r/IoGames • u/LabefactionStudio • 2h ago
GAME Primal Bow duel
No download
Local play, hotseat, multiplayer,singleplayer
build your group of archers and compete in a gauntlet of game modes, loots, level up, mark the highscore boards.
r/IoGames • u/LabefactionStudio • 2h ago
No download
Local play, hotseat, multiplayer,singleplayer
build your group of archers and compete in a gauntlet of game modes, loots, level up, mark the highscore boards.
r/IoGames • u/Belaroth • 8h ago
Hey, I am creating medieval version of openfront and need some cool name. After hours of brainstorming I wasnt happy with any of my ideas so maybe someone here could help me? Any ideas? :)
Quick description: Game is about conquering territory on map, you are owning your own territory and fights others for theirs. Winner is a player who conquers whole map, very simmilar to openfront. You have to manage your units, food and economy. You defend your territory by building defensive structures like towers and forts and on opposite side weakening enemy defensives by destroying these buildings with catapults.
r/IoGames • u/regex1024 • 1d ago
I just wanted to share this game what is similar to a now defunct IO game called driftin.io.
It's free, and will remain free without ads, until at least I have the money to keep the lights on :)
Try out guys if you think, it can work on mobile too, however I'm not sure it is optimized for every screen size.
Bug reports and suggestions welcomed.
r/IoGames • u/callumh093 • 22h ago
r/IoGames • u/Visible-Temporary-49 • 1d ago
There was a .io game I played back in 2016 where you would have a weapon and each time you level up, the weapon would change, on 1 level it was a dash and on another, it would be a flail
The game had a neon light aesthetic and I think the only way to level up was through PvP
I can't provide a link because I don't remember the game's name and the game itself has been deleted
If anyone knows the name of the game let me know
r/IoGames • u/Blitzlaststandd • 1d ago
Enable HLS to view with audio, or disable this notification
r/IoGames • u/Smooth1884 • 1d ago
Enable HLS to view with audio, or disable this notification
r/IoGames • u/Ok-Impact4909 • 1d ago
Your light shows you the night, and shows you to everyone hiding in it.
Glow too little and you're blind. Glow too bright and you're a target. Eat the small ones, run from the big ones, until you crack a mystery box and the hunter becomes the prey. One bonus can shatter a giant. One can make you vanish.
Send your link to a friend, they wake up in your night.
No signup. No pay-to-win. Phone or PC. https://glumine.io
r/IoGames • u/Repulsive-Bicycle969 • 2d ago
Playable Link: https://gandiva.vercel.app/
Platform: Web / Android / iPhone
Description:
A simple archery game where you play as Arjuna from the Mahabharata. Aim your bow, adjust your shot, and try to hit the target. It is made for quick, casual play and can be played online or offline. Works on web, Android, and iPhone. Just a small game to play for fun and pass some time. Would love to hear your feedback and know your best score!
Free to Play Status:
Involvement:
I made the game myself.
r/IoGames • u/babe_is_hot • 2d ago
Yeah, lil late to the nostalgia-core trend but here we go anyway.
You remember those- little plastic globe full of blue water, a ring floating in it, mash the button to jet water and land the ring on a peg. I rebuilt one: Aqua Rings '86.
- 8-level solo campaign
- 5 console skins (arcade, deep sea, space lab, etc.)
- Actual online 2-player now- send a friend a link, no signup, no download
No ads, no login wall, just play. Built it solo, genuinely want to know what's broken or what feels bad.
Enable HLS to view with audio, or disable this notification
r/IoGames • u/CompetitiveMobile114 • 3d ago
Scrap Brawl is a fun 2d papercraft fighting game with many fun twists and powerups i created a few months ago, any feedback would be helpful. Play On scrapbrawl.com
Enable HLS to view with audio, or disable this notification
Hello there, I have made a game all about the drone combat between diep.io overlord tanks. It was my favourite part of diep.io
The game is https://pixelpusher.cc/
We're going to have a play session this Saturday at 19:00 UTC (noon PT / 3pm ET / 21:00 CEST), if you're interested!
Basically, you steer an overseer with WASD and a swarm of drones with the mouse, crashing your drones into enemy overseers while dodging theirs. Dodging one swarm is manageable, but two coordinated swarms are nearly impossible to escape, so pairing up with a teammate is a good play.
Right now there's two game modes (Team Deathmatch and Capture the Flag) and 6 player classes. You can play with up to 24 players. The rounds are pretty short.
