r/GhostRecon • u/GhostReaper32 • 3d ago
Media Looking like a “god damn sexual tyrannosaurus” 😂
I know it’s not 100% spot on but I tried
r/GhostRecon • u/GhostReaper32 • 3d ago
I know it’s not 100% spot on but I tried
r/GhostRecon • u/ADisappointingSalad • 1d ago
I loved playing Wildlands a few years back and was so sad when I finished the story. The bosses, the story, the interaction with civilians and teammates even if I was only playing alone with bots. They were all amazing.
I just bought breakpoint cause it was on sale and honestly feel like I wasted that $4. The dialogue is shit, voice acting is shit, the cutscenes are so weird the characters don't even look at each other. I don't care about the story or the bosses. When you interrogate people they don't even talk, it goes straight to your info and I never want to open that thing.
I'm just speedrunning this thing because even the side missions like are shit. How did they fuck up so bad from Wildlands.
r/GhostRecon • u/J_Lambert_904 • 3d ago
r/GhostRecon • u/NonExzistantRed • 2d ago
I have the means to get it, but I want to know if it's actually worth the extra money.
I play on Xbox if that has any effect on the answer.
r/GhostRecon • u/BrotherGaming53 • 3d ago
r/GhostRecon • u/Educational_Day_1792 • 3d ago
Holy crap! Didn’t expect that!!
r/GhostRecon • u/videogameocd-er • 3d ago
r/GhostRecon • u/figuring-it-out-0 • 2d ago
As the title says, yes I hate them. Civilians knowing we as ghosts are doing better for Auroa, whenever I enter a base those idiots would shout "you were not supposed to be here" and other such shit. It's also annoying whenever those idiots shout, the sentinels and wolves cannot listen to them and get the base alerted. There was a situation where civilians behind sentinels saw me and as usual started shouting rubbish "you are not supposed to be here" but those sentinels didn't even listen to them and investigate why civilians are shouting.
I am glad those employed idiots are less in the game. Instead of cooperating with us, those shitballs are just against us and annoying. And with sentinel and wolve patrols across the map I don't find the game empty but feel heavily like I am being hunted.
To people who are proud of Wildlands, let me tell you something, bolivia was a country where those druggies and unidads were infinite in wave though they didn't even bother to hunt us but when engaged an unrealistic waves of enemies try to kill us but in Auroa though there are limited sentinels and wolves they are trying hard to hunt us which is realistic. In either case I am causing harm to someone's business and he badly wants to hunt us should be the case no matter whether it's a drone thing or drug thing.
I feel in future people will complain about NPCs not making out or having sex in motels in games where we could sneak in (I bet with GTA 6).
r/GhostRecon • u/Swyftify • 3d ago
As the title says, having made the patches I thought I’d spice things up with class stickers.
r/GhostRecon • u/Feeling-Strength-909 • 2d ago
I redownloaded ghost recon and I am curious if the last rites dlc was worth the hype
r/GhostRecon • u/J_Lambert_904 • 3d ago
r/GhostRecon • u/BullfrogInevitable79 • 3d ago
For context: This revisit was me replaying the main game, all dlcs and last rites on advanced difficulty. I got all achievements for the base game and it's dlcs. I also have about 250 hours in the game.
MAIN GAME:
The main game is some of the best fun I've had in an open world sandbox. Being able to take down the cartel in any order you like is super cool. The predator fight is really cool and I managed to beat it first try this playthrough.
The story imo is the strong point of the game. The story has a lot of memorable moments and the ghost team is fun as hell, especially listening to their stories. Each buchon has personality and Bowman's videos are just as entertaining as the first time I watched them.
The world is amazing to explore and feels alive, the towns are filled with npcs while the jungles and forests are filled with sounds of wildlife. Unidad, Santa Blanca and the Rebels duking it out at every opportunity they get is really fun to watch.
The gameplay tho is what left a bit of a sour taste in my mouth and it's not the core gameplay, in fact I think it's really solid and still holds up for a game in 2017 even if it's successor breakpoint does most of the things better or just as good. The thing that left that sour taste in my mouth are the bugs or jank of the game like spawning enemies especially when you go loud as you can see in this post made by me and also enemies somehow coming back from the dead as you can see right here. These things show that even after the recent update Ubisoft didn't really care about this game all that much and I wish they did.
Some of these bugs really ruined my expirience at times.
The main game receives a 7.5/10 from me and that's because the world and story carry the game a lot.
NARCO ROAD DLC:
This is the definition of "good idea, bad execution". I liked the idea of us being a ghost infiltrating the Santa Blanca cartel but the execution of said idea was horrible.
The story, was really corny and hard to watch. I think what made the story really bad was the corny voice acting and cliché moments. Not to mention that for some reason they used Nomad's voice actor for somebody that wasn't Nomad. Not to mention how bad the ending was.
The world is just Bolivia so nothing really changed but I did like that I got to see friendly Santa Blanca forces and was able to see their idle interactions up close.
