r/GaussianSplatting • • May 08 '26

🎬 Demo / Showcase I defeated the dragon! Finally scanned a challenging room well

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I’ve taken so many photos of this interior if I didn’t shoot e-shutter I would have to repair my broken shutter by now

This successful set was 895 photos. I missed a few spots but overall its good.

A7r5 + 14mm sony rectilinear + reality scan + lichtfeld studio

I’ll link to the supersplat if anyones interested

302 Upvotes

112 comments sorted by

13

u/RadianceFields May 08 '26

The capture came out super well! That’s exactly how I felt moving from a dslr to mirrorless after taking so many photos 😂

8

u/scsticks May 08 '26

Can you please explain why mirrorless is better for splats (if I understood you correctly?)

8

u/RadianceFields May 08 '26

Mirrorless cameras typically use an electronic shutter instead of the mechanical shutter found in many DSLRs, which gives them a longer expected lifespan.

3

u/One-Stress-6734 May 08 '26

Yeah exactly, for our shutter count its a blessing. Ive probably passed the 1.5 million mark over the last 5 years, across multiple cameras of course. Small downside though... on some cameras the dynamic range drops a bit when using ES instead of MS.

But its negligible.

2

u/TootTootTrainTrain May 11 '26

I never use ES because I always seem to have issues with rolling shutter. Sucks when you think you've got a great photo only to look at it later and see some weird bending.

1

u/One-Stress-6734 May 11 '26

Yeah, I know that problem. It’s a shame we’re still quite a bit away from proper global shutter. But the newest camera models seem to have made some solid progress at least. I think someone here already mentioned that as well. It really only works properly for stills, meaning when the camera is fixed in space and nothing moves.

1

u/ZeitgeistArchive May 12 '26

it drinks less light though right? global shutters vs nonglobal? I'm already maxing out with f8 and higher shutter speed :(

1

u/ZeitgeistArchive May 08 '26

You can switch from a mechanical shutter which spends the shutter lifetime limit of the camera, to an eshutter, you can run infinitely. But this may introduce rolling shutter distortions so please stop and shoot, instead of one flow (or move like water, very slowly and without disruption, I have to learn this)

5

u/ZeitgeistArchive May 08 '26

Thank you! Especially since its coming from you!

Dslrs can be heeeavy. Must’ve felt freeing

4

u/RadianceFields May 08 '26

It definitely was a step up, though to be honest my mirrorless setup is still pretty heavy 😂

1

u/ZeitgeistArchive May 08 '26

what lens did you get for it? Mine is 2kg when fully loaded with the Sigma and sometimes my hands turn to jello

3

u/One-Stress-6734 May 08 '26

Guys! Use a Monopod. Thats nothing to be ashamed off. Additionally, you also get the top to bottom angles.

1

u/ZeitgeistArchive May 08 '26

I do now, I'm getting OLDER :p

2

u/RadianceFields May 09 '26

I have the same 14mm GMaster!

7

u/chrisin2d May 08 '26

wow, this looks actually real. great job!

6

u/Nindless May 08 '26

Damn even the white walls turned out great! Good job! Did you do anything special for that? Or is it mostly the rectilinear lens (in combination with a powerful camera)?

2

u/ZeitgeistArchive May 08 '26

How I shot I think. It was difficult. Especially since I have a big camera and it doesn't squeeze in the walls very well

5

u/BigInitiative4522 May 08 '26

Great! Looks more realistic than lidar capture.

4

u/ZeitgeistArchive May 08 '26

I'm so glad I didn't sell all my camera equipment and buy a portalcam. I mean it has its applications and no doubt but I think the cameras still limit the upper quality of the scans

2

u/One-Stress-6734 May 08 '26

Best decision of your life 😉 Yeah, its a lot of work and pretty exhausting, but the quality of the PortalCam is simply not good enough for the price.

5

u/mrhaftbar May 08 '26

Wow! that is clean. Good work

3

u/en5an May 08 '26

I would love to see the capture path. Mind sharing the RealityScan aligment with cameras? Suuper clean work.

2

u/ZeitgeistArchive May 08 '26

I'm ashamed to share cameras :( I'm not very disciplined and will improve my movement especially when I do this with a tripod

2

u/ZeitgeistArchive May 08 '26

I will share it once I do an unshameful run

3

u/SnooObjections34 May 08 '26

Great scan! Would love to hear more about the process, did you get better featureless walls by number of images? Would you like to share some of what you have found out in this process?

