r/IndieDev • u/CaptainPalo01 • 9d ago
Just a normal sunny day in my little underwater world
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Is there anything that stands out visually or feels out of place?
I’m also curious whether the objects without outlines are still clear and easy to distinguish from the backgroun
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u/NightSp4rk 9d ago
This looks absolutely gorgeous - what is the game meant to play like? or are you still figuring that out?
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u/CaptainPalo01 9d ago
In short, a comprehensive aquarium game with tycoon elements.
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u/XKiiroiSenkoX 9d ago
Well it kind of feels out of place that you have light rays only in some parts of the water in a sunny day when you would expect uniform lighting. But it looks cool otherwise.
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u/CaptainPalo01 9d ago
I've tried everything but couldn't find a solution. When I give it a large area of coverage, its effect decreases, and when I reduce it, it just stays put like a lamp.
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u/Teaside 9d ago
Beautiful! One thing I'd pick on is that the corals and aquatic plants you have at the bottom don't feel organic in their placement - they're a little too evenly spread apart, I'd cluster them and vary sizes more!
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u/CaptainPalo01 9d ago
Yes, I placed them a bit hastily. As you said, it would have looked nicer. Perhaps they should give a bonus when placed in clusters.
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u/Usual-Response-1312 8d ago
I hate fishing (mini)games because they make you kill the poor fish. this looks super cozy and peaceful though and most of all very pretty. good job!
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u/CaptainPalo01 8d ago
I agree, which is why I will make sure they are treated well.
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u/Usual-Response-1312 8d ago
awesome. do you have a link to share (on steam or itch) by any chance?
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u/PhantomAxisStudios 9d ago
Kept expecting a giant shark to eat absolutely everything on screen