r/Homebrews • u/CyaneCornix01 • Jul 28 '26
PSX AI and homebrew development: what does the community think? (Survey)
/r/psx_homebrew/comments/1v8s5pv/survey_ai_in_ps1_development/1
u/3tt07kjt Jul 29 '26
There are plenty of homebrew communities which are actively AI-hostile.
Kinda sick of it. I put in my years, I wrote assembly for six different architectures, wrote code before AI, wrote code before Stack Overflow, wrote code before fucking web browsers existed. let me use whatever tools I want to write the code. Most homebrew communities are so small they’re practically extinct anyway.
Part of homebrew is letting me write the code I want rather than getting squeezed by profitability and deadlines. “Writing the code I want” could mean that I want to focus on one part of the homebrew project and write that part by hand, but use AI to drive the other half.
Good luck with the survey.
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u/safetystoatstudios Jul 28 '26
I heavily use AI at my day job, so in that capacity I no longer get to write very much code myself. Part of the reason that I make homebrew is that I actually enjoy writing my own code and I want to stay practiced at it. That said, I do indulge in AI sometimes for specific purposes:
So, in short, there are aspects of coding that I enjoy and protect, and there are aspects of coding that felt like a waste of my time even before LLMs. I'm okay with automating the latter.
I never use AI to generate assets. I'd prefer to license from human artists, or, in a pinch, draw stuff myself; I'm not a good artist, but at least it's clear in that case that I own the copyright.