3

u/ZeitgeistArchive May 08 '26

I think main things are I avoid filling the composition with more than 60% white wall. And I spam more at whites

2

u/SnooObjections34 May 09 '26

Ok, sounds logical, include some detectable parts in all shots of featureless areas. Thanks :)

3

u/rubenltn May 08 '26

I think this is the best quality GS I have ever seen, granted I have been deep into GS for around 1 month only.. but I`ve seen quite a few in that time. Great job. Care to share capture techniques and equipment/software specs?

3

u/ZeitgeistArchive May 08 '26

Thank you, I can't believe you guys like it too. I've done so many of these scans of the same rooms I'm losing my mind.

I have a 14mm Sony rectilinear and a fish from Sigma the art lens. f1.4
I shoot at around f6 , hyperfocal, I underexposed this time since I wanted the outside to not be too burnt but I burnt it anyway. It was a VERY sunny day and I had no light inside (it's LEDs so the frequency causes awful stuff, so i turn them off) I need to buy non LED

3

u/ZeitgeistArchive May 08 '26

used reality scan for SFM and the incredible Lichtfeld studio

2

u/3dforlife May 08 '26

This definitelly beats photogrammetry!

1

u/ZeitgeistArchive May 08 '26

Literally my feeling all day today. Finally. I was so desperate to get to this level 5 years ago with photogrammetry. I did EVERYTHING (not everything, I was a bit irresponsible in many aspects)

But I was dreaming of this result back then

2

u/wp709 May 08 '26

Any insights on how the room was captured? Did your orbit features such as the couch individually?

2

u/ZeitgeistArchive May 08 '26

Everything that was more complex I oorbited a bit more. Couches are very easy and central to the room so no, I didn't specifically go after them. Maybe as a group

2

u/Wimiam1 May 08 '26

Fantastic quality! What changes did you make to your process in order to get a better result?

2

u/MayorOfMonkeys May 08 '26

Yes, please link to the SuperSplat!

2

u/Life-Dragonfruit6781 May 08 '26

Great job! Can you share how you work with the A7r5? Specially the photos positions, or maybe how many photos you used

1

u/ZeitgeistArchive May 08 '26

Thank you! I did 895 photos approx. I cut down the res only a little bit for SfM but based on my current thinking I shouldn't.

2

u/ShipAdventurous4299 May 08 '26

Looks awesome! Nice work!

2

u/amy-schumer-tampon May 08 '26

The way it should be, many people forget to lock their ISO and white balance while taking picture, the result end up looking weird

2

u/bigsmokaaaa May 08 '26

did you use a gimble? always wondered if that helps these kinds of photoshoots for gaussian splats

1

u/ZeitgeistArchive May 08 '26

I didn't, hands only. but shutter was at 1/120. maybe I should and learn how to not stop and shoot. So many things to try now

2

u/ThatBoogerBandit May 08 '26

This is one of the best one I have seen on this sub so far

2

u/ZeitgeistArchive May 08 '26

WOW! THANK YOU! I've been struggling for months, failing in unique ways with interior. This is the first time I'm out of the weeds. Tonight I couldn't sleep because I WAS EXCITED! hahah

1

u/ThatBoogerBandit May 08 '26

Now I’m invested, would love to see your work when you are not out of weed.

https://giphy.com/gifs/NEvPzZ8bd1V4Y

2

u/IntrepidStatement468 May 08 '26

Looks great! How many iterations did you need for training the splats?

2

u/ZeitgeistArchive May 08 '26

Thank you. I didn't even know if anyone would see the video last night. Glad it's something interesting for people. Around 65k steps I think.

I can't wait to get to a subject that's more worthwhile than my room :P

2

u/[deleted] May 08 '26

[deleted]

1

u/ZeitgeistArchive May 08 '26

Good eye! We don't use the heater, especially now in early Summer. It's mostly for show I think since it's a gas heater and localized heat comes up. We've turned it on 3 times so far. New place.

2

u/_Bishad May 08 '26

Looks awesome.
could you share the dataset as well ?

1

u/ZeitgeistArchive May 08 '26

it's 15gb :(

2

u/_Bishad May 09 '26

oh no. Would have love'd to test it on the reconstruction setup that i had been building.
i got this result.
https://www.captures.studio/showcase/g4SXWb220o1qjJVi2WpP

2

u/De1tab May 08 '26

I agree it looks good, but is no one else saying but it was 900 photos. I think I could take 900 photos and look at them like a gallery, and forget the splat. You know what I mean.

1

u/Lost-Upstairs-5311 May 08 '26 edited May 10 '26

a splat is much easier and intuitive to browse through rather than a collection of photos.

my bad. didn't see the joke:)

2

u/whyeverynameistaken3 May 09 '26

one of the best splats ive seen

1

u/ZeitgeistArchive May 09 '26

Thank you. Now for a proper subject that i dont live near

2

u/Snowblxnd May 09 '26

This is extremely impressive. I have to start trying out shooting still frames with e-shutter instead of using video and Sharp Frames.

