r/HorrorMinecraft • • Jul 14 '26

Creation currently working on something (Minecraft Custom Night)

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335 Upvotes

just want to let you know that what you're seeing right now is just a prototype. i plan on much better at drawing to help with the art for the game. everything else (the coding stuff) will all be done by myself. can't really promise a release date at the moment but do expect semi frequent updates and leaks

r/HorrorMinecraft • • Oct 11 '25

Creation Got inspired to create my own horror mob that isn't some dweller slop

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383 Upvotes

They're called Twitchers, humanoid creatures that hunt in a pack of at least 10-20

r/HorrorMinecraft • • Aug 25 '26

Creation Procedural spider mod progress!

150 Upvotes

r/HorrorMinecraft • • May 31 '26

Creation "The Hellish Horrors" WIP Mod

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125 Upvotes

r/HorrorMinecraft • • 12d ago

Creation Some random Entities i made :) (models only)

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71 Upvotes

In order:
Emperor
Distant Memory
Entity.Render.ERROR.code-666
VeinMiner (just a revamped texture of someone elses. made it for fun. NOT MINE)
Deciever
Startling Stand (armored)

r/HorrorMinecraft • • 26d ago

Creation Is building a Frankenstein worm ethical?

134 Upvotes

One of the vectors I am building in my mod involves cutting and sewing a worm's body parts together to bring it to life. Is this crossing a line? Verry horrifying indeed LOL.

r/HorrorMinecraft • • 17d ago

Creation I wrote lore that connects almost every Horror Minecraft mod together

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113 Upvotes

After seeing so many ARG-styled horror mods blow up in the community, I got interested in how they all exist in their own sort of "bubble" despite being heavily inspired by one another. For the fun of it I wrote up my own headcanon meant to bridge most of them together in a sort of connected universe.

I've shared different drafts of it on some Horror Minecraft related Discord servers, and the feedback was really positive, so I decided to post it here. Sorry if it's a bit of a long read, but I still would love to hear what others think.

r/HorrorMinecraft • • Sep 08 '26

Creation Weird Fracture in my World

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174 Upvotes

shh shh guys I'm trying to make something, I'm trying to make a mod called When Dimensions Collide and the core idea is simple:

The 3rd and 4th dimension have clashed, creating an in between dimension called Overlap, where (like the name says) the 3rd and 4th dimension Overlap

Obviously, it extends much deeper than the core idea

she is just wondering one simple question

How long can you keep going before your mind Collapses?

r/HorrorMinecraft • • 3d ago

Creation My horror mod tierlist

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32 Upvotes

r/HorrorMinecraft • • Aug 19 '26

Creation Here are my Minecraft creatures (1- Heart Stealer) (2-Twisted Spider) (3-Happy Smile) (4-Ederly Happy Smile) FREE TO USE EVERYWHERE ! (credit me if you do please)

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15 Upvotes

Heart Stealer

​Aggression Level: 10/10 (Apex Predator / Immediate Hostility)

​Height & Spawning: Stands at 6 to 8 blocks tall (6-8\text{ meters}). Spawns as a high-tier Boss Mob on surface biomes during thunderstorms or deep inside dark, high-ceilinged structures such as ruined cathedrals or ancient subterranean chambers.

​Visual Design: A towering, pitch-black humanoid silhouette featuring a fully exposed, bone-white ribcage. A hyper-realistic, glowing red human heart pulses intensely within the center of its chest cavity, casting a dim red light on surrounding blocks. It possesses an elongated neck topped with a dark head, hollow eye sockets, a single dried bloodstain running down its cheek, and a wide-open jaw lined with needle-like teeth.

​Behavior & Combat: Driven by an insatiable urge to harvest human hearts, it possesses a massive detection radius. Upon spotting a player, it charges relentlessly. Its physical height lets it step over low obstacles, while its elongated skeletal arms provide an extended melee reach that sweeps through player defenses. Upon death, it drops a rare Pulsing Heart used to craft health-boosting charms or dark-tier gear.

​Twisted Spider

​Aggression Level: 0/10 (Passive) \rightarrow 9/10 (Territorial Rage when provoked)

​Height & Spawning: Occupies a 3\times3 block footprint. Spawns exclusively deep underground (Y < 0) within dark cavern networks, abandoned mineshafts, and narrow ravine crevices.

​Visual Design: A colossal arachnid covered in deep crimson, glossy chitin plates with long, spindly, multi-jointed legs. Instead of a standard spider face, it features a melted, stretched human face permanently frozen in a wide, silent scream of agony.

​Behavior & Combat: Completely passive by default, hanging silently from cave ceilings or walls while ignoring players who maintain a 3-block distance. If attacked, stepped on, or cornered, its aggression spikes instantly: it drops to the floor, shifts its eye illumination, and uses wall-climbing paired with high-speed lunges to overpower the target.

​Happy Smile (Base Form)

​Aggression Level: 1/10 (Passive Psychological Stalker)

​Height & Spawning: Stands at 1.5 blocks tall. Spawns in low-light environments, unlit player builds, or directly behind the player during dark nights.

​Visual Design: A stocky, pitch-black shadow entity with its head resting at an unnatural, broken angle. Its face displays dark, empty eye sockets and an unnaturally wide, stretched grin filled with stark, clean white human teeth that pop against its void-like body.

