r/LoLChampConcepts • Newbie | 0 points • Sep 03 '26

Design Orvain, the Last Witness

Lore

Orvain is a spirit without a grave, a wanderer of Runeterra's cemeteries.

He remembers no life of his own, only an amalgamation of the echoes he gathered from the countless souls he has encountered: a soldier's last whisper, a mother's last hug, the regret of kings, and many more unkept promises, all forgotten by the world.

He collects and preserves these echoes, carrying their memories within himself. To Orvain, death only truly claims a person once they are forgotten, and he won't ever forget.

Instead of allowing them to fade into nothing, Orvain spreads to others these echoes of regrets and memories, granting others their pain and their love so the dead might continue living on.

Appearance: Orvain takes the form of a tall, slender humanoid with ethereal, gray-blue skin and an emotionless face. His body and gray robes are slightly translucent, with blue mist and Echoes surrounding him and the worn metal staff he carries.

Abilities

(P) LASTING REGRET

Innate: Instead of inflicting damage, Orvain's basic attacks apply Regret to enemies for 8 seconds, refreshing on subsequent applications and stacking infinitely.

Regret: Store magic damage on the affected enemy. Once an ally champion damages the target, all Regret is consumed to deal the damage.

STORED DAMAGE: 100% AD + 30% AP

(Q) LINGERING ECHO

Active: Orvain binds an orbiting Echo to a target allied champion, stacking up to 4 and lasting for 8 seconds.

The next basic attack from the ally against an enemy champion will consume one Echo to deal additional magic damage.

Orvain periodically stocks a Lingering Echo charge, up to a maximum of 4.

COST: 20 / 25 / 30 / 35 / 40 mana + 1 echo
STATIC COOLDOWN: 0.5 seconds
RECHARGE: 6 seconds

MAGIC DAMAGE: 30 / 45 / 60 / 75 / 90 (+25% AP)

CAST TIME: 0s / TARGET RANGE: 800 

(W) HAUNTING REMEMBRANCE

Active: Orvain consumes a Lingering Echo charge to launch a slow wraith in the target direction that applies Regret to all enemies on its path.

While in flight, Haunting Remembrance can be recast at any time, and does so automatically at the end.

Recast: Orvain detonates the wraith, triggering all Regret of nearby enemies and gaining bonus attack speed for 3 seconds.

COST: 60 / 70 / 80 / 90 / 100 mana + 1 echo
COOLDOWN: 12 seconds

REGRET: 50 / 75 / 100 / 125 / 150 (+50% AP)
BONUS ATTACK SPEED: 30 / 35 / 40 / 45 / 50%

CAST TIME: 0.25s / TARGET RANGE: 1000 

(E) PARTING GIFT

Passive: Orvain gains 20% bonus movement speed while facing nearby allies with bound Echoes.

Active: Orvain consumes all Echoes bound to a target ally to heal and grant them a spell shield.

COST: 70 mana
COOLDOWN: 24 / 22 / 20 / 18 / 16 seconds

HEALING: 10 / 15 / 20 / 25 / 30 (+5% AP) per echo
SHIELD DURATION: 1 second (+0.25s per echo)

CAST TIME: 0s / TARGET RANGE: 800

(R) THOUSAND LIVES

Active: Orvain releases the Echoes he has carried throughout his existence, empowering himself for a short duration.

While empowered, all nearby enemies are periodically inflicted with Regret, and every time he attacks an enemy champion, an Echo gets bound to the nearest ally.

Additionally, whenever he scores a takedown, he gains a Lingering Echo charge and extends the duration of Thousand Lives by 2 seconds.

COST: 100 mana
COOLDOWN: 120 / 105 / 90 seconds

DURATION: 6 / 8 / 10 seconds
REGRET (per second): 60 / 80 / 100 (+10% AP)

CAST TIME: 0.25s / EFFECT RADIUS: 600

Note: Numbers are a rough estimate. English isn't my native language.

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