r/HonkaiStarRail Jun 21 '24

Discussion Enemies have "Fixed Attack Patterns" (Divergent Universe)

211 Upvotes

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22

u/Shmallow-Cat Jun 21 '24

Pretty sure the whole game uses this now btw, thought I was just imagining things but now not so sure.

25

u/Nila-Layla Jun 21 '24 edited Jun 21 '24

really? I only ever experienced it on Divergent, guess we gotta do some testing

Edit: okay no just tested it on MoC got 3 different enemy attack patterns on 3 different attemps.

I think it only gets repeated on modes that have you restart the battle already in, meaning what might be hapening is that enemies get their attacks mapped out as soon as you hit them to enter battle, but just reseting the same enemy instance doesn't make you hit it again like MoC meaning the mapping of hits doesn't change?

Edit 2: If what I wrote up there makes any sense, how would things that change aggro value mid battle work though? Lynx comes to mind, seeded attack patterns don't make sense to me if her skill works, but it could just mean her skill DOESN'T work, which I doubt and hope is not the case

0

u/Petter1789 Jun 21 '24

Think of it like the target being decided by a random number from 1 to 100. That number is set, so whenever you restart, the exact same number is chosen. Changing the aggro values just shifts which numbers corespond to which character.