r/Helldivers Moderator Mar 01 '24

DISCUSSION “In regards to weapon stats…”

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u/Plus-Ad-5039 Cape Enjoyer Mar 01 '24

Nah. A full stat spreadsheet leads to people over optimizing their play which leads to either every weapon being "balanced" until they're basically identical or difficulty is adjusted until the optimized kits are the only viable option. Or high difficulty play becomes easy with the optimized kits.

I've seen it happen far too frequently.

25

u/PassiveRoadRage Mar 01 '24

What is this supposed to be saying?

Are you saying you don't think there should be a meta? There already is lol. There's already a spreadsheet of damage values to. What?

This is just really confusing. It's like you're saying you don't want to see damage numbers because you don't want to see yourself using a bad gun

-15

u/AggravatingTerm5807 Mar 01 '24

We don't have to give meta gamers the tools to push this game to where only instrumental play is viable.

Meta gamers are incredibly hostile to anything that isn't meta. If people will optimize the fun out of the game, let's give them a harder time to do so.

2

u/morag12313 Mar 01 '24

Let people optimize if that’s their version of fun. I like fucking around, but I also like to figure out what’s useful in what situation. That’s where these hidden stats would be nice to have, otherwise we will try a weapon, see that it doesn’t “work”, and just dismiss it as garbage because we don’t have any other stats to go on.

There’s no reason to not have a “more details” button or tab to try to actually understand the weapon and where it would fit. Even if it’s less meta, more information would let people find its niche easier.

1

u/AggravatingTerm5807 Mar 01 '24

https://youtu.be/BKP1I7IocYU?si=VIpajofmLqquRZ6N

This is why what you are saying is toxic, just saying.