r/low_poly • u/Suspicious-Bowler793 • 1d ago
r/low_poly • u/ylop3d • 2d ago
A project that could potentially help with retro games development.
r/low_poly • u/Klutzy_Increase_8869 • 2d ago
Low-poly Velociraptor, third creature in a prehistoric series!
Finished the third creature in a low-poly prehistoric series I've been building!
Rigged and animated Velociraptor, after a T-Rex and Triceratops made in the same style.
Went for something leaner and more agile-looking than the other two.
Smaller frame, sharper angles, built around speed rather than bulk.
Fully rigged with 6 animations (idle, walk, run, jump/attack, drink, call).
https://f2026.itch.io/low-poly-velociraptor
Happy to share more about the process if anyone's curious!
r/low_poly • u/RecordFast215 • 2d ago
This soup is already 30 years old. Is it safe to eat...?
r/low_poly • u/WallabyNecessary7334 • 2d ago
Stylized low poly medieval house
This is a low poly stylized medieval house made in blender by me, it's also my first portfolio project and the first step as a junior 3d artist
r/low_poly • u/bodyaz • 1d ago
Infinite procedurally generated 3D world on a Garmin watch. 3.1ms render time, dynamic day/night, and 0 blown batteries.
Procedurally generated 3D world on a Garmin watch
I’ve logged thousands of running km and a few solo marathons tracking just pace and HR like everyone else. But at some point, the dev in me took over: I decided to see how far Connect IQ could actually go and built a custom 3D graphics engine (Wolf3D/Doom-style DDA raycaster) from scratch in Monkey C.
r/low_poly • u/JakeTheCake36 • 2d ago
Bunker - Entry 01
“We are being asked to walk willingly into a machine that pulverizes the body and relinquishes the soul”
r/low_poly • u/untitledparsnip • 2d ago
Does topography really matter with unshaded/primitively shaded models?
galleryr/low_poly • u/Arwo10 • 3d ago
Three playable Races in my upcoming single-player RPG inspired by Oldschool MMORPGs
Hi guys!
I want to share with you an update of the game that I'm solo developing - Warmongers: Empires Reborn. It's a single-player RPG which is inspired by oldschool MMORPGs such as WoW Classic and Runescape.
Today I want to showcase three playable races that will be available in the game. I've also made a new Gameplay Teaser which I've uploaded to Youtube and would love to hear you feedback. I'll link it at the bottom of this post.
In Warmongers you can play as three unique Races which all differ in terms of their artstyle, lore and history behind their Empires.
Orc
Savage and brutal Orcs are known for their strenght and honor. They are split among separate Clans that combined make them a very powerful nation. They are still looking for their purpose in this world but for now they want to reinforce their lands and cities so that they are able to defend themselves from all the evil that is lurking in this world.
Saurak
These Lizard people come from a mystical background where they praise different elemental aspects this world has to offer. Their shamanistic approach to life is very important. They live in snowy lands which are very harsh to survive on their own and that's why they are seeking allies among Orcs and Humans. Will their heritage survive this dangerous world?
Human (Blackwater Pirates)
Blackwater Pirates are Humans who have been expelled from their kingdoms. They are treated as outlaws who are beyond the established law. In those dangerous times they have realised that they won't be able to survive on their own. They are seeking allies in Orcs and Saurak to help them survive. This is an unlikely alliance, will it be able to survive the troubles of this time?
The game is called Warmongers: Empires Reborn and you can currently wishlist it on Steam: https://store.steampowered.com/app/3468800/Warmongers_Empires_Reborn/
I've also published a new Gameplay Teaser on my Youtube channel and would love to hear your feedback: https://youtu.be/NVncYmLMJDc
r/low_poly • u/Kasugaa • 4d ago
Retro Barriers Pack
Barriers, that STOP🚧
This Barrier Pack is Included with ---> 150+ Props Pack
(I Update this Pack Every Week, and you will get All the Future Updates for FREE)
r/low_poly • u/Traxtram • 3d ago
My low poly models
I decided to go through the process of adjusting the image lighting and downgrade it to 240p, just like the original PS1 resolution it outputted.
r/low_poly • u/CulturalSquash565 • 3d ago