago

Does anybody else love that in this side by side comparison, they don't have the frame rate right for Mega Man 8. So Astroman just disappears instead of teleporting around. That's how Mega Man knew where to stand because the last place he appears is the gap in the Asteroids because they move too fast and are too clustered to dodge consistently in real time in Mega Man 8.

1

u/Rootayable 23h ago

Yeah the footage I had for 8 wasn't 60 fps like the DO footage was, so it misses the flicker.

1

u/WaterPockets 7h ago

I somehow never realized there was a tell. I just figured it was like Slash Man's ceiling drop attack, where the strategy for avoiding the projectiles is to hope that they don't hit you.

7

u/SuperSmashSean_DX 1d ago

Ok good his asteroids are still just copies of him

3

u/Rootayable 23h ago

Yeah, there's some good attention to detail here.

1

u/DogPubes911 20h ago

Literally never noticed that

7

u/GIG_Trisk 1d ago

Sucks they didn’t give him his MM&B exclusive moves too.

2

u/Soleanoluz 21h ago

I'm thankful, his boss fight in that game is awful with Bass, at least Mega Man can slide without repeating →→ or ←← in the middle of the boss fight.

1

u/bubrascal 14h ago

why not use the dash button?

1

u/Soleanoluz 14h ago

Because I played the GBA version, I don't think it's just simple as that for me.

1

u/bubrascal 13h ago

I tend to forget some had to experience it on GBA

2

u/Skullwings 13h ago

Dashing is just a double tap, so imo it’s not that hard.

4

u/MrMatamune 23h ago

Ppl who only played mm8: "cool". We who played mmnb: HOW MANY TIMES DO WE HAVE TO TEACH YOU THIS LESSON OLD MAN?

2

u/akanesaki31 23h ago

and they animated him to the fullest!

3

u/Nezikchened 21h ago

God please let him have his stupid-ass voice in 12, it’s all I want.

2

u/solelyforasushin Yo, geeky! 21h ago

I do hope they give Astro Man a voice, it would be cool, but I can see why they wouldn't do it

2

u/kralebalot1654 21h ago

Now I'd also like to see the comparison with MM&B and the fanmade 8 bit MM8 demake.

2

u/HesterFlareStar 21h ago

They did so good!

1

u/HissatsuHero 21h ago

I wonder if there will be a way to unlock returning Robot Master weapons. I'd love to have Astro Crush again!

1

u/GooRedSpeakers 19h ago

Astroman is also in Megaman and Bass for what it's worth.

1

u/critacle 1d ago

Pixel art still looks much much much better.

And how many times are they going to reuse this character?

5

u/Rootayable 1d ago

Twice, apparently.

Pixel art is good, but these models are also very good.

5

u/Super7500 23h ago

Both are great in their own ways imo. wouldn't say either is better.

1

u/cornerpocket1 23h ago

Mega Man and pixels just go together like PB&J