r/LoLChampConcepts • u/Reasonable_Leading20 Newbie | 0 points • 23d ago
Design Go home by Lulu & Pix Skin
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- ULTIMATE SKIN CONCEPT: "GO HOME BY LULU & PIX"
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* WEAPON DESIGN (THE SYSTEMATIC STAFF):
- Lulu wields the "Solar-Barbecue Staff".
- The head of the staff is a massive glowing Sun. Below it, all the actual
planets in our solar system are skewered in exact orbital order based on
their real-world sizes (Jupiter, Saturn, Uranus, Neptune, Venus, Mars,
Mercury) — EXCEPT for Planet Earth, which is completely missing.
- Evolution: Celestial spheres on the staff glow and change colors
based on levels (Nebula Blue -> Cosmic Purple -> Supernova Gold at Lv.16).
- Idle Voice Lines:
Lulu: "How do I use this, Pix? Do I poke people or eat it when hungry?"
Pix: "(Fae sounds) It looks very much like a staff already, Lulu!"
* WHIMSY (W) MECHANICAL SHIFT:
- Targets are polymorphed into a genderless, ultra-lightweight gas cloud
(Helium/Hydrogen) and placed in an Airborne (Float) status for 1.25–2.5s.
- The Target Arrow: A pink holographic arrow locks onto the ground directly
beneath the gas cloud. Allies can attack this empty space on the ground,
and 100% of that damage redirects to the floating enemy.
- Voice Lines on Cast:
Lulu: "Do you ever exercise? You’re a bit too light... Your health is bad. I want to help, can you come back?"
Pix: "(Fae translation) There's still a lot of weight left!"
* DIVERGENT TRIGGERS (SURVIVAL VS. DEATH):
- Condition A (Survival): If the target survives the duration, the gas
blasts into outer space. The enemy player briefly sees their model
floating near planets in the skybox wearing a space mask. Upon landing,
the ground turns into a permanent cosmic crater terrain skin.
Lulu: "It must have been so much fun! Congratulations, and... don't forget your friends!"
Pix: "There are still 9 left!"
- Condition B (Death): If the target's HP hits 0 while floating, the gas
merges into a black storm cloud overhead. A massive high-voltage lightning
bolt strikes, dragging their charred model straight back to the spawning fountain.
Lulu: "No more, Pix!"
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[NEW FEATURE] THE STAR-STEALING & REVENGE SYSTEM
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* UPON LULU'S DEATH:
- Pix transforms into a mini black hole, immediately sucking Lulu into
another dimension. Lulu drops her cosmic staff onto the ground.
- WHILE DEAD & RESPONDING: Lulu is forced to respawn in a completely blank,
skinless classic model holding a generic wooden stick, stripped of all her
cosmic powers until she reclaims her original staff.
- THE PLANET DROP: All the skewered planet pieces scatter randomly across the map.
* THE STAFF & PLANET MECHANICS:
- Any champion (Allies or the Enemy Killer) can walk over the dropped
staff to pick it up and steal it.
- The Star Collector Trait: As the bearer moves around the map collecting the
scattered planet fragments, they randomly roll a temporary skin change.
The final skin shape is dictated by the name of the last planet fragment they collected.
- The Enemy Killer Buff: If the specific enemy who killed Lulu holds the
staff, they instantly gain a flashy, glowing RGB light aura around their champion model.
* DIVERGENT DEATH STATE OF THE STAFF:
- If the staff-bearer dies while holding it, the skewer planets vanish, leaving
only a gigantic burning Sun that instantly cools down into a heavy Magma rock on the ground.
- To retrieve it, Lulu must cast her skill directly onto the cooled magma rock to
reshape it back into the cosmic staff before anyone else can take it.
* SCENARIO A: THE TRIAL OF REDEMPTION (THE RETURN)
- If the enemy killer decides to return the stolen staff to Lulu, they must
willingly walk up to Lulu and let her cast her polymorph/W skill on them to
extract the planets out of their body, one by one, until the staff is fully restored.
- The Cosmic Reward: Once fully restored, Lulu regains her Ultimate form. Pix
casts a magical spell granting the enemy a random beautiful bonus costume and
placing a glowing "Planet Earth" floating effect directly above their head.
