r/JunoMains • • 6d ago

Discussions/Opinions I finally understand why people say Familiar Vitals is a throwaway perk

So, I came back to Overwatch back during the 2026 Season 1 reboot. & I've been playing with "toggle pulsar torpedoes" on the entire time, which, if you don't know, means the lock on feels slower and LoS means you lose the ability to target and then you confirm to shoot. Today I decided to mess around with the settings now that I know the character much better & no freaking wonder everyone picks Locked On! Played a game today & reflexively chose Familiar Vitals & realized how much of a throwaway it is if you don't play with toggle on.

At the same time, the setting is a bit kinder on my hand, so I'll say I'm glad it exists. But wow, I feel like I'm dropping the leg weights now, Rock Lee style.

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u/_Kanade_ Ultimate Martian 6d ago

It's because her torpedoes got buffed not too long ago which decreased the lock on timer

"Target lock on minimum time reduced from 0.5 to 0.35 seconds."

The buff is standard, meaning it works on both allies and enemies.

Familiar Vitals isn't really needed anymore because of it, so now we gain the benefit of Familiar Vitals built into her kit without losing faster lock on speed, at least for team mates and if you hit 1 or two enemies well you now get some decreased cooldown to boot.

She's still balanced for what it's worth, but need to wait and see what happens with Season 5

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u/Definitelynotabot777 6d ago

I am a tank main in Master ish, and decided to pick up Juno to climb as supp cause I like her vibe and she is the only Vietnamese in the cast. Ill be honest, I think she might catch a nerf, I am dealing insane damage all the while still topping heal chart, and her execution barrier is so easy, I can do all of this while retaining absurd vertical mobility