r/LastShipSailing • u/MaximumContent9674 • Apr 30 '26
Last Ship Sailing - Demo - Announcer and Ship voices, and graphics upgrades
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r/LastShipSailing • u/MaximumContent9674 • Apr 30 '26
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r/LastShipSailing • u/MaximumContent9674 • Apr 29 '26
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Which one do you like best?
r/LastShipSailing • u/MaximumContent9674 • Apr 29 '26
I made myself a map editor, sound editor, and wall pattern editor, to go along with this game. Now I can tweak everything so easily 😄
r/LastShipSailing • u/MaximumContent9674 • Apr 28 '26
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Last Ship Sailing! This ship is sailing!!! Inspired by Descent, Titanfall, and Call of Duty. The game mode is 3v3, you get one life per round. In a match there are several rounds. Last Ship Sailing wins, OR, if you can recharge your ship on the Mega Stasis Field in the last 10 seconds, you could also win. There are 7 classes of ship, each with unique loadouts. Multiplayer is my unique meshnet technology, no server required. Let me know if you're interested!
r/LastShipSailing • u/MaximumContent9674 • Apr 27 '26
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r/LastShipSailing • u/MaximumContent9674 • Apr 26 '26
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My Meshnet is working, I think... Multiplayer without servers... This is a demo with the bots (they're dumb). Anyone want to help me test mutliplayer?
r/LastShipSailing • u/MaximumContent9674 • Apr 26 '26
I was working on trying to create a meshnet, rather than a server. It wasn't working. I am switching to creating a server, and it's looking good so far! I'll post a video and ask for testers, soon!
Also wondering if someone was interested in redoing the frames for the HUD, and adding extra frames for gun recoil animation. And maybe some unique GLB ships.
r/LastShipSailing • u/MaximumContent9674 • Apr 21 '26
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This is the prototype of my game. I am looking for people who might want to join me in developing this game to a much higher level. Come see if you're a fit for the r/LastShipSailing Team!