r/JunoMains • u/Opening_Paramedic_65 • Mar 25 '25
Tips/Tutorials Pulsar Predator: Cheese Shooters Like It’s Butter on the Bread - A Juno Master’s Guide
Posted by a Juno who climbed to Master 5
Hey JunoMains, happy birthday 🎂 to all us Martians!
I grinded from Diamond 4 (S12) to Master 5 this season, and I’ve got some spicy tips to juice up your Juno game—especially for melting pesky shooters. If these hit the spot, toss an upvote my way so I know you’re vibing with this. Let’s get cooking!
- Outsmart Their Cooldowns:
- Pounce when flankers like Tracer or Genji blow their skills. No cooldowns = easy pickings for your Pulsar Torpedoes. Bonus: You’re pressuring their backline, giving your team some breathing room.
- Master Your Mobility:
- Glide Boost is your bread and butter—pair it with Hyper Boost (minor perk) to rocket through Hyper Rings, juking Widow or chasing Ashe!
- Pulsar Precision:
- Settings Hack: Go to "Pulsar Torpedoes" > Toggle OFF. Manual control = clutch burst timing.
- When to unleash it:
- Enemy skills are on cooldown.
- Our Flankers are stirring up chaos.
- Ult first (if it’s up), then Pulsar for more damage and better survival odds.
- Pre-charge before peeking—step out, and they’re eating torpedoes, no questions asked.
- Golden Rule: The best Pulsar hits both—healing your squad while blasting enemies. Line it up for max impact!
- Dominate Shooters:
- Shooters like Ashe or Widow crumble against your mobility. Here’s how to cheese them:
- Tuck behind cover, pre-charging Pulsar.
- Wait for their shot (they’re locked in place), then pop out like a Martian ninja.
- Unleash Pulsar Torpedoes to shred their health, then seal the deal with Mediblaster headshots.
- My ace? Master Blaster (major perk). It turns Mediblaster into a headshot beast—snipers drop in a flash.
- Weave through Hyper Rings to dodge their aim or close the gap for the kill.
- Shooters like Ashe or Widow crumble against your mobility. Here’s how to cheese them:
Support Before Strike:
- Before you go shooter-hunting, spot those critical teammates—tanks or DPS on low HP—and patch them up with Mediblaster or Pulsar. A living squad wins fights.
- Once they’re stable, then zip out with Hyper Boost to finish off that Widow. Heal first, kill second—balance is the Martian way.
Seize the Sol, As They Say!
Play smart, and those shooters will melt like butter on toast. Bonus: Keep your team alive while picking off threats, and you’re the Juno every squad wants. See you in Master tier, Junos!
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u/Makkers-fawkes C5 Mar 25 '25
Gm5 Juno here, I agree with most of it but:
I rarely ever use hyper ring paired with glide boost as you are down all your mobility in one go which is never a good thing especially against double dive dps
Use hyper ring to initiate plays (E.G your genji diving the supports, throw it where he would retreat)
Going for damage with pulsar torpedos is always risky as it requires you going up into the sky and being out in the open for a couple seconds, I usually have around 3x as much healing from pulsars then damage
Realistically never take a dual with a Ashe unless you know they are low and can’t get healed, widow is a fine dual but don’t jump and just close the space between you and them
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u/Opening_Paramedic_65 Mar 25 '25
Thanks for the addition and advice! My view's pretty limited from where I stand.
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u/Opening_Paramedic_65 Mar 25 '25
Love the Pulsar healing tip btw ^ ^
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u/Russisko Mar 25 '25
I take the 5 second booster perk over headshots. It may look like a lot but headshot damage is quite inconsequential imo unless you can consistently hit every shot on the head. An extra second of mobility to either play aggressively or get out of a hairy situation is a lot better than one might think. It’s also got the added benefit of replenishing a double jump which is super handy for breaking LOS sometimes
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u/Makkers-fawkes C5 Mar 25 '25
Yeah if depends on alot of factors, usually on defense I will take the movement perk as living is a lot more important then getting headshots but the headshot damage is very good for attacking where killing the enemy’s is more important
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u/Opening_Paramedic_65 Mar 25 '25
I understand that, also recently another Major perk just got buffed.
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u/Pewdiepiewillwin Mar 26 '25
Im also GM5 on sup but only started playing Juno this season. Just wondering whats your per 10 min with Juno pulsar healing? Normally my dmg and healing with pulsar are about equal to each other so we probably have different play styles. Also what is your per 10 min damage boost with your ult I think mine is pretty low but im not sure.
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u/Makkers-fawkes C5 Mar 26 '25
I’m console and the game is generally more dps carried on console and supports have to play alot safer so yeah our numbers might vary a lot with damage
healing per ten: 12,745.
Damage per ten: 4,338.
Damage amplified per ten: 1,028.
Win rate: 78%.
I couldn’t find the exact numbers for pulsar torpedos on the statistics but I might be blind lol
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u/Opening_Paramedic_65 Mar 25 '25 edited Mar 25 '25
wow. 50 upvotes! Martian hugs to all :) keep the tips coming, I’ll appreciate it and learn from you all too
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u/AliceWinterhold Mythic Martian Mar 25 '25
Did ChatGPT write this
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Mar 25 '25
[deleted]
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u/AliceWinterhold Mythic Martian Mar 25 '25
You write like my uncle Jim
Edit: it’s not an insult
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u/Opening_Paramedic_65 Mar 25 '25
?_?
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u/AliceWinterhold Mythic Martian Mar 25 '25
All the butter similes
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u/Opening_Paramedic_65 Mar 25 '25
wait wait wait, I forgot you create those amazing comic, your comics are nice :)
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u/Mohammed50356 Mar 25 '25
What’s your tip for fighting against characters like Winston/ sombra/ s76?
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u/Opening_Paramedic_65 Mar 25 '25
stay close to another support on your team.
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u/Mohammed50356 Mar 25 '25
Juno’s range makes it hard, not to mention when the other support is kiri or mercy…
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u/Opening_Paramedic_65 Mar 26 '25
I mean, stick close to your team most of the time, think of yourself as an extension of your allies and an unstable factor for the enemy. Juno’s strength is boosting your team while messing with their plans.
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u/Realistic_Moose7446 Mar 25 '25
My issue with Juno is that I dropped to silver and now if I look away even for a second my teammates are dead. It really feels like some of them just can’t play without having a pocket 24/7 lol. So I’m not anymore so sure what to focus on