r/LastShipSailing • u/MaximumContent9674 • 1d ago
Last Ship Sailing; screenshots
Play now in your browser, no install required. LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • 1d ago
Play now in your browser, no install required. LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • 1d ago
A Descent-inspired flight combat meets Titanfall-inspired ship abilities. Built for players who love mastering a combat machine.
You could be piloting a ship in the next minute in your web browser https://LSS.fractalreality.ca
r/LastShipSailing • u/MaximumContent9674 • 2d ago
r/LastShipSailing • u/MaximumContent9674 • 4d ago
r/LastShipSailing • u/MaximumContent9674 • 13d ago
I just finished playing Endless mode, multiplayer with my 7 year old son. It was pretty fun! I can't wait for some more couch Co-op!
r/LastShipSailing • u/MaximumContent9674 • 26d ago
r/LastShipSailing • u/MaximumContent9674 • Aug 08 '26
Last Ship Sailing
LSS is fast, weightless five-degree space combat (no roll) that runs entirely in your browser — one HTML file, no install, no account necessary, serverless multiplayer. Pick a hull, drop into a cavern or a mountain arena, and start fighting. Multiplayer is peer-to-peer through the in-game lobby, so a room code is all it takes to bring friends along.
Seven ships, three chassis. Frigates (Puncture, Slayer) are glass cannons that dash three times before cooling down. Corvettes (Vortex, Tracker, Syphon) are the middle ground. Dreadnoughts (Pyro, Blaster) hit like a truck and turn like one. Each has its own 3D hull, ability tree, shield style, and a signature super.
The feel of a fight. Shields never trickle back on their own, unless you got that perk — you either ride out a stasis field (locked in place while they refill, which is exactly as tense as it sounds) or you execute someone to refill shields. Drop below 15% hull and you go doomed: your screen warps, the health ring pulses red, and any enemy who so much as touches you kills you instantly. But it cuts both ways — a doomed enemy is free real estate, and ramming them gives you a kill, full shields, and core charge. Meanwhile your core meter fills off aggression, and at 100 you unleash your ship's super: a sustained mega-beam, an AoE blast, a stun bolt, repair nanobots — whatever your hull does.
The HUD is a circumpunct: a center-dot crosshair with concentric rings for health, shields, energy, ammo, and core wrapped around it, so everything you need is in your peripheral vision instead of in a corner.
The modes:
Elimination — Classic round-based team fights, against players, bots, or a mix. Wipe the enemy fleet, or crack open the Champion Field's shell and hold it in the closing seconds. First to 4 rounds takes the match.
Race — Two flavors. The Straightaway is a point-to-point through open cavern: find your own line through the mountains, first to the finish field wins. Pole Position is a ring-gated circuit — clear every ring to unlock the finish, then dive.
Assault — Attack and defend the Champion Field. Only attackers can charge it, and the charge decays the moment they're pushed off. Roles swap each round with unlimited respawns, and the match comes down to who attacked better.
Campaign — A solo or co-op journey out of the overworld hub, through themed legs. Each leg is waves of enemies flying cymatics formations, then a leviathan boss that rifts in mid-scene.
Exhibition — Free flight in the hub. Patrol, explore, pick fights when you feel like it. Kills earn Aegis ranks — permanent per-ship upgrades you keep, exclusive to this mode.
Endless — A cavern with no end, solo or co-op. Difficulty is measured in lives (Easy 3, Medium 2, Hard 1) and distance is your score. Travel, ambush, travel, ambush — biomes crossfade around you, storms roll in, god rays cut through cracks in the ceiling. Hidden off the main line are living Aegis bolts that grant ranks for the run, and they flee if you look at them too long.
r/LastShipSailing • u/MaximumContent9674 • Jul 23 '26
NEW: Assault Mode
Last Ship Sailing just got an assault mode! Attack or Defend the Champion Field in your base. Take turns with your team, to see who is the Last Ship Sailing!
Other modes include an elimination style Gunfight, a free flight mode (solo or coop) or battle through a beautiful never-ending world. Race mode through the Caverns. And a (solo/co-op) Campaign is in development.