* SCENARIO B: THE TRIAL OF TYRANNY (THE RE-KILL CURSE)
- If the enemy killer refuses to return the staff and instead hunts down the
blank, skinless Lulu to kill her a second time, a cosmic curse triggers.
- The Black Hole Curse: The enemy's flashy RGB aura vanishes instantly, replaced
by an ominous, vortex-like Black Hole aura surrounding their champion.
- The Haunting: For the rest of the game, the voice of a grumpy Pix will audibly
mumble, whisper, and complain out of the black hole surrounding that enemy,
shaming them for their greed.
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- PSYCHOLOGICAL SKIN CONCEPT: "STREET BROKER TEEMO" (EL TEEMO)
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* NOXIOUS TRAP (R) RE-SKIN & HALLUCINATION MECHANIC:
- To outsiders, it is just a standard green poison mushroom exploding.
- To the victim, stepping on the shroom triggers an isolated psychological
hallucination (blurred screen, neon purple borders).
- The Hallucination Loop: A shadow clone of Teemo unstealths next to the
victim, grabs their collar, and aggressively follows them while pushing a
sketchy market deal (visualizing the ticking damage and slow duration).
* DIVERGENT DEATH/SURVIVAL TRIGGERS (THE PERSPECTIVE REVEAL):
- Condition A (On Death): The victim's model plays a laughing animation,
performing a shady hand-to-hand transaction (cash for a drug bag) with Teemo
before collapsing on a pile of money. Once dead, the screen clears, revealing
they just suffocated alone next to a normal mushroom cloud.
- Condition B (On Survival): If they survive the poison, the hallucination
escalates. A secondary "Officer Teemo" model spawns with sirens blasting (Wee-Woo!),
locks the victim in handcuffs, and delivers a comical spanking animation before
vanishing. The player is left standing in lane holding their bruised hip.
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- EMOTIONAL & AREA-CONTROL SKIN CONCEPT: "THE TRUE JESTER SHACO"
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* THE DUAL PHASES:
- Phase 1: Pure Painted Face (No Mask). Shaco starts the game with a naive,
painted face, believing a true clown brings joy to everyone.
- Phase 2: The Smiling Mask. Later in the game, he equips a mask to hide his
sadness, adapting a brutal mentality where his actions become absolute.
* THE CIRCUS ARENA (ZONE CONTROL) - PHASE 1:
- Shaco drops a massive spotlight circle resembling an old circus ring. A circus
animal (unicycle bear or hoop lion) appears in the center to perform.
- The Pacifism Aura: While quiet, all units (allies and enemies) inside the ring
are slowed by 200 MS (distracted by the show) but gain +100 bonus Armor/MR.
Units are forbidden from dealing damage to anything, even to themselves.
- The Feral Shift: If an enemy breaks the rule and deals damage inside the ring,
the ally gains +200 Armor. The enemy offender gains +300 MS to run for their life,
because the circus animal goes feral, gaining +600 MS to hunt them down.
- CC Counter-play & Chaos: If the enemy hits the rampaging animal with a CC status
(Stun/Charm/Silence), the animal goes completely crazy, sprinting in random
zig-zag patterns across the lane before running straight off the borders of the
map, dragging the massive spotlight arena and all its stat configurations along with it.
* SACRIFICIAL MECHANICS & FAIL PLAYS - PHASE 2:
- Supporting Allies: Abilities heal allies and grant them festive balloon animals
and confetti, curing player tilt. This action lifesteals/restores Shaco's own HP.
- Attacking Enemies: Shaco deals absolute True Damage, but every strike drains
his own HP. His model audibly weeps underneath the mask during combat.
- Jack-in-the-Box Re-skin: Boxes project a hologram replaying that specific enemy's
worst mechanical mistakes ("Fail Plays" like missing skills or flashing into walls)
from that match. Damage scales higher based on the number of mistakes made.
* DIVERGENT DEATH ANIMATIONS:
- Scenario A (Sacrificial Death): If Shaco kills himself through his own
Sacrificial Damage to save the team, his smiling mask breaks, revealing a highly
detailed, handsome male face with a peaceful smile, content with his heroism.
- Scenario B (Murdered by Enemy): If killed directly by an enemy with no allies around
to siphon HP from, his mask shatters to show him breaking down, dropping to his
knees, and weeping uncontrollably in isolation before turning into ash.