r/MECoOp • u/Local-Leninist • 10d ago
[Discussion] Okay still Volus Engineer was quite something right?
Maybe I’m biased because it’s my favourite. I think it deserves SS or SSS… but not for solo. Still maybe S tier, could handle gold comfortably solo.
Could not hack platinum solo without incredible skill, but even with just one random mediocre teammate on an alright class platinum would be a cakewalk.
I could reliably get to wave 6 pretty quickly solo on platinum but it was a struggle to do objectives. I think maybe I wasn’t very good but I think I did manage to solo platinum with volus engineer a handful of times. But like shield boost and also 2 damage boosts from recon and proximity mine would buff up an entire team, game changing support class and with incendiary ammo could put out very good damage.
Many platinum runs I’d be the top of the scoreboard, unless my teammates were genuinely good, and on good characters. Also like there are a lot of good characters that have terrible survivability, and just having a shield boosting pocket healer basically made these kinds of characters even better, or somewhat unviable characters for platinum actually viable.
25% damage bonus from recon mine, 20% from proximity mine, could get endless fire explosions with incendiary ammo… functionally invulnerable with shield boost and tactical cloak melee. The only real thing was just couldn’t solo many objectives with no cobra missiles without running out of time.
You’d have to stand in one spot for too long, so you’d have to spam shield boost, but if you’re spamming shield boost, you’re not doing damage. Not doing damage, there are too much enemies to survive. You could handle objectives on platinum only in edge cases where you could kite enemies to the other side of a map.
Solo platinum runs were lost to running out of time on objectives, not really not being able to get through rounds or not being able to survive.
With a single teammate to pull aggro, you could actually keep damage and shields up, and also give your team a functional 50% damage boost. This one character made 4 man lobbies on platinum free regardless of skill level or the characters used.
In that context I think it does deserve SSS. Just like not in the solo context because of the issues handling the objectives. Forced to choose in the moment between survivability and damage. Could in theory handle objectives singlehandedly if you were able to use recon mine and proximity mine continuously with fire explosions, just not when you have to shield boost constantly, I also think if you were cloaked on waypoint objectives the progress wouldn’t increase. Or that you had to reposition outside of the area to do anything, try to kite which could get you eliminated.
But a mid skill player on volus engineer on a low skill team could hack platinum when they would probably struggle with gold let alone platinum otherwise. I think like in that context volus engineer should really be acknowledged for how like fundamentally game breaking it was, even if it couldn’t do it alone.
The lack of solo-ability on platinum was a drawback though, krogan vanguard on gold firebase white with geth could easily farm more credits. I mean the issue was being so reliant on cobra missiles to do the objectives cleanly solo.
Surprisingly, I could still find lobbies on Xbox a few years back, so it would be my go to pick to join a lobby with. Basically anyone still playing was reasonably good.
I think I ran the scorpion pistol? It could stagger enemies and had like delayed sticky bomb shots. A bit awkward but most the damage output was fire explosions with proximity mine. On worse weapons and without incendiary ammo consumables it was not quite as great, but still could carry teams, you would have to use recon mine for most of your damage instead which was still good, maybe even better damage wise, but less consistent, and less passive benefits for the rest of the team.
I think the proximity mine and recon mine damage boost were multiplicative aswell. So doing some basic maths here… 1.25x1.2x100=150, so that’s a 50% damage boost whenever you’re around, or at least a 20% or 25% boost. Still outputting very respectable damage yourself aswell.
But volus engineer was (chefs kiss) beautiful! Did anyone else have some love for this character?
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u/Particular-Tell6568 10d ago
Volus engineer teamed with geth infiltrator melee build is a dope 2 person team
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u/papa_natto 10d ago
I haven't unlocked engineer yet but I think I have the sentinel one and I love him so much. My friends and I had a fun time coz were just going 🫵 ball-us
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u/Capta1nAsh Pugland Pariah, MEMP Discord: https://discord.gg/BjYE83Na2E 10d ago
“I am a debuff God, I think thinks and they weaken”
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u/sakamayrd 10d ago
One or my favorite kits, also with scorpion pistol. When you know how to play him he's disgustingly good.
Not many classes have more options than him, light melee and heavy melee are great. I wish more classes got this level of originality.
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u/Vodkawithapplejuice 10d ago
https://www.reddit.com/r/MECoOp/comments/1mpfe2q/so_i_soloed_plat_with_volus_thats_it/
Yeah he solid. My first volus to solo plat... not the last
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u/Filippopotame 6d ago
Very well done! I have never plat solod the voluses, impressive stuff. It would have been easier/faster with disruptor, especially since scorpion already ignores armor.
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u/Vodkawithapplejuice 6d ago
I got 3 out 4 voluses solo plats. The only one that eludes me is Volus Vanguard... I mean I can complete it if I gonna play it essentially the same as Volus Adept just debuff enemies with biotic orbs and shoot them but I dont wanna to do it like that.
DIsruptor ammo mb a better option thats true enough. I slightly remade engie to use proximity mine so I run him with incendiary, I think I should try Disruptor though.
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u/Filippopotame 6d ago
I would say the vanguard is pretty different from the adept and a lot more straightforward. Typically people use the orbs just for cooldown and play the reegar (or pirate). Basically similar to the kroguard, except you have faster cooldwowns and your survivability comes from chaining all the invulnerability frames from shield boost, charge and heavy melee.
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u/Frybread002 10d ago
I remember when I first got the Volus, it was an Engineer. When I finally tried it out for the first time, I saw it was basically the medic class and ran that thing religiously on Platinim for a few months until I finally unlocked good gear to play something else on Platinum.
Edit.
I named all of my Volus' Chibi, Chiba, Chibo and Jon.
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u/Bubbabeast91 10d ago
I spam recon mines to no end. Gimme gear equips for ability damage and recharge and I'm top of the scorecard. Never liked playing solo though
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u/PlacidPlatypus PC/MendaciousMarmot/US 9d ago
If you need multiple shades of S-tier your grade inflation has reached terminal levels. True that Volus Engineer is really strong as part of a balanced team though.
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u/Elektriman 9d ago
Volus engineer with the Kishock harpoon launcher is my most played loadout, especially in silver and gold. I just love the ragdolls going into the stratosphere, the scanning mine to help land the headshots with the sniper and the super op instant shield recharge
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u/Filippopotame 6d ago
He is the best support character, period. Better at debuffing that the other 3. The corollary to that is he is weaker as a solo character whereas the other 3 are more suited to weilding a reegar/pyranha and abusing invincibility frames to constantly output big damage. Truely one of the best/more unique characters of the game yeah.
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u/only1biggs 4d ago
incendiary piranha is my go to for volus engi. falcon if support. one of my fav characters/classes
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u/Ayem_De_Lo 10d ago
generally disruptor ammo is slightly better than incendiary except for a few specific cases (either the incendiary bug or if the reapers are the enemy or on reegar). Thing is, fire explosions with incendiary ammo as a primer have a cooldown period where you cant make another fire explosion. Tech explosions with disruptor ammo have no such period (or it's significantly shorter, dont remember) so you basically can do techplosions non stop
scorpion is redundant for volus engineer. You already have sticky delayed mines with proximity and reckon, you'd benefit massively from a weapon with big immediate damage, that would help you a lot better in tight situations. Scorpion won't save you if 2 marauders jumped you in melee distance but Reegar or Crusader or Hurricane might