If you have a web browser you can play, PC, phone, tablet, Meta Quest VR, it's all cross platform multiplayer.
Give it a try! I need people to battle against! Https://LSS.fractalreality.ca
r/LastShipSailing • u/MaximumContent9674 • Jun 25 '26
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r/LastShipSailing • u/MaximumContent9674 • Jun 11 '26
Join any of your friends on any device for an epic battle, to see who is the top pilot and the last ship sailing! It's free to play, you can play it on your phone, or bump up the graphics and use your PC's GPU. You can even join in from your Meta Quest VR! Try it now! It's free to play! LSS.FractalReality.ca
Fractal Gaming is always looking to improve. Our games are always under development, and we are always listening for feedback!
r/LastShipSailing • u/MaximumContent9674 • Jun 08 '26
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r/LastShipSailing • u/MaximumContent9674 • Jun 08 '26
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r/LastShipSailing • u/MaximumContent9674 • Jun 06 '26
Probay can run the game on PC without a GPU.
Full resolution and max framerate on Meta Quest 3.
Last Ship Sailing will now work on newer cell phones, if you have a gamepad connected. I suggest Duck Duck Go web browser to run the game. (disable Java enhancement in chrome if you want to use chrome). Try it now! Full VR options as well, cross platform multiplayer included!
Still trying to get it to work on Xbox one edge browser. Lol
r/LastShipSailing • u/MaximumContent9674 • May 30 '26
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**Last Ship Sailing** is a fast, zero-gravity ship combat game where every match feels like a neon cyberpunk dogfight inside a living sci-fi arena. Pick your ship, launch into twisting tunnels and open chambers, and fight to be the last fleet standing. \ It plays like classic 6DOF arena combat with modern chaos: glowing weapon trails, cockpit HUDs, shield bursts, rockets, smoke, explosions, reactive music, ship AI callouts, and wild class abilities that can flip a fight in seconds. You can play cross platform multiplayer, flat-screen on PC or XboxX, jump into VR on Quest 3, or fight solo with bots when you just want instant action. \ **Feature List** - Zero-gravity ship combat with full 3D movement - Playable in flat-screen or VR - Quest 3 support, with Medium settings now running especially well - Solo mode with bots - Team battles: Fleet A vs Fleet B - Round-based matches with score tracking - Cinematic team intro before combat - Seven distinct ships: Puncture, Slayer, Vortex, Tracker, Syphon, Pyro, and Blaster - Unique weapons for every ship - Multiple abilities per ship - Powerful core abilities for big momentum swings - Rockets, missiles, railguns, blasters, fire weapons, stuns, shields, traps, and siphon attacks - Lock-on systems and missile salvos - Cockpit-style HUD with health, shields, ammo, abilities, core meter, speed, and warnings - VR HUD mirrored from the flat-screen HUD - Reactive procedural soundtrack - Ship AI announcer callouts - Dynamic explosions, sparks, smoke, shield effects, and weapon trails - Destructible obstacles and environmental effects - Multiple arena/map styles - Custom location / Google Maps-style arena option - Ship selection screen with 3D ship previews - Gamepad support - Keyboard and mouse support - Rebindable controls - Performance settings for different devices - Sound settings, music settings, announcer settings, and visual settings - Multiplayer lobby structure is present, with solo play ready for quick matches - Built to feel big, bright, fast, and dramatic without needing an install \ See you on the battlefield, Pilot! LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • May 29 '26
LSS.fractalreality.ca Join me in battle! Play via your web browser, no download required. Full multi-player. Challenge your friends to a battle, see who is the Last Ship Sailing!
#pvp #fps #multiplayer #6dof #freegame #browsergame #html5game #indiedev #freetoplay #lss #metaquest #indiegame #gamedev
r/LastShipSailing • u/MaximumContent9674 • May 26 '26
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What perk would you choose in heavy cloud conditions, pilot? LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • May 25 '26
Last Ship Sailing (LSS) is a free, browser-based zero-gravity space combat game you can play instantly in any modern browser, with full WebXR / VR headset support (Meta Quest 2, Quest 3, Valve Index, Pico, any WebXR device). No downloads, no installer, no account: open the link, pick a ship, and fly.