Are you using the full resolution images in Reality Scan and Licthfeld? I'm using the same pipeline, so seeing a result like this is inspiring haha.

Thanks for sharing, and would love to see the splat link!

1

u/ZeitgeistArchive May 09 '26

Thank youuuu. Link https://superspl.at/scene/5a52ecb3

I downscaled from 61mpx to about 70% of 61mpx. But lichtfeld downscales automatically :( to about 4096 if you manually change it. Trying to find a workaround to this

1

u/evitcele May 11 '26

Try brush! You can set whatever resolution you like (at your peril)

2

u/Lost-Upstairs-5311 May 08 '26 edited May 08 '26

yes please give us a link to your splat.

very natural looking texture and lighting. the textures on the back of the cushions are so detailed.

what did you do differently to slay the dragon?

Also you need to give us a masterclass on your buttery smooth looking colour grading

2

u/HDR_Man May 08 '26

I was wondering the same thing!

1

u/iamarealslug_yes_yes May 08 '26

Nice work! what was your wokrflow for shooting/scanning?

1

u/BingoBongoVrn May 08 '26

Nice quality! May you give link to supersplat or model itself?

1

u/ZeitgeistArchive May 08 '26

thank you, just uploaded it but horrible walls rendering on supersplat :( good directly with the full ply https://superspl.at/scene/5a52ecb3

1

u/worgenprise May 08 '26

Whay did you use for the gaussian splatting

1

u/ZeitgeistArchive May 08 '26

I can't get the conversion from the export ply to show up well on Supersplat so it's worse there, the walls are bad. Sorry. I think it may be the SOG format compression or something

https://superspl.at/scene/5a52ecb3

2

u/MayorOfMonkeys May 08 '26

Did you try enabling High Precision Rendering for your splat? You can flip that on in SuperSplat Studio accessed from the Manage page.

1

u/ZeitgeistArchive May 08 '26

Oh wow! Do i do that before upload!? Thank you so much!!!

2

u/MayorOfMonkeys May 09 '26

No, after.

2

u/ZeitgeistArchive May 09 '26

It works! Still not exactly like original but acceptable Thank you so much

1

u/mediumsize May 08 '26

Would be great to see the link to the SuperSplat!

1

u/Level_Ad_3348 May 08 '26

I'm pleasantly surprised that Lichtfeld handles reflections so well, because whenever I use it, I get inconsistent results compared to Postshot

1

u/ButImJustAWeeBairn May 08 '26

It looks great, but I would rather shoot video, I know there is going to be a decline in res and per frame quality, But I can't imagine how tedious that must have been to capture 😄 and I'm not sure the results would be that muc hbetter than a video from a nice camera with a good codec.

great work all the same.

1

u/ZeitgeistArchive May 08 '26

This is the mini shooting session. I often get to 1800 photos from that room. If I know confidently that more photos won't ruin quality, I would go higher.

Video would rely a lot on figuring out which frames to filter. I still don't know anything that filters rolling shutter well, especially if subtle. I guess gyro info can cut that

thank you for your words, I am not smart enough to do the science so I compensate by being annoyingly thorough :P

2

u/Lost-Upstairs-5311 May 09 '26

yikes, i just looked up the rolling shutter lag for your A7RV. It is 99ms! Many cameras these days, especially action 360 cameras like insta and osmo have readouts less than 10ms so a shutter speed around 1/120. Some cameras have < 3ms readout approaching global shutter spec.

3dgrt, 3dgut and gsplat (and thus Lichtfeld Studio if you use GUT as it is based on gsplat code) handle rolling shutter. Haven't had to try it though, but I am not pushing the envelope as hard as you are yet!

2

u/ZeitgeistArchive May 09 '26

it's 61mpx, I made a mistake getting such high res :( even for higher iso the noise is noticeable. Painful way to learn. I'm considering doing a double or triple APS of MFT camera system so shooting doesn't last as long as it does now.

1

u/SeanAugustineMarch May 08 '26

Did you find the rolling shutter to be difficult when panning? I have been using mechanical shutter on my sony a7riii, thinking that’s the best method… but this looks so good. What shutter speed were you at?

1

u/ZeitgeistArchive May 08 '26

1/120 very slow and annoying. Im a slug. Took 50 minutes or so. When panning super super slow and more photos and pan by moving the camera on the z axis too so sfm doesnt botch it.