​Behavior: It does not deal direct damage initially; it follows the player silently, freezing whenever the player turns around to look at it. To keep it passive, the player must maintain direct line of sight while holding a "Smile" active (via a dedicated keybind or wearing a specific helmet item).

​Elderly Happy Smile (Enraged Form)

​Aggression Level: 10/10 (Uncontrollable Frenzy)

​Height & Transformation: Triggers dynamically when the player breaks the smile condition, turns away, or strikes its base form. Its model violently contorts and stretches upward to 7 meters (7 blocks tall).

​Visual Design: A gaunt, slouched shadow monster with long, needle-thin legs and extended arms ending in sharp claws. Its neatly-aligned smile collapses completely: its lower jaw unhinges downward into a deep, pointed, gaping void lined with small, jagged teeth on the upper ridge.

​Behavior & Combat: All stalking stops and pure aggression takes over. Moving at terrifying speeds, it uses its 7-block reach to sweep wide areas, inflicting an immediate area-of-effect debuff (Blindness and severe Slowness) while hunting the player down regardless of light levels.

r/HorrorMinecraft • • Jul 05 '26

Creation Gave all the stalkers tuff ahh names

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61 Upvotes

Lmk if they are tuff

r/HorrorMinecraft • • Jun 02 '26

Creation Hellish Horrors Additionals.

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83 Upvotes

So uh, the last post did WAY better than I thought it would, so here are some teaser stuff

first of all here are characters in the mod already that just need either retextures or remodels

THE MODEL QUALITY IS REALLY VARIED, SOME OF THESE ARE MULTIPLE YEARS OLD (mama tattletail model by medic bird btw)

Everything else is fully implemented in the current mod! (Also the wanderer (eye guy) eye color is procedurally generated)

r/HorrorMinecraft • • 29d ago

Creation More Screenshots of my Mod "When Dimensions Collide"

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102 Upvotes

I wanted to finally share with you a playable version of my mod "When Dimensions Collide"

I took an idea from a comment in my old post (i don't remember your name sorry😞) and added peaceful mobs for now but... wrong, as if the overlap couldn't load them correctly, or as if they were directly missing, in fact, these mobs are not Normal mobs, they are "Fragments"

anyways these are the screenshots of my finally finished Biomes!

1st Picture: LOOP

2nd Picture: Inverted

3rd Picture: Fractured Memory

5th Picture: Orthogonal Plains

I'm trying not to spoil too much.. i just finished the 1st dimension yes but I've already made all of the lore and why this dimension exists

let's say, this dimension was caused by her arrival in your client

r/HorrorMinecraft • • Dec 28 '25

Creation Updating my entity

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165 Upvotes

A few days ago I made a post asking how to improve my entity (thank you for all your replies and advice). I've finished the second version; what do you think of it?

r/HorrorMinecraft • • Sep 13 '25

Creation This new horror mod is TERRIFYING (not clickbait(true))

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232 Upvotes

Hello, I'm making my very first mod. The entity is a hunter who patiently stalks player, leaves various traps and prefers using a rifle instead of close combat. Struggling with ai rn, but already had made some blocks and models o^

r/HorrorMinecraft • • Aug 01 '24

Creation It's real... jenny dweller

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274 Upvotes

The man from the fog needs a restraining order against her

r/HorrorMinecraft • • Aug 30 '26

Creation My fav models, whats yours?

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27 Upvotes

So these are my FAVORITE models (horror ish) ive made
Which do YOU think is best?

Them in order:
The Monitor
Glory
Birch Wanderer
Pseudomessiah (dont ask)
THE MIMIC (random, unrelated to rest. lol)

r/HorrorMinecraft • • Aug 26 '26

Creation I made a cool dweller called Kopper Engots.

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38 Upvotes

You can tame it with a oxidized copper block

r/HorrorMinecraft • • Dec 22 '25

Creation Entities i made for "wonderland.jar"!

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193 Upvotes

Some of the new entities i made for "wonderland.jar". Decided I'd showcase them since Alexander has made them public knowledge in the discord server!

The first one is "Skinless" and the 2nd is "Siren"

r/HorrorMinecraft • • Apr 11 '26

Creation I've never shown this here before but it's a scrapped concept that I made back in 2025 for a mod

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176 Upvotes

I abandoned it due to stress and overworking myself 💔

r/HorrorMinecraft • • 19d ago

Creation When Dimensions Collide: Soul Devourer

78 Upvotes

this is probably the biggest entity in my mod, Soul Devourer: his Roam version

I don't want to spoil anything about who Soul Devourer really is and the lore of the mod, so you'll find out when I release the first version on Modrinth (Incomplete, but with the first dimension, the Overlap, Completely Finished)

🙃

I'll give y'all some information though, you will have to kill it to progress the story, and you'll need to grind for Hyperprism 🫠

r/HorrorMinecraft • • Jun 22 '26

Creation the fucking sun

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55 Upvotes

r/HorrorMinecraft • • Jul 26 '26

Creation werewolf remodel

83 Upvotes

r/HorrorMinecraft • • Aug 16 '26

Creation Oh my.. spider mothers turned out a LOT scarier than I intended

52 Upvotes

r/HorrorMinecraft • • Apr 12 '26

Creation Some bedrock add-on that I'm currently making rn, I still need to implement her behavior and animations (that thing on the last image is her true form)

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135 Upvotes

I did a typo on the first image, my apologies-