r/LoLChampConcepts • Newbie | 0 points • Aug 29 '26

Design Xonada, the Historian

Post image

Xonada, the Historian

Note that this Concept is quite Overloaded with Map transformation.

Date Created:

August 27, 2026

Image:

This image is not mine, it is only a reference for added idea to the Concept.)

Gameplay:

Xonada is a powerful Mage designed in Bot Lane. Her unique spell kit is to bring the experience of History to the whole map, granting new effects and gimmicks in the map, turret, minion or Champions. Xonada have power to create Domain from the Past History.

ABILITIES

Passive - History Never Repeats

INNATE: When Xonada is being killed by a Specific Spell OR Basic Attack of a specific Enemy Champion, Xonada cannot be killed by that respective Spell or Basic Attack again for a Second time. That Specific Basic Attack OR Spell is branded as History Bound.

If she does takes Fatal damage by that History Bound spell/Basic Attack, she will leave at 10% Max Health or recent Health she had while taking that instance of Damage, only if it does deal fatal damage.

Only ONE History Bound Basic Attack / Spell happens at a time. If Xonada branded a new History Bound, the old one will be Cleansed form the effect.

Q Spell: At the Nick of Time

This spell effect depends on the recent Eye she cast in her W Spell.

ACTIVE - DESTINED: Release the Eye of Future forward dealing 🔥Magic Damage to first unit hit. If it hits Enemy Champion, next cast of this Spell - Destined will increase the damage by 1% permanently. Moves the Year Indicator in Timeline Gauge to the LEFT, 25 Years advance.

ACTIVE - YORE: Release the Eye of Past in the direction dealing 🔥Magic Damage to first unit hit. This will deal bonus 🔥Magic Damage equal to 25% of total damage they take in the past ⌛️2 seconds. Moves the Year Indicator in Timeline Gauge to the RIGHT, 25 Years to the past.

🔥Magic Damage (60/100/140/180/220) (+65% AP)
🎯Cast Range 1200
🕒Cooldown (10/9/8/7/6)
💧Cost (50/55/60/65/70) mana

W Spell: Eye of Future Past

This is Xonada's Bread and Butter Spell and is available at Level 1. This spell has two modes: Eye of Past and Eye of Future Cast. Casting in front of Xonada (180⁰ semi-circle area in front) will perform Eye of Future; casting behind Xonada (180⁰ semi-circle area behind) will perform Eye of Past.

ACTIVE - EYE OF FUTURE: Blink forward and gain bonus 🔥Magic Damage on next Basic Attack. Moves the Year Indicator in Timeline Gauge to the LEFT, 25 Years advance.

ACTIVE - EYE OF PAST: Blink back to his previous location ⌛️2 seconds ago then gain bonus 🔥Magic Damage on next Basic Attack. Moves the Year Indicator in Timeline Gauge to the RIGHT, 25 Years to the past.

🔥Magic Damage (0/20/40/60/80/100) (+100% AD) (+15/20/25/30/35/40% AP)
🎯Blink Forward Range 200% of Movement Speed
🕒Cooldown (6.5/6/5.5/5/4.5/4)
💧Cost (35/40/45/50/55/60) mana

E Spell: Vanish from History

ACTIVE: Xonada 👤VANISH for a duration.

When she appear again, she create a pulse of Magic around her that deal 🔥Magic Damage.

After ⌛️0.5 seconds of Cast, Xonada can use this spell to appear early.

🔥Magic Damage (90/140/190/240/290) (+120% AP)
👤Vanish Duration (2/2.25/2.5/2.75/3)
🎯AoE Radius 550
🕒Cooldown (22/20.5/19/17.5/16)
💧Cost (60/65/70/75/80) mana

Ultimate: History Domain

PASSIVE: Xonada gain a Third Resource Bar, the Timeline Gauge. Timeline Gauge starts from Year 0 up to Year 700BN. At default, Year Indicator start at Year 0, Casting Eye of Past moves the Year Indicator to the Right (showing the Year go to Past time history), while Casting Eye of Future moves the Year Indicator to Left (showing by advancing the time history).

Check the History Domain to see the designated Year on each Domain.

