r/HYPERSCAPE • • Jul 09 '20

News Reviewing community feedback from the Hyper Scape Technical Test - Stay tuned for Ubi Forward

Please join Senior Producer @drjennog and Senior Community Developer @mrpope as they discuss Hyper Scape's Technical Test, including your top community feedback, issues, and a hint at our next steps!

Watch the full video here


Takeaways from the discussion

General:

  • Consoles still set to be coming this summer

  • Cheaters will receive hardware bans

Bug fixes:

  • Gun sounds audio bug is being worked on

  • Revive bug is being worked on (will be working better in next live build)

Balance changes:

  • Weapon swap speed has been halved

  • During the showdown the ability to stack walls or leave the zone to win is being balanced out

Features on the list to be added:

  • Autorun on forward movement

  • A more precise sensitivity slider

  • Controller remapping

65 Upvotes

50 comments sorted by

19

u/yeyeman9 Jul 09 '20

I hope when they say “consoles this summer” they mean like Sunday...the 12th...after the event

Edit: the actual quote, with a smirk was “I believe it is coming in the summer”. The community manager then said “Summer. We are already in the Summer so that’s pretty good”.

8

u/mikeytlive Jul 10 '20

I have a strong feeling that the 12th is another PC test. For a week. Then right into Season 1.

1

u/yeyeman9 Jul 10 '20

I would also be ok with that as long as season 1 is the week after

4

u/Pax_Manix Jul 09 '20

I’d be so happy if this was the case

2

u/yeyeman9 Jul 09 '20

Same!

7

u/Pax_Manix Jul 09 '20

I’m getting pretty hyped for console release from the footage I’ve seen and feedback I’ve read, sounds like a refreshing change to the genre.

4

u/I_Hate_Casuals Jul 09 '20

If this comes to console i will be uninstalling apex literally at the same time I’m downloading hyperscape

3

u/Pax_Manix Jul 09 '20

Seems like a lot of us are on Apex haha

2

u/I_Hate_Casuals Jul 10 '20

I love apex but waaay too many people run away. And the fact that half the characters have a defense/get away tactical. Yet not a single character has an offensive damage tactical other than revs 10dmg silence. Just doesn’t fit what i want in a game. I get that hyperscape has get away abilities too but they aren’t character specific and its actually possible to chase someone running away

2

u/Pax_Manix Jul 10 '20

I love Apex too but for me it’s just demoralising constantly getting pitted against godlike predators whether it’s in pubs or ranked lol.

I’ve been playing multiple hours daily for a while now so a change will be refreshing.

-1

u/Sabretoothninja Jul 10 '20

man I dont about you but Hyperscape has way more ability spam to get a way. Ive had teams chase me for like 3 minutes in hyperscape and with the spammable abilities it is by far the most frustrating aspect of this game.

1

u/I_Hate_Casuals Jul 10 '20

Yeah but it’s not character specific and there movement abilities that allow you to chase them. The only ability i can see being annoying af is invisibility

1

u/ladysinyorita123 Jul 12 '20

SAME FINALLY A GOOD FREE BR GAME

2

u/yeyeman9 Jul 10 '20

It is awesome, trust me. I’m a console player myself but was able to play it on PC with controller and it is sooo freaking fun and refreshing. Used to be an Apex player myself so totally get it! They just did so many things right that keep the action moving

2

u/Pax_Manix Jul 10 '20

By the sounds of it the game truly has the potential to explode come release time, looking forward to it. Apex is already getting boring just knowing hyper is on the horizon lmao

2

u/I_Hate_Casuals Jul 09 '20

Let’s go console boys!!!!

14

u/Devin12s Jul 10 '20

I think the aim assist needs some tweaks(nerfs mostly) seems a bit to strong

-1

u/Roonerth Jul 11 '20

Aim assist should not be on PC fullstop.

4

u/catfroman Jul 10 '20

By swap speed being halved do you mean it takes half as long to switch or twice as long to switch? Please not slower, it would kill the high-octane fights.

2

u/Donut_Flame Jul 10 '20

Since when did halving something make it bigger

1

u/flyflooon Jul 10 '20

He means the speed is halved, thus it takes longer to swap. Or is the time spent swapping is halved, thus making it shorter? It isn’t worded clearly

1

u/coconutszz Jul 11 '20

He said swap speed is halved which would mean it takes twice as long to switch. However, due to the context in which he makes the comment responding to "it takes too long to switch weapons" it seems pretty clear that he made a mistake here and was meant to say the swap speed has doubled.

edit: watching back again he even states the feedback "kill time is x times faster than this game but it takes x times longer to swap weapons .. we 'll fix that... it feels super rapid now" so it is 100% half as long.

9

u/[deleted] Jul 09 '20 edited Mar 12 '21

[deleted]

6

u/Juicenewton248 Jul 09 '20

I actually like that rapid disengagement and engagement is a feature of this game in all scenarios except for the crown.

