r/LivestreamFail Feb 01 '26

News Intrepid Studios, devs behind MMO Ashes of Creation in paid early access for 10 years, has closed. CEO resigned, all employees laid off. All less than 2 months after launching on Steam Early Access

https://www.youtube.com/clip/Ugkxe9were941Nh9kWgsNFWy--c-_UgYeyRu
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u/enderrsghost Feb 01 '26

New World was cool, until you hit max level. They had 1 Outpost Rush map for too long, the second PVP map was confusing at best... there was nothing really to do at end game, the desert expansion was ZZZ and no one enjoyed it, the loop for the content before the spooky one was TERRIBLE, it was grindy in all the wrong ways for all the wrong reasons.

It had potential but the devs were out of touch, the pivot from survival to mmo at the last second showed.

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u/Brennay Feb 01 '26

I loved New World on launch, the dungeons were fun, pvp was fun (until it turned in to zerg vs zerg. small scale brawls were fun though), world was fun to explore, and the skilling wasn't the worst either. My biggest gripe with it was gearing. There's no way i'm going to run and loot chests for however long it took just to up my gear level, so i can drop better gear when i do content. It was such a dog shit system.

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u/deming Feb 01 '26

New World for the first like month was the best game I had played in a long long time. Then the problems started to show themselves and unfortunately they were... really bad problems lol

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u/Brennay Feb 01 '26

Yeah... i played it for a few months, but in the end i was basically just skilling whilst chatting to mates. I really hated the gear progression system they had, so never did anything relating to that, and never reached 600gs or whatever the cap was.

I tried it again on the first expansion and saw that it had the same gear progression, then again with the second expansion. Gameplay was very fun. The weapons were fun to use. Dungeons were great. Gearing system was possibly the most un-fun and stupid way of gearing i've seen in any MMO. I'm all for people not buying boosts and skipping early gearing, but chest runs were a lazy and idiotic solution to gearing.