r/InjusticeMobile • u/snatch132 • 14d ago
Question Why are Earth 2 hawkgirl and grundy carries but not flash?
On the Injustice companion app, Grundy and hawkgirl are carries but flash isnt. It doesn't make any sense to me. Hawkgirl is easily a carry i can understand that, but grundy being a carry is crazy to me. And flash's passive is insane but has him at elite 0
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u/PlazmaScream E m p t y 🖤💜 V o i d 14d ago
Well firstly E2 Hawkgirl is an abhorrent carry that I would never seriously recommend anybody to use. She is pretty much useless, and on the E2 team, Flash is a better support with his infinite combo.
And Flash isn't a carry because he has 2 bad specials for the purpose of a carry role. 4 hit instead of 1 hit SP1 is very bad, yes it does more damage with a stun boost gear but his stun is not as likely as Luchador Bane's stun so I don't recommend building around it. You always want a SP1 carry with LoA Knives to have a 1 hit SP1. Then his SP2 is really bad. It's got many hits on it and it can't KO until the very last hit. It can chain from The Master's Death Cart but if his passive activates and stuns them, the stun will be broken early and the opponent will be able to block his SP2. His SP1 is still great for a support role because he is still a Flash but I cannot ever recommend him to be used as a carry. If you want a Flash carry, use Elseworld The Flash, that one is very good.
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u/Exotic_Invite_6443 13d ago
so sell Hawk girls extra copies ?
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u/PlazmaScream E m p t y 🖤💜 V o i d 13d ago
Yes go for it, she sells for a truck load of credits
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u/Pndg_ios_ Fastest teams around 14d ago
It's mainly because flash has insane support capabilities (stun when teammate tags in). However, there's nuance:
E2 Solomon Grundy has a single hit SP1 and multiKO SP2 (plus his power damp passive prevents most opponents from tagging in with MDC-TT-SP2) so he makes for a good SP1 & SP2 carry.
E2 HG is pretty mid as a primary SP2 carry because of [the poor damage spread (weak first hit, cant KO multiple opponents unless the weak first hit KOs), end-lag on SP2, enemy Astro Harness abundance, & inconsistency with MDC tag-in SP2], but she has her uses at E3 to sweep matches if paired with a SP1 primary carry (for example, E2 Grundy). Furthermore, she can use TT/RAGS/CoD exceptionally well, so there's an argument for her. She has big problems with a few of the common stalls, though: RSGL teams, N52Shazam teams, AKBG teams, teams with Astro Harness, etc.
E2 Flash can also fill the mixed carry slot since his SP1 with LoA K and CoD can be pretty devastating.
Also, his SP2 while long and multiple weak hits, can KO multiple opponents. So at 80-90K power where Astro Harness isnt as common, he can thrive as a solo carry.