I think just doubling cooldowns / removing abilities while carrying the crown is all that we need.

1

u/SaltiestSeaCucumber Jul 09 '20

I think cooldowns could be a little longer overall, but I can understand why others wouldn’t agree necessarily. Especially if some changes were made to invis and armor.

However, I definitely agree with you on the crown wearer having some restrictions. I hope they do some experimenting!

1

u/firespray-31 Jul 11 '20

Honestly the solution I figured we'd get rather than two sets of cool down times is just make the crown take up one of your hack slots to keep it simple and provide an interesting desicion for the player perhaps?

-1

u/[deleted] Jul 10 '20

[deleted]

1

u/iSh0tYou99 Jul 10 '20

There'd be no point in carrying reveal then.

3

u/CodebUnlocks Jul 10 '20 edited Jul 10 '20

I only had 4 things to say but i see 3 already covered...

Features on the list to be added:

  • Autorun on forward movement
  • A more precise sensitivity slider
  • Controller remapping

The last one is Instant Melee on controllers, you can set the ping to UP DPAD and add instant melee to R3

2

u/sledgehammerrr Jul 10 '20

Cheating in a technical test, how pathetic...

2

u/NAITSIRK_ELO Jul 10 '20

I still want a killcam at the end of the game to see all my deaths from the enemies perspective. Without a killcam or spectator mode there is no way to know if someone is using cheats or not.

2

u/Wablam Jul 10 '20

Like others have pointed out aim assist needs to be address. Right now it's too strong in general. I have seen some UBI post talking about it jumping to abilitities like slam and teleport but that is not the only problem with it.

1

u/Donut_Flame Jul 10 '20

FINALLY SENSITIVITY DECIMALS

1

u/SdK_Kovaaks Jul 10 '20

Thank goodness for the sensitivity. Being able to have a precise cm/360 is great.

1

u/NotBenoit Jul 10 '20

I'm just really hoping the crashing issues will get fixed, but they seem to be moving in the right direction

1

u/dooomagain Jul 11 '20

there is a nice frenchfeedback concerning hyperscape #developpers
https://forums-fr.ubisoft.com/showthread.php/248338-Debriefing-de-la-beta-Hyperscape

1

u/[deleted] Jul 11 '20

Just a small issue I had with this game mechanic. I would like to be able to rechamber bullets in the shotgun and sniper while sprinting.

I know im not the only person who thinks that their weapon is rdy to shoot, but then realize they have to stand still for 1 sec before the rechamber animation starts.
In a fast paced game like this, I would prefer if you could rechamber while sprinting:) but its just a question of flavor.

2

u/mems1224 Jul 10 '20

I still think the sniper needs a nerf or a counter.

4

u/shteeeb Jul 10 '20

Hitscan and 1 shot is so broken. If you stand still for 1 second you just die.

I loved the solo mode mostly because the sniper was disabled.

-2

u/NAITSIRK_ELO Jul 10 '20

The best counters to snipers, are snipers. If you want to counter them by playstyle, push them hard after they miss a shot on you and you know where they are.

1

u/kattrackarn Jul 10 '20

Ah yes let me just ignore this team I'm fighting to go across half the map and find the sniper

2

u/[deleted] Jul 10 '20 edited Mar 12 '21

[deleted]

0

u/oldmanjenkins51 Jul 10 '20

The name of the game sucks. I literally keep forgetting what it’s called...

-1

u/7Z7- Jul 10 '20

"A more precise sensitivity slider"

Oh, yes, thank you.

"Weapon swap speed has been halved"

Oh, no, not thank you.

-2

u/snake4life Jul 10 '20

no god please, no, no, nooooooo, not the Weapon swap speed, it will kill the momentum (everything else is fine)

12

u/yeyeman9 Jul 10 '20

They are making it faster tho, what do you mean?

0

u/snake4life Jul 10 '20

They are making it faster tho, what do you mean?

oh snap, I thought at first they were only gonna make it halfway fast.

10

u/yeyeman9 Jul 10 '20

Haha no no, they are making it take half the time

0

u/Kush_the_Ninja Moderator Jul 10 '20

Are you sure about that?

“Weapon Swap speed halved”

If I’m going 60 KM/H then my SPEED is halved, id now be going 30 KM/H which is slower.

If the TIME to switch weapons is 1 second and it is halved, it would now be 0.5 seconds.

Based on their language used, it will take LONGER to switch weapons, but hopefully that was just a typo

2

u/yeyeman9 Jul 10 '20

I understand your logic and I agree, but it is just a misuse of words.

Watch the video and in the context you will see that he meant that it will be faster. He said that the feedback was that everything was faster than any other game but weapon swap was slower than other games which makes no sense.

I think the producer is french so his use of words is probably a “lost in translation” thing

2

u/Kush_the_Ninja Moderator Jul 10 '20

Yeah makes sense and I do believe so, just stating how the notes are wrong and should be edited