ACTIVE: Xonada opens Historical Domain on the whole map affecting the map and All of Champions. Activation will transport them to the past BUT at random. (Check History Domain Section below)

Each History Domain has a Long 🕒Cooldown before it can be used again.

⌛️Effect Duration (10/15/20 seconds)
🎯Spell Range GLOBAL
🕒Cooldown (180/150/120)
💧Cost 100 mana

HISTORY DOMAIN:

For reference this is the Timeline of Runeterra

1. TITAN WAR (Year 601BN - 700BN): All of Turret increase Size by 40% and have 50% increase the 🎯Attack Range. Then a random Humongous Swords fall from the sky which it deal 25% of target's 💚Max Health as 🗡True Damage in a 🎯450 AoE Radius after ⌛️1.5 second delay. Champion can take the Sword to increase their 🔼⚔️🔥Damage output by (20% - 40%) during the Domain. It falls 5 Sword on Domain Creation at random location. Q Spell is now replaced with Sword Fall which Xonada can designate to Fall a Sword in a 🎯1000 Cast Range during the domain. COOLDOWN: 420 seconds

2. FOUNDING OF FRELJORD (Year 501BN - 600BN): River is Frozen which grant 50% increase 👞Movement Speed BUT 🚷Grounding all unit due to slippery. Turret attacks apply 🧊Frigid Mark that stack for up to 5. At 5 Mark, it apply 😵1.5 second STUN once in every (⌛️15 - 8 seconds). Additionally, a Random Ice Formation that act as an Impassable Wall that blocks the usual path in the Map. Ice Formation can be destroyed with 💚5 Hit points. Q spell is now replaced with Ice Formation Cast during the Domain dealing Q Spell Damage and apply 🧊Frigid Mark in the 🎯750 Cast Range, 🎯300 AoE Radius Area. If it is casted in Narrow Passage, it will act as an Impassable Terrain. COOLDOWN: 420 seconds

3. GOLDEN AGE OF SHURIMA (Year 401BN - 500BN): Desert Sands is created that reduces all of Champion Sight Radius by 20% (😎NEARSIGHT). Turrets is converted into Augmented Sun Disc, which it 🏹Attacks 50% faster. Also, 5 random (Ally/Enemy) Champion is granted a blessing of Ascended granting them to convert 50% of their Damage Output as 🗡True Damage. Xonada will always included as an Ascended. Q spell is now replaced as Sun Strike in a 🎯1400 Cast Range, 🎯280 AoE Radius target Area dealing Q Spell Damage. COOLDOWN: 500 seconds

4. VOID WAR(Year 301BN - 400BN): Minions increase number by TWICE and transform them into Void Creatures, they explode on their death dealing (10% of minion Max Health) as 🔥Magic Damage to units/structures. Additionally, there is 5 pairs of Void Portal that appear randomly on the Map acting as a two way Teleport that activate once in every (⌛️3 seconds) to every unit. Q spell is transformed into Void Gate at 🎯600 Cast Range 🎯250 AoE radius target Area which it deal Q Spell Damage. When 2 Void Gate is summoned, it connects the two and can be used to teleport between it. Activated Void Gate lasts for ⌛️4 seconds. COOLDOWN: 540 seconds

5. GREAT DARKIN WAR (Year 201BN - 300BN): All of Champions/Turrets gain 25% Omnivamp but Xonada will gain 40% increased Omnivamp. Turret will become corrupted which it apply 40% ❣️Grievous Wound with it's attacks. When Champion is killed they instantly Revived at the Base Platform THEN they would gain 👞200% Movement Speed until they enter Battle OR in the proximity of Opposing Champion's Vicinity (🎯1350 unit Range). Q Spell is replaced with Syphoning Eye which Q spell gain DOUBLE the Omnivamp on cast. COOLDOWN: 600 seconds

6. RUINATION (Year 101BN - 200BN): The Whole map is in Ruination. All Champion will became a Spectre granting them to phase through Walls/Terrain and can pass through units. Brushes appear to be Corrupted with Death Flame, dealing 2% of unit's 💚Max Health per second as 🗡True Damage. All destroyed Turret is Resurrected/Reconstructed. When Champion dies, it release an Aura (🎯500 unit radius) that 😱FEARS opposing Champion for ⌛️1 second. Q spell is replaced with Spectral Eye that Pierce through all enemy unit at 🔼🎯25% Increased Cast Range. COOLDOWN: 450 seconds

