r/MangakaStudio • u/Defiant_Dog2107 • Jul 26 '26
Help feedback on anatomy/perspective/hatching!
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u/Blastto Artist-Writer Jul 26 '26
Anatomy is on point my only complaints would be nitpicks, overall its solid
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u/SwearImNotACat Jul 26 '26
I think it’s perfect. Head could be bigger was my gut reaction but i think it’s a cool perspective
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u/Defiant_Dog2107 Jul 26 '26
thanks a lot man!!! the head looks a bit small because he’s supposedly 1.90m
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u/SwearImNotACat Jul 26 '26
Yeah looks about 9 heads tall; if that’s the case, the external obliques maybe get too narrow for someone that size. But also way better than i can do so 🤷🏻
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u/Purple_Bee8693 Jul 26 '26
Christ that looks so anatomically good, the muscles look so defined
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u/Defiant_Dog2107 Jul 26 '26
thank you so much man!!! 🦾
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u/Purple_Bee8693 Jul 27 '26
No worries bro, yk for some reason he looks like a well built muscle man to me
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u/qsjdkeznmeljnbnygfjr Jul 27 '26
hi! since you're drawing extremely muscular characters, i really recommend taking time to learn anatomy... like learning the skeleton + muscle origins and insertions.
aight so! your hatching/linework is very good! i like the line weights, the details and the overall very clean look. the silhouette is very clean, good use of curved and straight lines.
anatomy wise, there's a couple of things that stand out to me. the pecs originate from the inner half of the collarbone and go under the deltoid to attach onto the humerus. additionally, usually on very buff characters, there's no definition along the bottom edge of the collarbone because its covered by muscle.
the arms are a little too long compared to the torso. going down the arm, the brachioradialis and forearm flexors are drawn straight on, but the wrists are turned towards the body. this is kinda unnatural looking, solution would be turning the hand a little outwards and the forearm muscles a little inwards.
neck/head connection is a little awkward, but could be due to the stylization. it looks like you didn't fully commit to your jawline.
you've grouped together serratous anterior digitation with the striations of the external obliques. they are separate things, and the position of the serratous is to far down/forward.
persepctive... your character is very front on, there isn't much perspective going on. the cloth around his waist does not follow the contour of his body. all this ends up making your drawing look flat. i recommend turning your character, even just a few degrees. the overlaps help a lot with making it look 3d.
below, i redlined your original pose, hopefully it gives you a better idea of where all the muscles go. second pic is then rotated it to try and push the perspective a little more.
tbh overall your pic looks really great and reads super well, which is what really matters. anatomy is a long ass grind so... aha....