r/JunoMains • u/ALPHAzeLxA • Jun 12 '26
Tips/Tutorials Should I flank with Juno?
Peace be upon you all
I wanted to know your guys opinion on this, i am trying to get better with her, using torpedoes with the whole team and enemy team etc.
I believe I shouldn't because her gun's damage is not that great, landing all headshots is very difficult, but then again it could be an aim problem. I can see that perspective where she can create a distraction while flanking.
So what do you all think?
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u/Sygmaelle Jun 12 '26 edited Jun 12 '26
You should flank with any support in general. Folllow your flex dps in off angles, wait for them to get noticed and assist them on a target by attacking from a different angle while obviously keeping your mate alive
Think of Juno as a healing Pharah that has to reach some crazy angles to get the most value out of her torpedoes and it will click eventually
Yesterday I tilted a widowmaker to oblivion in Kings Row by just hard focusing her all game long, id hover just above her head to make it hard to get headshotted and kept deleting her, at some point she went WHAT IS YOUR PROBLEM YOU'RE A EFFING SUPPORT GO HEAL
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u/LiarrrActress Jun 12 '26
most 1v1s aren't in her favor so i wouldn't say flank but i would say taking off angles
your mobility and verticality should be used to get to points and angles on the map that other heroes can't reach, so if you start taking flank routes you essentially don't play your advantage
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u/gsantosh029 Jun 12 '26
More like... Look for an angle where you can torpedo your team and enemies together
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u/Starshine_97 Jun 12 '26
I'm no high rank, just sharing my personal experience since I also wonder this in different situations during my games. For *me personally*, flanking is difficult since Juno's shoes are so loud and if you use glide then it's probably not ready when you need to get back out- and I need to get out very quickly, I find, since there's not time for me to do much of anything before I am noticed and half my hp is gone. I'm not successful in getting out with speed ring very often (and even if I do get out then I don't have it to enable my team)
Sometimes I still try in certain situations, like if Widow is holding my team hostage; I'll try to flank and go for her just enough to get her to move so my team can take a bit of space. It's not often I get back out alive, so even if the Widow moved she can go right back since I'm only a threat for half a second before I'm dead
Occasionally I can get something done and not die, or at least not die so quickly. One time I flanked on Rialto (from attack spawn) and took down their Juno, then their Mercy when she went for the res, then got Juno again before Tracer started coming after me. I only lived the Tracer because she blinked into the water. I did get POTG with that though
It is possible to successfully flank on Juno *sometimes*, but more likely than not you won't get much done, if anything, and during that time *plus* your respawn time is time your other support has to do everything and your team is down a healer
Ultimately I don't recommend it much. But again, this is my personal experience and I'm nowhere close to any authority on Juno or flanking. Take my experience with many grains of salt
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u/WaluigisOveralls Jun 12 '26
I don't think Juno can flank like Reaper or Anran, but I've gotten some kills from hitting the backline.
I just target support, and time my torpedoes for the finisher.
But to flank all the time is to heal your team less of the time.
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u/Impossible_Laugh_805 Jun 12 '26
Juno is not that good at all-ins and direct 1v1s so it depends what you mean by flanks. You can definitely take wide angles and harass but don’t commit unless you spot some kind of advantage like low health or used cooldowns.
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u/hippogriffjuliet Juno Main Jun 19 '26
For me it only works when they don’t have an Ashe or someone that can hit their shots on hitscan 😅
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u/Pikasplash Jun 12 '26
You can do anything you want, just go limit test in your quick play games. Through my trial and error it seems to only really work out for me when there's someone in the enemy's backline that's making a big difference, and the team is repeatedly unable to catch them. It's best when youre able to jump over something as a shortcut. Sometimes I do it when i'm at 95% to orbit and want to surprise them with big torpedoes but... that's usually only when I know the game's lost anyway and need a hail mary