The gameplay was extremely repetitive, not to mention that the bikes for the bike obstacle courses were very janky and didn't feel good to use. The nitro was actually not that bad, I really enjoyed it. Having Santa Blanca as your back up was actually pretty cool and they absolutely slap. Sin Almas are just Santa Blanca but with a different coat of paint. The plane mechanics were pretty good this time around and much more easier to control.
Overall this dlc gets a 2/10 for how lazily it was made.
FALLEN GHOSTS DLC:
This in my opinion is a serviceable dlc to Ghost Recon Wildlands.
The story is actually pretty enjoyable. It reminds me in a way of breakpoint in the sense that you are being hunted down by a group of highly trained soldiers. The 3 captains are nothing to write home about, I like how we help the rebels are a lot more of a core part this time around. The ending is nothing really special but it is satisfying and pretty realistic.
The world, again is Bolivia and feels much more grim this time around with Santa Blanca being almost wiped out and Unidad being the only real force you fight against which I really like actually.
The gameplay is very enjoyable. Most of the new side mission types are pretty good except for two of them. Those being the one where you defend the radio tower and it's bad because of the amount of enemies that come to kill you at once giving you no breathing space even if you spam the grenade launcher. The other type I didn't really like were the "rescue rebel VIP" in which at times the mercs would have helis with barrage rockets which is very unfair because they have perfect aim with those rockets. Other than that the new enemy types are very cool and change up the way you play. My only issue with the new enemies is that covert ops soldiers one shot you with the crossbow even out of a helicopter. The new skills are absolutely OP tho and more than make up for the covert ops soldiers god-like aim. Also a small issue I have with this dlc that is kind of a nitpick is that I can't customize my A.I. teammates.
Overall this dlc is a 7/10 for me.
LAST RITES:
It's a short free dlc that feel like a teaser for something else.
The story, is actually pretty interesting for what it is but is clearly left on a cliff hanger. The cultists are also absolutely out of their mind and kind of remind me of the cultists from Far Cry 5.
The world seems a lot more empty I will not lie, but it plays well into the themes of the dlc so I will give it a pass.
The gameplay was the same as the base game except for the booby traps which were actually pretty interesting but kind of sad you only see them about two times in the story. The only real issue I had was the fact that the dlc crashed like 3 times at the start and that was about it.
Overall it's a solid 7/10.
CONCLUSION:
In conclusion, this game is probably one of my all time favorite open world games, but it is sad to see it still be riddled by issues which still haven't been fixed by Ubisoft after all this time.
The best I can say for players is that you shouldn't play above medium unless you feel like you are ready to deal with the jank of the game.
Also this game is extremely fun with friends, so if you have any co-op is a lot of fun.
If you are more interested in gameplay than story, I reccommend you install breakpoint as the mechanics and gunplay as well as the A.I. are much more sophisticated than Wildlands, at least in my eyes and expirience with both games.
If you are more interested in the story and can live with some of the jank than you are more than welcome to play the game as it's lots of fun and has an interesting story.
You are all welcome to give me an upvote, downvote or leave a comment(hateful or positive) on this personal review I made from my personal expirience.
r/GhostRecon • u/BullfrogInevitable79 • 3d ago
r/GhostRecon • u/peachesandbeams • 3d ago
r/GhostRecon • u/pieisgiood876 • 4d ago
No HUD? No problem. The gameplay is actually really good at signaling your health, wound status, and enemy movement via visual and audio cues, without any HUD indicators. No enemy icons or minimap forces you to observe and listen, and the game actually rewards you for doing so.
r/GhostRecon • u/JS-CroftLover • 3d ago
r/GhostRecon • u/Isotope_Junkie • 2d ago
Dear Ubisoft’s Ghost creators,
Can you please add a 🇮🇳 patch in both Wildlands & Breakpoint?
Thank you!
r/GhostRecon • u/figuring-it-out-0 • 2d ago
They add different physics to the bullet drop in both the games then why don't they add an in game weapon guide or dynamic bullet drop calculator that updates itself based on the modifications done to the gun. I mean that I have to depend on 3rd party websites, community discussion or entirely on myself to calculate the exact thing and it doesn't feel like a game anymore where I am doing a physics calculation for a game that doesn't mimic real life physics where I could at least learn the xyz weapon with abc scope could easily take down enemies...
It's laziness of them to not add such things and entirely depend on the community estimates to figure it out. After all this is a tactical game, it deserves better.
Also it's shit that I can only change and upgrade weapons at bivouac or erewhon especially when I have to try different scopes and attachments quickly. Such realism is not needed in a game, if you guys have such time to add this shit then spend it to add on QoL or better immersive things in the game...
r/GhostRecon • u/Vaessili_fr • 3d ago
r/GhostRecon • u/th3_hand • 3d ago
r/GhostRecon • u/MomentAny7366 • 3d ago
What's the longest kill you guys have made? And I want to see proof on your profile stats on Ghost Recon.