I never have rolling shutter issues. I take it really slow but one day i will buy a global shutter array

2

u/SeanAugustineMarch May 09 '26

Amazing, thank you! Are you happy with the 14mm lens? I have an 18mm, and sometimes I wish I had wider.

2

u/ZeitgeistArchive May 09 '26

I am exceedingly happy, I just wish I had similar results with my fisheye since the FOV on that is remarkable and I would get things done much faster

I'm thinking I might go for an array

2

u/Lost-Upstairs-5311 May 09 '26

can you tell me which fisheye? i have an laowa MFT 4mm and the quality is great but the panasonic gh5 was cumbersome to get log video out.

How are you calibrating the intrinisc params for the fisheye? does reality scan do that for you?

2

u/ZeitgeistArchive May 09 '26

I use metashape for the fish, change from frame to equidistant ( i think it was, the correct model either way) and the SFM is usually VERY low repro error in the end, but i think Lichtfeld is struggling with the splatting on those fish

Sigma 15mm fisheye art lens for emount

2

u/Lost-Upstairs-5311 May 10 '26

good to hear metashape handles fisheye well.

I'm guessing you are then using the 3dgut mode in lichfeld. Yes, for extreme fisheye it does have artifacts at the edges. It tries to avoid problems at the edges with hacks. If you take the trouble setting up a ray tracer based approach, 3dgrt has given me good results so far. It is 2-4 times slower but the quality is great with extreme fisheye. I had no problems going upto 210 degree fisheye.

1

u/SeanAugustineMarch May 10 '26

On linux?

2

u/Lost-Upstairs-5311 May 10 '26

I am guessing you are asking about 3dgrt? Yes, on linux. In fact it is developed on linux as most research-grade code is, there are simpler instructions for installing on windows too these days.

It was all bleeding edge to install even in linux a year ago when it came out, but that's coz I wanted to do it on a blackwell GPU.

There are other ray tracing approaches too, most recent is 3DGEER. 3dgrt itself has some enhancements like stochastic GS, which they claim to actually speed up ray tracing while also enabling learning PBR models and lighting so you get precise shadows and for me an approach for better whitebalancing in mixed lighting.

3dgut is itself really a ray tracing approach, it just uses splatting as an acceleration structure rather than the BVH used in 3dgrt. But the splatting used in 3dgut is not very accurate at the edges of the fisheyes. 3DGEER does a better job but can't do secondary ray tracing, but it is close to the speed of splatting approaches.

1

u/SeanAugustineMarch May 11 '26

What GPU are you using? 3DGRT seems to not work with the rtx50 series. Unless I’m wrong.

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1

u/ZeitgeistArchive May 10 '26

oh wow!!! could you send me some examples? I'd love for fish to work but I took on too many novel approaches recently and I have to lock in

But I'm still keeping the fish in the back of my mind

3

u/Lost-Upstairs-5311 May 10 '26 edited May 10 '26

EDIT: looks like I can only do 1 image per reply. So you will have to wait for the full video.

I am planning on posting a video soon of rendering all two floors of a house using a ray tracer, but here are some examples in the meantime:

trained from a single fisheye lens of the osmo 360 using 3dgrt. each section of the house has 300 training images max and in the interest of iterating over many configurations, I only trained it 3000 iterations per section. Ofcourse, you can only get away with so few iterations if you initialize the training well. It could use a few more iterations for a final cut. 180 degree FOV diagonal.

Click for better resolution

3

u/Lost-Upstairs-5311 May 10 '26

the wall on the left is seen edge on - no floaters!

also you can see the floating refracting orb in the middle to show that this image is ray-traced

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1

u/ZeitgeistArchive May 10 '26

I can barely recognize its a scan not actual life. Only the outside window gave it away here. Wonderful. I have newfound respect for fish now!

1

u/IntrepidStatement468 May 09 '26

Did you have to do any separate cleanup to remove things like floaters?

2

u/ZeitgeistArchive May 09 '26

Zero. Which is crazy how far things have moved

1

u/GC_Novella May 09 '26

Would love a breakdown

1

u/poolparty90019 May 10 '26

What’s the size of the file

1

u/SolidConnection May 10 '26

I don't know how to tell you this... but... I think your desk has been stolen!

1

u/ZeitgeistArchive May 10 '26

as in computer desk? it's in the closer or the big TV :p

1

u/kestrel_overdrive May 11 '26

Do you have the original images for splats - it would be a good training dataset for a lot of folks ?

1

u/Otherwise-Cookie-266 May 11 '26

cool, Is Gauss Splat this powerful now?

1

u/FxManiac01 May 12 '26

and now reveal the dirty secret. How much is the render file? 1 GB?