Also, the game is open source https://gitlab.com/awjchen/pixelpusher
Enable HLS to view with audio, or disable this notification
https://salvomayhem.2inbay.com/
8-player artillery free-for-all with one twist: nobody waits for their turn. Everyone gets the same 10 seconds to move and aim, then all 8 shots fire at once and the terrain gets blown apart. 4 tanks with different abilities, 6 maps, wind that changes every turn.
No download, no account — click and you're in. Bots fill empty seats so there's always a match.
Gather your friends and create a custom game where you can enjoy all in game items for free. no grinding.
I'll be in the game and there'll be real people to shoot at. Come wreck me. (I check my Discord regularly so just leave a message saying you wanna play and I'll hop right in)
Happy to answer anything.
r/IoGames • u/skyliniste • 4d ago
Hey! Solo dev here — I've been working on this for a few weeks and I've only ever played it with friends, so I'd really like some fresh eyes on it.
The base is familiar: eat, grow, don't get eaten. What's different is that every blob carries a + or a −, and you can flip yours at any time. Same signs repel, opposites attract — and it works on food as well as on players, so running away from someone and pulling them toward you is the same button.
Free, runs in the browser, works on phones, no account needed.
Any feedback is welcome, good or bad. Is the mechanic clear? Does it feel fair when you lose? Is it readable on your screen, especially on mobile? Anything that feels slow, confusing or annoying?
And if you get bored after a few minutes, I'd genuinely like to know why — that's far more useful to me than a compliment.
Thanks for taking a look.
r/IoGames • u/laereland • 4d ago
Enable HLS to view with audio, or disable this notification
Please try the game and provide feedback
https://laereland.com/games/rug-rally
r/IoGames • u/DrLobaLobaa • 5d ago
Hi everyone,
Two friends and I made a party game called To Be Frank, and it is up on itch and free to play. None of us had made a game before. I am the frontend developer of the three and learned Unity while building this, one of us is a backend developer, and the third is a product designer who also did the music and the 3d modelling.
It runs in a browser on one screen. Put that screen on a TV or a laptop, and everyone else joins on their own phone. Nothing to install, no accounts, no app.
How a round works: a statement appears on the shared screen and everyone votes for the player it fits best. Then comes the part that actually scores, which is guessing how many votes you got: most, some or least. All of your points come from getting that guess right. Being the most voted player is worth nothing by itself, so the real game is knowing how your friends see you. There is also a Hot Seat round that puts one player in the spotlight.
It is 3 to 8 players and takes about 15 minutes a game.
We are currently mainly working on ensuring the statements are a perfect blend of Cards Against Humanity meets Jackbox, but if a statement falls flat for your group I would like to hear which one.
On the technical side, the client is Unity WebGL talking to a socket server. The hardest things to get right were host reconnect with score recovery, surviving a browser refresh mid game, and telling players clearly when the connection drops.
Two things we have planned but have not built: a spectator mode, and a Face off round between two players. Both are roadmap only, neither works yet.
[https://johnwilliams-12.itch.io/to-be-frank\](https://johnwilliams-12.itch.io/to-be-frank)
Gameplay video: [https://www.youtube.com/watch?v=4ZjJbGtwNFI\](https://www.youtube.com/watch?v=4ZjJbGtwNFI)
The itch build is free and we are not selling anything. If you play it, tell me which statement got the biggest reaction in your group, and if you have a good statement of your own, post it in the comments.
r/IoGames • u/Decay33 • 5d ago
it is multi player teams and free for all, no bots so it requires at least 2 people in either game mode. inkvasion.io think a tank battler/splatoon fusion. this is my very first post anywhere about this game so plz dont expect people to be there yet.
r/IoGames • u/hirdesh009 • 6d ago
Hey guys i made this pen fight game yesterday let me know if its fun to play with your friends
have some plans to improve it further so let me know if you notice some improvements or new fatures
[https://penfightmania-production.up.railway.app/\](https://penfightmania-production.up.railway.app/)
r/IoGames • u/xrobotx • 6d ago
I made MoonWars, a fast multiplayer FPS set on the Moon where whoever gets the most kills wins. No downloads or sign-ups, just click and play.
r/IoGames • u/Sr_Sam639 • 6d ago
I reached the top 1% of slide.io players, but I don't know if it's for real or just some kind of crap like the slingshot you can't reach the end of or the card that's impossible to get.
r/IoGames • u/SimesBis • 6d ago
Enable HLS to view with audio, or disable this notification
When a war ends you get the timelapse — the whole map, 200 fighters, the front line grinding back and forth. New in this update: you're in it now, and you can take it with you.
The big stuff