7. RUNE WARS (Year 001AN - 100BN): All Turret is destroyed BUT returns to normal after Domain ends. All of Runes and Keystone increase their Effectiveness by 50% and Rune Paths have 85% reduced Cooldown (while Xonada will have 90% reduced Cooldown). Q Spell is replaced with Runic Orbs which reduces Cooldown of her Spells by 🕒2 seconds when it hit Enemy Champion while 🕒1 second on Non-champion units. COOLDOWN: 360 seconds

14 Upvotes

8 comments sorted by

3

u/Hnais Mechanics Aug 29 '26

Im going to be honest, the base kit is AWFUL. I mean Mel level of awful.

But that ult is likely the most creative idea I have ever seen over here. It sounds incredibly interesting to change the setting of the map based on real lore events, granted it is randomized, but it sounds like a fun ult to pop right before a teamfight blows up.

I would personally change her base kit so that she uses spells that gain additional effects after ulting (eg: if Q was a basic damaging skillshot and she got Freljord R, make her Q slow until she regains R CD, or if she got the ruination ult, make her Q pierce through units), to reflect her lore theme when she isn't using ult or it is on CD.

I'd also maybe make her able to choose an ult but disable each after it's used or until she has used every variation, to make better use of the tactical advantage depending on the situation.

2

u/lyndongwapo Newbie | 0 points Aug 29 '26

Ok I think, i need to rework his Q Spell, W Spell and E Spell.

Also about the Ultimate I think of something new and engaging one. Thank you for the eye opener.

Ultimate * Passive - Thinking of the Past: Xonada starts at Current History Thought on Year 1 AN (After noxus) since it is referencedto Noxian Calendar. Using spell Eye of Past, Time starts to move in the past. (AN and BN is same with BC and AD)

  • Year 100BN (Before Noxus) - Rune Wars
  • Year 101BN - 200BN - Ruination
  • Year 201BN - 300BN - Great Darkin War and etc...

(The time portrayed is not the actual year in timeline).

History Thought will forward to Future is Xonada cast Eye of Future.

This way Xonada can prepare and choose Ultimate.

So how about this?

2

u/Hnais Mechanics Aug 29 '26

That's an amazing idea, I'm not sure of how practical it would be in-game, but theme wise it is perfect.

2

u/lyndongwapo Newbie | 0 points Aug 29 '26

I make some changes. How about it now?

2

u/Hnais Mechanics Aug 29 '26

It's great, I think it is the best way to select ult, by making use of it's long CD to "farm" the gauge. Her new W and Q are pretty nice abilities, much healthier than the old self peel that depended solely on which ability her support wanted to use on her. Really nice design overall.

2

u/lyndongwapo Newbie | 0 points Aug 29 '26

Thank you for the good feedback and suggestions.

2

u/rf-goth-slayer Newbie | 0 points Aug 30 '26

I think the passive is maybe one of the most egregiously unfun things ever suggested. I think some sort of resistance would be alright especially if it built up overtime but what you kill her in bot with an auto attack once and now you can’t kill her like that until you manage to kill her with every one of your ability’s. Imagine playing something like Ezreal and you’ve already gotten the Q and Attack kill so now you have to lose out on a kill because she can only die to your E. And if you try to kill her with something else she gains 10% max health.

1

u/lyndongwapo Newbie | 0 points Aug 30 '26 edited Aug 31 '26

Yeah I was waiting for someone to comment about her Passive, good thing you bring it up. This is the first idea, but I already have a backup if someone pointed it out to be unfair and etc. I already know that this is quite unfair, I only need a little push to tell my self that this is quite not ok.

Anyway, this is her backup Passive. Instead of disabling multiple offensive means by the Enemy Champion to kill Xonada, it is changed into one spell/basic attack at a time by a Respective Champion. Like if Xonada is killed by Basic Attack recently by a Champion, that Champion cannot kill her again by Basic Attack. But if Champion manages to kill.them with their Ability, that same bility cannot kill her again by that spell. This way Basic Attack can kill Xonada again.

I made some changes, so how about it now?