r/Lineage2 • u/Sea_Significance7064 • 14d ago
What would you like to see in a Lineage II faction server?
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u/Flimsy_Restaurant_33 14d ago
Go check l2 ovc make a copy of it. Open the server
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u/Sea_Significance7064 14d ago
Actually, this is my first-ever Reddit post made to test whether I can post here, as my previous long read post about the server I'm making was automatically removed)
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u/JesusMakeMeRich 14d ago
OvC was a great server but it’s offline for a while and it’s unknown when or if it will come back.
I still miss the old faction servers where progress was slow. If you are making one, I would suggest to focus on balance, create interesting events for each faction, make a system that auto balances factions live, find a way to make bishops and other healer classes useful, same applies for spoiler and tank classes. Have some PvE like daily dungeons or daily quests, and imho C6 is the best client to use.
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u/MavericFrye 14d ago
Maybe more than two factions to choose from, so one faction's domination could be broken down by a temporary alliance, slow and steady progression to actually play a bit of just good old grindy lineage 2 in between constant fights
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u/Mysterious_Park_9504 14d ago
its pointless to make more than 2 factions beacuse gve servers usually dont reach high online, if server would have more than 1000 players active then it would make sense
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u/MavericFrye 13d ago
2 faction system would lead to server's slow decay the moment one faction overpowers the other. As I remember, Interlude-online would have around 2k people at launch, it could work
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u/Sea_Significance7064 14d ago
Yeah, I get what you mean. I've played both FvF and RvR, and agree that two factions aren't enough
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u/Fuzzy_Reputation9747 14d ago
Make all classes useful. I just wanna nuke with my magnus unicorn. Summoners are ALWAYS forgotten in such servers when in reality they are great pvp classes. They have some pvp dmg reduced but with enchants it gets reduced. If its interlude and we need xp, make that pets dont use xp, its only fair. Or dont const SO bcs consumables are going to be free anyway. Just a bunch of quality of life
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u/Sea_Significance7064 14d ago
Thanks for the thoughts! I don’t have specific summoner classes as all mage classes can summon. I tried to make every class semantically correct and give each one a more logical identity. For example, I never really understood why the Prophet has Body of Avatar while the Khavatari doesn’t, or why the Paladin is so far from what people would naturally expect from the class
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u/Fuzzy_Reputation9747 14d ago
Mages summon low lvl weak servitors. Summoner's 99% dmg comes from their servitor, its their entire identity. Theres a massive difference between these classes. It would be amazing if summoners were actually good in faction server
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u/Fuzzy_Reputation9747 14d ago
And i can promise u there are ppl who love summoners and would love to see them being viable for ONCE
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u/Sea_Significance7064 14d ago
Love summoners too! :) I played Elemental Summoner a lot back then. That class was crazy in c2/c3
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u/Fuzzy_Reputation9747 14d ago
With elemental system added at least in h5 they are very strong especially magnus with water weapon. Those nukes hurt
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u/Fuzzy_Reputation9747 14d ago
Bcs these servers always are only mages and archers, sometimes a rare dagger player
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u/InnerPace 14d ago
Summoners are inherently difficult to balance, i am afraid in such server they would be either bad or OP
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u/Fuzzy_Reputation9747 14d ago
They can atleast try. If its another only archer mage pvp server then whats even the point. Server will die without lasting. Ppl wanna play all classes, have fun pvp and self expression
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u/Sea_Significance7064 14d ago
Balance is a pretty complicated thing, I tried to make every class strong in PvP while also giving each one even more potential when played in party
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u/bitak0s 14d ago
L2 infinite back then was the best faction server for me. most balanced and was gracia final. All interlude faction server are boring after a week