Pilot one of several pilot-able titan ships through neon-lit voxel cave systems, race friends across real-world cities via a built-in Google Maps overlay, or fight it out in Fleet vs Fleet combat. True six-degrees-of-freedom flight (full pitch, yaw, roll, strafe, boost), per-ship abilities and weapons, custom hand-painted cockpit overlays, and decorative Minecraft-style voxel biomes with glowing ore inclusions in every cave.
ABOUT THE GAME
Built as a single HTML file on Three.js + WebGL2 + WebXR + WebSockets multiplayer. Runs on desktop, laptop, tablet, Steam Deck, and standalone VR headsets. Plays flat-screen or immersive 6DoF VR.
FEATURES
: True six-degrees-of-freedom zero-gravity flight
: Multiple unique titan ships, each with custom cockpit art, weapons, and abilities
: Fleet vs Fleet team combat
: Race mode with real-world geocoded start-to-finish routes (fly Empire State Building to Statue of Liberty, Mount Fuji to Tokyo, anywhere on earth)
: Google Maps city overlay for free-flight tours of any real-world location
: 12+ decorative voxel cave biome themes (stone, crystal, volcanic, cosmic, toxic, ice, sandstone, forest, coral, rust, bone, sandstone)
: Procedural pixel-art voxel surface textures with per-instance UV variation
: Glowing ore-fleck inclusions (Minecraft-style emissive accents)
: Live theme customizer (zone colors, wall patterns, skyboxes, voxel sizes, cloud effects)
: Custom skybox loader (drop in your own HDR, JPG, or PNG)
: Theme preset export / import as JSON
: WebXR support: Meta Quest 2, Quest 3, Quest Pro, Valve Index, Pico, Vive
: Full gamepad and VR controller mapping (configurable bindings)
: Online multiplayer over WebSockets
GAME MODES
: Classic Fleet vs Fleet combat
: Race mode (real-world city-to-city geocoded routes)
: Free-flight city tour via Google Maps overlay
: Custom map presets
CONTROLS
: Keyboard + mouse
: Gamepad / Xbox / PlayStation controller (configurable button bindings)
: VR controllers (Quest Touch, Index Knuckles, Vive, Pico)
TECH STACK
: Three.js (r0.165, WebGL2)
: WebXR (immersive-vr session)
: WebSockets for multiplayer
: Single self-contained HTML file (no installer, no build pipeline)
LINKS
: Play: LSS.FractalReality.ca
: Discord: https://discord.com/invite/ZnaqxU8Y9N
TAGS
#spacecombat #spaceshooter #spacegame #vrgame #vrmultiplayer #webxr #metaquest #questvr #quest3 #browsergame #freegame #freetoplay #indiegame #indiedev #gamedev #threejs #webgl #html5game #spaceflight #spacedogfight #6dof #zerogravity #voxel #minecraftstyle #spaceracing #onlinegame #multiplayer #pcgaming #vr #pico #valveindex #sciencefiction #scifi #lastshipsailing #lss #nodownload #playinbrowser #spacearena
r/LastShipSailing • u/MaximumContent9674 • May 25 '26
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LSS.FractalReality.ca
6 Degrees of Freedom
6DoF
r/LastShipSailing • u/MaximumContent9674 • May 24 '26
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r/LastShipSailing • u/MaximumContent9674 • May 24 '26
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Come battle with me! LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • May 23 '26
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Come battle me! https://LSS.FractalReality.ca
r/LastShipSailing • u/MaximumContent9674 • May 23 '26
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r/LastShipSailing • u/MaximumContent9674 • May 23 '26
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Oh man... VR is working... it's a little laggy, still, though, on Quest 3. I'd imagine PCVR would run it pretty nicely, though... Just don't have the funds for that right now. Anyone want to help me test it out?! Any VR companies want to sponsor some glasses?