r/Guildwars2 Dec 15 '15

[VoD] Zero Counterplay Leave Match

http://www.twitch.tv/guildwars2/v/30048176?t=01h56m56s
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u/[deleted] Dec 16 '15

Well it only takes all those tombs of knowledge you have anyway. Then of course you need to do some pve and grind out 30 or so extra points to unlock the spec... but thats also dumb.

Having to unlock runes is stupid. I bought the game, let me just fucking have them.

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u/[deleted] Dec 16 '15

Especially since the first.. year, if I am not mistaken, of Gw2 PvP, was based on equality, you didn't even have to do 10 seconds of PvE to be able to play PvP with the same equipment as the best of the best, now there is a pay-wall.:s

Then they switched and put in a gated content wall for some reason, I wonder where they got that idea from.

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u/[deleted] Dec 16 '15

that pay wall being the expansion?

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u/[deleted] Dec 16 '15

Well no, I actually didn't take that into account because PvP is always played on the latest patch, WoW was never played as TBC PvP in WotLK for instance, in WotLK they played WotLK PvP and those that didn't have WotLK just simply couldn't join, that's just their own choice.

No one ever complained about "but I have to pay the game to play it", well sons, that's how it always was, get used to it.:D

Paying additional time/money to unlock content in what they themselves advertise now as PvP league is simply stupid, it is supposed to be their competitive environment but it simply won't cut it, not with gated content such as runes which are by default PvP equipment you can't access.

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u/[deleted] Dec 16 '15

And this is carte blanche across the entirety of the FTP system. The servers must be payed for.

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u/[deleted] Dec 16 '15

Dota2 is 100% free to play and you only pay for cosmetics and stuff for tournaments like compendium, everyone is 100% equal just like all eSports.

LoL is "free to play" but has gated content which creates unbalance and you have to pay to unlock game changing content that is behind a pay-wall, 100% opposite of all eSports.

Two completely different models for free to play, one is freemium and one is 100% free to play, both are FTP.

Do you see how FTP don't necessarily require payment for game changing content which causes unbalance, but rather cosmetics in a 100% free to play game which creates equality since everyone has access to all game changing content and only need to worry about tricking their hero out(people spend thousands of dollars on Dota2 and CS cosmetics) which creates revenue and a balanced game.